CatFace

HQ
Austin
92 Total Employees
Year Founded: 2012

Jobs at CatFace

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Recently posted jobs

7 Days AgoSaved
In-Office or Remote
Austin, TX, USA
Digital Media
Edit commercial videos, animated advertisements, product marketing content, ecommerce photography, and lifestyle imagery for merchandise launches, campaigns, and brand partnerships. Responsibilities include video editing, audio mixing, motion graphics, light visual effects, photo retouching, color correction, asset optimization, file organization, and delivering platform-specific content while collaborating with Marketing and managing deadlines.
7 Days AgoSaved
In-Office or Remote
Austin, TX, USA
Digital Media
Edits, repurposes, optimizes, and publishes gaming video content across YouTube and social platforms. The role creates engaging short-form videos, applies storytelling, text overlays, effects, music, thumbnails, and platform-specific metadata. It monitors performance analytics, supports social publishing strategy, maintains video archives, improves workflows, and manages multiple deadlines while collaborating with creative, production, editing, and marketing teams.
19 Days AgoSaved
In-Office or Remote
Austin, TX, USA
Digital Media
Performs scripted and improvised character movements and interactions in Minecraft or Roblox during recording sessions. Follows blocking, choreography, and movement direction; provides vocal reference performances; adapts work to Catface’s tone and audience expectations; and maintains professional attendance and availability. The role requires gaming experience, improvisation, comedic timing, recording software familiarity, suitable equipment, reliable internet, and a computer capable of running modded Minecraft.
One Month AgoSaved
In-Office
Austin, TX, USA
Digital Media
Supports the Showrunner in managing daily YouTube video production from concept through completion. Coordinates production teams, maintains communication and timelines, assists with ideation and story pitches, conducts recording run-throughs, reviews edits, approves Minecraft assets, resolves production issues, and improves workflows. The role also leads production activities when needed and requires flexibility for changing priorities and weekend review rotations.