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Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads the world and prop materials team for an open-world interactive experience. Defines scalable material pipelines, surface and tiling systems, modular shaders, and material libraries across high-end and mobile platforms. Translates art direction into production-ready materials, ensures rendering and runtime integration, collaborates with environment, lighting, technical art, and pipeline teams, and manages quality and consistency across large-scale environments.
Top Skills: Physically Based Rendering (Pbr)Procedural World-BuildingReal-Time RenderingShader SystemsUnreal EngineUnreal Engine 5
7 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads character art for an AAA interactive entertainment project, translating art direction into high-quality real-time character assets. Oversees anatomy, materials, clothing, accessories, grooming, facial workflows, and technical integration with animation, rigging, gameplay, and production pipelines. Mentors artists, reviews assets, establishes standards, improves workflows, and collaborates with engineering, tech art, production, outsourcing partners, and distributed teams to scale character production.
Top Skills: BlendshapesFacial RiggingMetahumanPerformance CaptureReal-Time Game EnginesSimulationUnreal Engine 5
7 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Defines facial art standards for an AAA interactive entertainment project, solving complex facial modeling and performance challenges. Develops facial pipelines, blendshape workflows, scanning processes, rigs, tools, and real-time character systems. Collaborates with animation, technical art, and cross-disciplinary teams to ensure expressive, technically robust facial assets. Establishes benchmarks, validates content, guides team members, and drives scalable innovations that improve realism, consistency, and production efficiency.
Top Skills: 3D ScanningBlendshapesFacial RigsMetahumanPerformance CaptureReal-Time Character PipelinesUnreal Engine
7 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Owns the quality, systems, pipelines, and visual consistency of vegetation for a large-scale interactive entertainment experience. The role defines standards for trees, plants, ground cover, and ecosystems; guides vegetation creation across biomes; validates artistic and technical implementation; and collaborates with environment, procedural, technical art, Houdini, lighting, and production teams. It also supports scalable world-building, real-time performance, workflow innovation, and vegetation tools across high-end and mobile platforms.
Top Skills: HoudiniProcedural World-Building ToolsReal-Time Game EnginesSpeedtreeUnreal Engine
7 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads prop art production for a large-scale interactive entertainment project, overseeing asset quality, pipelines, workflows, scalability, and integration across environments and platforms. Manages and mentors prop artists, collaborates with environment, lighting, technical art, and production teams, and coordinates with external development partners. The role also supports production planning, milestone readiness, risk visibility, and continuous pipeline improvement for high-fidelity content spanning city dressing, interiors, vehicles, and user-generated content.
Top Skills: Unreal Engine
22 Days AgoSaved
Hybrid
2 Locations
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Gaming
Develop AI-driven mobile game prototypes and reinvent art production pipelines. Build tools and automation, integrate 2D, 3D, animation, and UI assets, optimize workflows for mobile, collaborate across art and programming teams, and document best practices. The role requires technical artist experience, AI-assisted development, Unity or web prototyping, scripting, and strong understanding of game asset pipelines.
Top Skills: 3Ds MaxAi-Assisted Coding ToolsBlenderC#Cg ShadersClaudeComfyuiCSSCursorHlslHTMLJavaScriptLlmsPythonShader GraphSpine2DUnity
24 Days AgoSaved
Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads lighting execution for a large-scale interactive project, creating mood, realism, readability, and visual storytelling across environments, gameplay, and cinematics. Manages and mentors lighting artists, collaborates with art, design, VFX, and technical teams, and ensures lighting meets artistic, technical, and performance requirements across high-end and mobile platforms. Supports production planning, quality validation, workflow efficiency, and risk visibility.
Top Skills: LumenMegalightReal-Time Lighting SystemsReal-Time Rendering PipelinesUnreal Engine 5
YesterdaySaved
Hybrid
Toronto, ON, CAN
90K-110K Annually
Entry level
90K-110K Annually
Entry level
News + Entertainment
Create finished AI-generated video assets for broadcast and digital productions, from prompt development through polished delivery. Responsibilities include selecting and operating video models, building 3D-to-AI workflows, maintaining AI pipelines, ensuring visual continuity, performing technical QC, and collaborating with creative technologists and producers. The role requires professional production experience, advanced AI video-generation skills, and an expert understanding of visual storytelling, editing, and finishing.
