Cloud Chamber
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Recently posted jobs
Gaming
Lead and mentor a team of World Builders and Level Artists to create stylized, high-quality level art and immersive environments. Coordinate with Art, Design, and Narrative leads, manage asset lists and workflows, improve modular architecture systems, provide empathetic feedback, and ensure artistic consistency and delivery for a AAA game.
Gaming
As an Associate Art Director, lead visual excellence in game development, manage internal and external teams, and uphold creative vision for projects.
Gaming
As a Senior Combat Designer, you'll create engaging gameplay encounters, collaborate cross-disciplinarily, and maintain high-quality standards in game development for BioShock 4.
Gaming
Design and implement gameplay systems in Unreal Engine 5, collaborating with design, art, animation, and audio. Architect player-centric features (weapons, camera, controls), debug and test code, identify technical risks, and produce high-quality, documented implementations for console platforms.
Gaming
Develop and implement player-focused gameplay systems in Unreal Engine 5, collaborating with design, art, animation, and audio. Architect features for player verbs, camera, weapons, and 3Cs; identify risks and ensure code quality, testing, and documentation.
Gaming
The Senior Combat Designer will develop engaging combat encounters for BioShock 4, collaborating across disciplines to enhance gameplay and storytelling.
Gaming
As a Senior Combat Designer, collaborate to create AI characters and combat gameplay, while ensuring design goals align with the creative vision. Responsibilities include developing prototypes, maintaining AI behavior, and fostering cross-team communication.
Gaming
As a Senior Combat Designer, you'll develop AI characters and combat experiences in collaboration with designers and engineers, ensuring gameplay aligns with the creative vision for BioShock.
Gaming
Design and implement combat gameplay content and systems for an immersive FPS sandbox. Collaborate across design, art, engineering, animation, and audio to build encounters, AI behavior, and progression systems that support player expression, multiple playstyles, and emergent solutions.
Gaming
The Senior Rendering Programmer will enhance Unreal Engine 5's capabilities by developing rendering technologies, optimizing performance, and collaborating with artists on shader and code solutions.
Gaming
As a Senior Rendering Engineer, you'll develop rendering technologies, integrate third-party solutions, optimize performance, and mentor junior engineers while collaborating on game production.
Gaming
Design, block out, and script gameplay content and world geometry using Blueprint/Unreal. Collaborate with cross-disciplinary teams to implement creative vision, solve complex sequences, mentor junior designers, and document and iterate on scripted and systemic content to deliver immersive AAA player experiences.
Gaming
Design and block out game world geometry, create gameplay content using Blueprint scripting, collaborate with multidisciplinary teams, mentor junior designers, and implement scripted and systemic content to craft immersive AAA player experiences.



