Games Factory Talents
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Recently posted jobs
Agency • Gaming
Leads the internal UI/UX team and owns end-to-end interface design for mobile games, from concept through production assets. Collaborates with product, engineering, and game design teams, manages multiple projects, improves cross-team processes, and maintains high visual and interaction quality. The role also requires strong mobile UI fundamentals, 2D art, illustration, icon design, and interface animation skills.
Agency • Gaming
Lead and scale the visual content production department for a global mobile games studio. Responsibilities include coordinating with cross-functional teams, prioritizing requests, estimating work, allocating resources across internal teams and vendors, managing deadlines and quality, improving production pipelines, establishing standards, mitigating risks, and launching new content formats and external collaborations.
Agency • Gaming
Lead product design for mobile and web loyalty/rewards products used by millions. Define design vision, mentor three senior designers, own design systems, create user-centric flows and prototypes, drive measurable engagement through gamification and AI-assisted tools, and collaborate with PMs and engineers to deliver consistent cross-platform experiences.
Agency • Gaming
Lead the technical and architectural direction of a mature live free-to-play mobile game. Drive technical discovery, evaluate new features and tools, collaborate across cross-functional and external teams, and improve processes, CI/CD, and codebase quality while remaining hands-on.
Agency • Gaming
Lead end-to-end user acquisition strategy and execution across Meta, Google, TikTok and DSPs. Manage and scale large budgets, design structured tests, collaborate with creative/product/analytics, analyze full-funnel performance, and explore new channels to drive sustainable mobile user growth.



