Lighthouse Games
Jobs at Lighthouse Games
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Recently posted jobs
Gaming • Software
Lead technical strategy and systems for vehicle content and pipelines. Architect scalable tools and workflows, solve complex vehicle-technical challenges, optimise performance and integration, establish best practices, and mentor Vehicle Art team to raise consistency, quality and efficiency across AAA production.
Gaming • Software
Designs intuitive UI/UX experiences for a AAA game, including user flows, wireframes, prototypes, menus, HUDs, navigation, and high-fidelity interfaces. Collaborates with game designers, artists, engineers, and technical artists to implement and refine experiences in Unreal Engine. Applies usability and player-focused design principles, iterates through playtesting and feedback, and helps maintain a consistent game-wide UI/UX design language.
Gaming • Software
Leads the Character Art team while maintaining hands-on responsibility for creating and reviewing high-quality real-time game characters. Sets artistic standards, mentors artists, collaborates across art and technical disciplines, improves character pipelines and workflows, and supports production planning, estimation, prioritization, and resource management.
Gaming • Software
Develop and maintain high-performance user interface systems for AAA games using C++ and Unreal Engine. Translate design concepts and prototypes into functional UI components, optimize layouts across screen sizes and resolutions, and debug UI issues. Collaborate closely with artists and designers to deliver cohesive user experiences while applying UI/UX best practices and staying current with emerging technologies.
Gaming • Software
Join a new studio to develop a AAA open-world game. Work with a design team to create and iterate on feature and system designs, using in-engine tools and maintaining communication with implementation teams.
Gaming • Software
Lead vehicle technical art efforts by building scalable tools, systems, and workflows that solve complex vehicle pipeline problems, improve production efficiency, and reduce manual fixes. Collaborate with artists and engineers to streamline content creation, optimise pipelines, mentor artists on technical challenges, and establish best practices for vehicle creation and optimisation.
Gaming • Software
Lead creation and implementation of game UI: design assets, icons, HUDs, prototypes, animations and motion graphics. Collaborate with designers, artists and engineers to integrate UI into engines, maintain style guides, mentor junior artists, iterate from playtests, and ensure performant, player-focused UX across projects.
Gaming • Software
As a Senior VFX Artist, you will enhance visual experiences in games, creating photorealistic effects, mentoring junior artists, and collaborating across teams.
Gaming • Software
As a VFX Artist at Lighthouse Games, you'll create visual effects for characters and environments, collaborating with the art team while using industry-standard tools like Maya and Unreal Engine.
Gaming • Software
Lead and extend the rendering engine using Unreal Engine 5, optimize performance, mentor engineers, plan and deliver large workstreams, collaborate with discipline leads, and raise overall visual and code quality.
Gaming • Software
The Producer will oversee game development, manage communication, facilitate teamwork, ensure adherence to deadlines and quality standards, and provide updates to management.
Gaming • Software
The Senior Producer will manage AAA game development from start to finish, collaborating with teams to ensure timely and quality delivery while leading and mentoring staff.
Gaming • Software
The Senior Build Engineer streamlines build and release processes, automates workflows, manages infrastructure, and mentors junior engineers in a game development studio.
Gaming • Software
Design and create game levels, collaborating with team members to develop immersive gameplay experiences and mentor junior designers.
Gaming • Software
As a Principal VFX Artist, you will enhance VFX quality in games, collaborating with teams to execute creative vision, optimize processes, and drive VFX production while mentoring others.
Gaming • Software
As a Senior Gameplay Engineer, you'll develop scalable, data-driven gameplay systems, mentor junior engineers, and collaborate with creative teams to enhance gaming quality.
Gaming • Software
Submit a speculative application to join Lighthouse Games, a AAA studio. Ideal candidates possess unique skills and a passion for gaming.
Gaming • Software
As Art Director, you will shape the artistic vision of a new game, leading art teams and collaborating with other departments to ensure visual consistency and quality across the project.
Gaming • Software
Develop and maintain user interface systems within the game engine, translating design mockups into performant UI components, optimizing layouts across resolutions, debugging UI issues, and collaborating with art and design while keeping up with UI development best practices.
Gaming • Software
Design, plan and implement large, data-driven gameplay systems in collaboration with design. Write clean, robust C++ code, profile and optimize, follow architecture and testing standards, mitigate risks, and improve overall quality while working independently within a hybrid AAA studio team.



