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Recently posted jobs
Gaming
The People Technology Platform Engineer designs and implements scalable Workday solutions, ensuring platform reliability and alignment with governance standards, while collaborating on data and reporting solutions in an Agile environment.
Gaming
Lead high-impact teams in PlayStation SDK Developer Host Tools division, manage engineering teams, contribute to code reviews, and guide architecture decisions.
Gaming
The role involves developing advanced machine learning models for game rendering and streaming, conducting R&D, and collaborating on publications.
Gaming
The People Technology Integration Engineer designs, builds, and evolves Workday integration solutions, ensuring seamless data movement and system connectivity within HR technology ecosystems while maintaining high reliability and security standards.
Gaming
Lead social content strategy and day-to-day publishing for Spanish-speaking LATAM PlayStation channels, focusing on Mexico. Create platform-native content, produce photography and short-form video, adapt global campaigns locally, manage agencies, budgets and social operations, support influencer/PR partnerships, monitor social analytics and sentiment, and support live event coverage.
Gaming
Lead UK communications and influencer strategy for PlayStation, oversee media relations and creator programs, support global campaigns, manage UK communications team and agencies, set KPIs and measure campaign performance, handle budgets and vendor relationships, and collaborate cross-functionally to drive brand awareness.
Gaming
Build and maintain automated test frameworks and CI pipelines, automate UI, services, runtimes and browser testing, manage Jenkins jobs, expand automation coverage, work with global console teams, maintain Python automation frameworks, and report and verify defects.
Gaming
Lead and grow strategic accounts in Brazil by developing commercial strategies, negotiating deals, launching promotions, analyzing sales and market trends, managing budgets, and collaborating across Marketing, Finance, Supply Chain and Operations to drive revenue and market share.
Gaming
Senior hands-on IT support and infrastructure engineer providing 2nd/3rd-line support for ~120 technical users. Responsibilities include endpoint and server troubleshooting (Windows, Linux, macOS), Active Directory and Group Policy administration, VMware/Proxmox virtualization, networking (VLANs, routing, switching, VPNs, firewalls), patching and vulnerability remediation, monitoring, backup/recovery, documentation, and mentoring less senior staff.
Gaming
Design, architect, and implement full-stack web applications and RESTful APIs; define data models and manage databases; build responsive React front-ends; create documentation; provide task estimates; participate in on-call rotation and ensure performance, scalability, and maintainability.
Gaming
Lead a team to improve PlayStation Portal platform performance, stability, security, and observability. Drive telemetry, logging, automated testing, CI/CD integration, dashboards, and cross-functional collaboration. Own technical program delivery from architecture through global launch while mentoring engineers and improving engineering productivity and operational excellence.
Gaming
Lead QA strategy and automation for ML/AI-powered services. Develop LLM-assisted test generation, build scalable automation frameworks, validate ML/LLM outputs, debug model and service issues, and integrate testing into CI/CD for distributed systems.
Gaming
The Sr. Product Manager will build and ship immersive experiences for the PlayStation brand, focusing on personalization across various platforms. Responsibilities include product analysis, managing product portfolios, authoring technical documents, and leading cross-functional workshops.
Gaming
The Data Scientist role involves analyzing payment and subscription experiences, applying data science methods, and collaborating with cross-functional teams to improve player experiences and business decisions.
Gaming
Seeking a Senior Software Engineer to work on rendering APIs and graphics software for PlayStation games, including advocating for game developers and platform teams, with a focus on coding and debugging.
Gaming
The SDET II will develop test frameworks, implement automation strategies, manage CI/CD pipelines, and ensure software quality across global teams, involving extensive use of various programming languages and tools.
Gaming
The Software Development Engineer in Test will develop and maintain test automation frameworks, conduct UI and API testing, and support quality assurance activities for PlayStation features.
Gaming
The Manager for People Technology Platform Engineering at PlayStation leads a team overseeing the Workday platform's design, delivery, and operational excellence, aligning engineering practices with business priorities while fostering team development and agility.
Gaming
Lead and grow a UX design team for PlayStation App and Social Experiences, partner with cross-functional teams to define strategy, translate research into design solutions, maintain design systems, and deliver inclusive, scalable multi-surface experiences.
Gaming
Lead a multidisciplinary team in machine learning and visual computing, managing timelines, project delivery, and innovation in game rendering technologies.



