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Create a company profileSnap Inc. is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. We contribute to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.
Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life.
Rec Room is the best place to build and play games together. Party up with friends from all around the world to chat, hang out, explore player-created rooms, or build something new and amazing to share with us all. With MILLIONS of player-created rooms, there is something for everyone. Hop into a game of paintball with some new friends or zen out in a park with a few of your besties. Rec Room is available on all major gaming platforms, including mobile, console and VR, and is free to play.
At Pluto, our purpose is to help humanity transcend physical location. This means facilitating always-on, personal access to trusted friends and contacts from anywhere, in a comfortable, convenient, and natural way. Pluto is intended to give people that feeling of being together in person... talking, gesturing, leaning in, and seeing who’s looking where. That’s our vision for communication in virtual reality: having the same level of rich interaction we enjoy when we’re face-to-face, even when we’re miles apart.
nnovega delivers the world’s first full field of view display eyewear for AR, VR and Extended Reality. This first-of-its kind technology combines smart contact lenses with stylish, lightweight glasses to deliver unmatched style, comfort and performance. Built by vision scientists, engineers, and industry leaders, Innovega’s vision is to transform the $67 Billion AR / VR market and will focus initially on restoring independence and quality of life to patients who suffer from moderate to severe visual impairments, including the legally blind. Innovega’s patented technology is scalable to licensing and partnering in industries such as healthcare, public safety, defense, sports, education and gaming.
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company’s debut title, Half-Life, has won over 50 Game of the Year Awards and was named "Best PC Game Ever" in the November 1999, October 2001, and April 2005 issues of PC Gamer, the world's best-selling PC games magazine. Valve’s portfolio also includes titles in the award-winning Counter-Strike, Day of Defeat, Team Fortress, Left 4 Dead, Portal and Dota franchises. This portfolio of titles accounts for over 100 million units sold worldwide, and include some of the most played online games in the world. In addition to producing best-selling entertainment titles, Valve is a developer of leading-edge technologies including the Source® game engine and Steam®, a leading platform for digital content offering thousands of games to millions of users around the world. In 2015, Valve introduced the Steam Hardware devices, a collection of hardware devices designed to extend Steam beyond the desktop. In 2016, launched SteamVR, a platform for the creation and distribution of leading edge VR products. Today, Valve is composed of over 300 of the industry's best artists, programmers, and writers. In the company's history, it has risen from "unlikely new entry" to industry leader, producing a string of best-selling and critically-acclaimed PC products and technologies.
VRstudios ( www.vrstudios.com) is the VR industry’s premier global solutions provider for Location-Based Entertainment businesses. By selling complete solutions that can be quickly installed and efficiently operated, VRstudios is a one-stop-shop that makes it easy for owners and operators to offer innovative virtual reality attractions to their guests. VRstudios launched in 2014 as the first company to offer out-of-home fully immersive VR with free-roaming, wireless and untethered, multi-player capabilities. Global operator customers include Theme Parks, Family Entertainment Centers, Casinos and Cinemas.
Lenovo (HKSE: 992) (ADR: LNVGY) is a US$50 billion Fortune Global 500 company, with 57,000 employees and operating in 180 markets around the world. Focused on a bold vision to deliver smarter technology for all, we are developing world-changing technologies that create a more inclusive, trustworthy and sustainable digital society. By designing, engineering and building the world’s most complete portfolio of smart devices and infrastructure, we are also leading an Intelligent Transformation – to create better experiences and opportunities for millions of customers around the world.
The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.
Project Archer is an Augmented Reality studio based in the Seattle area dedicated to paving the way for augmented reality applications in the retail space. Our focus is on creating productive and entertaining immersive real-world shopping experiences.
We are a multinational company founded in 2006 with the goal of delivering quality and value to customers, thereby assisting them in their Digital Transformation process. We have been involved in more than 2,400 projects, contributing passion and reliability while deploying disruptive advances such as: Artificial Intelligence, Big Data, IoT, Virtual/Augmented Reality, Cloud Computing, Blockchain and even Robotic-based software services. Our specialized workforce consists of more than 450 employees spread across our offices in the USA, UK, Spain, Germany, the Netherlands and Romania.
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