Mojang Studios

HQ
Stockholm
Total Offices: 2
1,098 Total Employees
Year Founded: 2009

Jobs at Mojang Studios

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9 Days AgoSaved
In-Office
Stockholm, SWE
Gaming • Esports
Leads brand and marketing strategy for Minecraft’s portfolio of new experiences across console, PC, and mobile. Defines audience, positioning, portfolio roles, product-market opportunities, and go-to-market plans. Partners with product, creative, development, publishing, and external teams to influence products from concept through launch, align stakeholders, and establish scalable planning frameworks. Uses consumer research, market intelligence, cultural trends, and performance data to guide decisions.
12 Days AgoSaved
In-Office
Stockholm, SWE
Gaming • Esports
Lead gameplay design for Minecraft features from concept through release and ongoing improvement. Collaborate with artists, audio designers, engineers, data teams, community developers, and stakeholders to prototype, evaluate, balance, and refine gameplay. Use player insights, data, testing, and community feedback to guide design decisions. Contribute to creative direction, mentor colleagues on design principles, and maintain a deep understanding of Minecraft and its community.
19 Days AgoSaved
In-Office
Stockholm, SWE
Gaming • Esports
Develop, test, and iterate on Minecraft gameplay features across Java and Bedrock. Collaborate with designers, artists, QA, and engineers to turn ideas into player experiences. Investigate and resolve gameplay and system issues, improve game quality, performance, and stability, participate in code reviews, and share technical knowledge.
19 Days AgoSaved
In-Office
Stockholm, SWE
Gaming • Esports
Develop and improve Minecraft gameplay features using modern C++. Collaborate with designers, artists, QA, and engineers to implement, test, debug, and iterate on gameplay systems. Investigate issues, improve game quality, performance, and stability, participate in code reviews, and contribute to technical and design discussions. The role works across Minecraft’s Java and Bedrock editions and is based in Stockholm with a hybrid schedule.
Gaming • Esports
Leads creative production for Minecraft Core Marketing, overseeing global campaigns, live-service content, social initiatives, partnerships, budgets, vendors, capacity planning, and portfolio delivery. The role manages and develops Producers, establishes scalable production systems and governance, aligns stakeholders, and improves forecasting and efficiency through data, automation, and AI. It requires strategic leadership alongside hands-on execution in a fast-paced global gaming environment.
Gaming • Esports
Leads Minecraft’s global marketing creative vision, art direction, campaign strategy, visual systems, and integrated creative execution. Oversees work from briefing through launch and optimization, manages creative investment and partner strategy, develops senior talent, establishes scalable standards, and applies AI-enabled technologies to creative workflows. Requires strong knowledge of gaming audiences, player communities, entertainment franchises, and global campaign development.
25 Days AgoSaved
In-Office
Stockholm, SWE
Gaming • Esports
Leads development delivery across Mojang’s Minecraft Core organization, overseeing planning, dependencies, production health, risks, cross-functional alignment, delivery cadence, and organizational readiness. Builds scalable development systems, improves execution across design, engineering, platform, production, QA, and live operations, and coaches managers to strengthen team health and performance. Requires senior leadership experience in large-scale game or software development, complex live products, organizational operating models, and geographically distributed teams.