Top Skills: Adobe After EffectsAdobe Premiere ProAi AgentsBlenderCinema 4DComfyuiDavinci ResolveGpu EnvironmentsKlingLorasLtxRunwaySeedanceUnreal EngineWan
2 Days AgoSaved
In-Office
Vancouver, BC, CAN
40-60 Hourly
Senior level
40-60 Hourly
Senior level
Big Data • Software
Develop and optimize Unreal Engine assets, shaders, materials, visual effects, and 3D pipelines for a virtual reality project. Responsibilities include asset and environment development, scene complexity reduction, profiling, graphics setting adjustments, production process setup, sculpting, UV unwrapping, and LOD creation. This is a short-term, remote, project-based role for candidates located in British Columbia.
Top Skills: 3D PipelinesBlueprintsLevel Of Detail (Lod)MaterialsProfiling ToolsSculptingShader DesignUnreal EngineUv UnwrappingVirtual Reality
4 Days AgoSaved
In-Office
Vancouver, BC, CAN
80K-160K Annually
Entry level
80K-160K Annually
Entry level
News + Entertainment
Final Layout Artists refine cinematic staging, camera work, set dressing, shot timing, asset assembly, and continuity for animated films. They prepare clean final layout shots for downstream Animation, CFX, FX, Lighting, and Compositing teams, maintain shot breakdowns, support quality control, troubleshoot creative and technical issues, and collaborate across production departments. The role requires strong cinematography, 3D layout, camera animation, scene setup, communication, and problem-solving skills.
Top Skills: HoudiniMayaNukeUnreal Engine
5 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Digital Media
Creates effects and dynamic simulations for characters and creatures in photorealistic and stylized environments. Develops cloth, hair, fur, feather, skin, and muscle simulations using Houdini, balancing artistic and technical skills. Collaborates with creature workflow departments and ensures effects are believable and consistent with each project's visual style.
Top Skills: Houdini
One Month AgoSaved
Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads a team creating procedural environment assets, including vegetation, organic assets, and architectural facade kits, for a large-scale interactive urban project. Translates artistic direction into scalable pipelines, collaborates with Houdini and Tech Art teams, mentors artists, optimizes workflows across high-end and mobile platforms, and supports production planning, quality tracking, and milestone readiness.
Top Skills: HoudiniOpen-World Environment ProductionProcedural Generation SystemsReal-Time PipelinesUnreal Engine
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5 Days AgoSaved
In-Office
Vancouver, BC, CAN
140K-160K Hourly
Senior level
140K-160K Hourly
Senior level
Digital Media
Create stylized 2D effects such as water, smoke, fire, dust, and explosions for a 3D animated TV movie. Animate custom and library FX in Toon Boom Harmony, incorporate creative feedback, maintain visual consistency, follow production pipeline requirements, collaborate with production and leadership, and deliver sequences on schedule.
Top Skills: Toon Boom Harmony
Reposted 6 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Agency • Digital Media • Professional Services • Design
Lead and manage the VFX team to design, scope, and deliver stylized VFX assets for a UE5 AAA project. Collaborate with Art Directors and cross-disciplinary teams, set up outsourcing pipelines, mentor artists, track tasks via tools like JIRA, and contribute to asset creation and documentation.
Top Skills: 3Ds MaxEmbergenHoudiniJIRAMayaPhotoshopUnreal Engine (Ue5)
Senior level
Gaming
Develop and support technical UI art pipelines for Dead by Daylight using Unreal Engine 5, Blueprints, visual scripting, materials, shaders, animation, and UI states. The role solves technical and artistic UI challenges, optimizes production processes, supports gameplay flow implementation, documents guidelines, and trains team members. It collaborates closely with gameplay programmers, UI programmers, designers, and other technical UI artists to create polished in-game experiences.
Top Skills: AdobeBlueprintsMaterialsShadersUnreal Engine 5Visual Scripting
6 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Digital Media
Creates photorealistic visual effects—including fire, fluids, atmosphere, explosions, character effects, and magical effects—for high-end film and episodic productions. The role may also involve developing tools and mentoring junior artists. Strong Houdini experience, artistic judgment, and prior high-level VFX production experience are required.
Top Skills: Houdini
7 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Owns the end-to-end character content pipeline for Unreal Engine projects, from concept handoff through in-engine integration. Defines standards, workflows, naming conventions, validation processes, and technical budgets. Builds or recommends tools for artists, riggers, and animators; optimizes character assets for performance; resolves complex rigging, deformation, cloth, hair, and modular customization issues; and collaborates with animation, programming, and technical direction teams.
