Absurd Ventures
Jobs at Absurd Ventures
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Recently posted jobs
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The Senior AI Engineer will design, implement, and maintain AI systems in Unreal Engine 5, collaborating with various teams to enhance AI behaviors and performance, while mentoring others and ensuring best practices.
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Lead ML strategy and integrate ML into real-time game systems and toolchains. Design and deploy LLM techniques, build training and inference pipelines for on-device and real-time models, prototype ML-driven gameplay features, analyze telemetry for personalization, and mentor engineers.
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The Senior VFX Artist will create and implement high-quality real-time visuals for an open-world game, optimizing for performance and collaborating closely with the team.
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The Lead Character Artist will oversee character asset production, collaborate on visual style, mentor team members, and ensure high-quality character models are created for games.
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Lead the design and development of core gameplay systems, mentor engineers, enforce coding standards, and manage technical collaboration.
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The Character Technical Artist will develop and optimize character assets, maintain pipelines, resolve technical issues, and mentor artists, focusing on Unreal Engine integration.
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The Principal Technical Gameplay Designer will lead combat design efforts, mentor junior designers, and collaborate with various teams to refine player mechanics and experiences, ensuring high-quality gameplay.
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Record, edit, mix, and deliver high-quality dialogue and audio for AAA games, animation, advertising, and broadcast. Manage motion-capture and multi-channel wireless workflows, perform detailed dialogue cleanup and conforming, ensure loudness and delivery specs, organize large asset libraries, and collaborate with production, sound design, and implementation teams to deliver implementation-ready files on schedule.
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The Principal Rendering Engineer will optimize rendering systems, develop graphics solutions, collaborate with technical artists, and create shaders to enhance visual quality for an open-world video game.
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Lead strategy and operations for a books publishing imprint, driving revenue, profitability, and creative direction. Oversee editorial, production, design, marketing, and external partners; manage budgets, P&L, acquisitions, author/agent relations, and full title lifecycles. Represent the imprint externally and attend industry events.
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As Campaign Design Lead, you'll drive mission design for story missions and single-player campaigns, leading a multidisciplinary team to innovate gameplay and storytelling in an open-world environment.
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This role invites potential candidates to submit a general application for future Creative Services positions, with no specific qualifications outlined.
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This is a general application for future roles in the Film & TV teams. Submitting a resume allows consideration for various positions.
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This position is a general application for upcoming roles in Animated Series teams. Interested candidates can submit their resumes for future consideration.
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This is a general application for future roles in Comics and Graphic Novels teams. Submit your resume for potential opportunities.
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This position allows candidates to submit a general application for future corporate team roles within the organization.
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This is a general application for future game development roles, allowing candidates to submit their resumes for consideration.



