Campaign Design Lead

Reposted Yesterday
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Santa Monica, CA, USA
In-Office
125K-165K Annually
Senior level
News + Entertainment
The Role
As Campaign Design Lead, you'll drive mission design for story missions and single-player campaigns, leading a multidisciplinary team to innovate gameplay and storytelling in an open-world environment.
Summary Generated by Built In

Summary  

As Campaign Design Lead, you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical path and side missions that combine best-in-class storytelling and action gameplay in an open world setting.  

Responsibilities  

  • Drive the design and implementation of engaging, diverse, innovative missions within a story-driven, open-world game.  
  • Work closely with the narrative team to develop the flow of main story missions.  
  • Develop and execute the mission design vision and strategy, ensuring that missions align with the game's overall narrative, thematic, and player experience goals.  
  • Continuously seek opportunities to innovate and push the boundaries of mission design.  
  • Leverage the game's open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions.  
  • Lead and mentor a team of mission designers, providing direction, feedback and support throughout the development process.  
  • Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.  
  • Foster a culture of collaboration, innovation and iteration.  

Qualifications  

  • 5 or more years of experience in mission design, ideally within an open-world game.  
  • Excellent communication, interpersonal, and leadership skills.  
  • Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.  
  • Strong understanding of storytelling and narrative design.  
  • Experience leading multidisciplinary teams is a plus.  
  • Experience in UE4 or UE5 is a plus.  
  • Experience working with co-development partners is a plus.  

Description   

  • Full time job with benefits   
  • Role is on-site in Santa Monica, CA  
  • Office is located near downtown Santa Monica – near metro and freeways  

The base pay range for this position is $160,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  

 

Skills Required

  • 5 or more years of experience in mission design
  • Excellent communication, interpersonal, and leadership skills
  • Strong understanding of storytelling and narrative design
  • Experience leading multidisciplinary teams
  • Experience in UE4 or UE5
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The Company
HQ: Santa Monica, California
65 Employees

What We Do

Absurd Ventures is an entertainment company creating new IP across all mediums including video games, live-action and animated TV, film, fiction podcasts, books, comic books and more. Absurd Ventures’ original properties include the sci-fi thriller universe “A Better Paradise”, the crime fiction universe “American Caper,” and the comedy satire universe “Absurdaverse”. The company has already launched a chart-topping audio fiction series set in the “A Better Paradise” universe and will be debuting an American Caper comics series and Absurdaverse animation projects in 2025. Founded by Dan Houser, Absurd Ventures is headquartered in Santa Monica, with additional studio offices in Marin, CA.  Storytelling. Philanthropy. Ultraviolence.

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