Top Skills: Animation SystemsAsset ValidationBatch ProcessingCharacter RiggingShadersSkinningUnreal Engine 4Unreal Engine 5
10 Days AgoSaved
In-Office
Vancouver, BC, CAN
80K-90K Annually
Senior level
80K-90K Annually
Senior level
Digital Media • News + Entertainment • Virtual Reality • Design
Create cinematic 3D effects simulations for a Marvel Studios streaming series, including particles, rigid bodies, fluids, destruction, smoke, fire, storms, and explosions. Collaborate with FX, production, and other departments to troubleshoot technical issues, meet deadlines, participate in reviews, and maintain high creative and technical standards. The role requires strong Houdini, Maya, and Nuke skills, animation pipeline knowledge, and five years of industry experience.
Top Skills: Flow Production TrackingHoudiniMayaNuke CompositingShotgrid
10 Days AgoSaved
Hybrid
Burnaby, BC, CAN
102K-140K Annually
Senior level
102K-140K Annually
Senior level
Gaming
Senior Technical Artist responsible for building UE5 procedural pipelines, optimizing large-scale open-world environments, developing custom editor tools, and improving workflows for art and level design teams. The role requires deep expertise in UE5, Houdini, PCG, real-time performance optimization, and technical art workflows, plus strong cross-disciplinary communication, autonomy, and experience shipping at least one major AAA title.
Top Skills: BlueprintsC++HlslHoudiniProcedural Content Generation (Pcg)PythonUnreal Engine 5
12 Days AgoSaved
In-Office
Toronto, ON, CAN
Entry level
Entry level
AdTech • Digital Media • Information Technology • Marketing Tech
Creates high-quality compositing and visual effects work for advertising, animation, experiential projects, installations, music videos, museum content, augmented reality, and digital experiences. Collaborates with creative teams to deliver detailed visual storytelling across varied project types. The role requires working in the Montreal studio at least three days per week, with flexible arrangements for the remaining days.
Reposted 14 Days AgoSaved
In-Office
Vancouver, BC, CAN
145K-170K Hourly
Senior level
145K-170K Hourly
Senior level
Digital Media
Establish CG scene staging and camera positioning for featurette animation, translating storyboards into 3D scenes. Collaborate with supervisors, directors, production, and layout artists to support cinematography, storytelling, continuity, and technical integration. Animate elements and characters for framing and story beats, identify creative or technical issues, contribute to dailies, mentor teammates, and manage shot schedules and communication.
Top Skills: 3D AnimationCg
14 Days AgoSaved
Remote
BC, CAN
70K-80K Annually
Entry level
70K-80K Annually
Entry level
Digital Media • News + Entertainment • Virtual Reality • Design
Polish and quality-check animated shots before they move from Animation into Lighting and Compositing. Responsibilities include repairing character deformations, bad contacts, floating assets, camera jitters, mesh intersections, pops, and other technical issues. The role also involves troubleshooting pipeline problems, tracking shots in Flow Production Tracking, identifying recurring fixes, and collaborating with Animation, Rigging, Lighting, and Compositing teams.
Top Skills: ArnoldFlow Production TrackingKatanaMayaNukeRendermanShotgrid
15 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
45-80 Hourly
Entry level
45-80 Hourly
Entry level
Digital Media • News + Entertainment
Create high-quality visual effects simulations in Houdini, including fire, explosions, smoke, liquids, particles, cloth, hair, and crowds. Develop custom or existing setups, light and shade FX shots, and provide slapcomps for reviews. Collaborate in dailies, respond to creative and technical feedback, communicate with project teams, and deliver work under strict deadlines.
Top Skills: HoudiniMayaMaya ApiNukePython
15 Days AgoSaved
In-Office
Toronto, ON, CAN
Internship
Internship
Gaming • Software
Creates visually compelling 3D and FX artwork for marketing materials, events, web articles, and publications. Maintains scene files, documents work, learns new tools, and collaborates with marketing, R&D, and other departments. Requires existing 3D experience, knowledge of graphics pipelines, strong visual judgment, attention to detail, self-direction, teamwork, and a professional demo reel or portfolio. This is a four-month, on-site internship in Toronto.
Top Skills: 3D GraphicsHoudiniVfx
18 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Entry level
Entry level
AdTech • Digital Media • Information Technology • Marketing Tech
Creates AI-generated images and sequences for visual direction, pitches, previs, IP development, advertising, and final shots. Builds ComfyUI workflows, trains LoRAs, evaluates generative models, maintains visual consistency, and delivers production-ready outputs for compositing and finishing. Collaborates with art direction, VFX, 3D, real-time, and production teams while documenting workflows, managing model and compute usage, respecting licensing requirements, and training other artists.
Top Skills: BlenderComfyuiGaussian SplattingHoudiniImage-Generation ModelsImage-To-3DLoraMocapNukePhotoshopPythonUnreal EngineVideo-Generation Models
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