Top Remote Gaming Design Jobs

3 Days AgoSaved
In-Office or Remote
10 Locations
76K-148K Annually
Senior level
76K-148K Annually
Senior level
Gaming
The Senior Technical Designer will create and implement slot machine designs, manage development processes, and collaborate on technical art and gameplay scripting.
Top Skills: CocosGitGodotPerforceUnity3DXcode
Reposted 11 Hours AgoSaved
In-Office or Remote
2 Locations
Mid level
Mid level
Gaming • Software • Metaverse
As the Rigging Lead, you will support animators and manage external vendors to produce high-quality rigs, develop tools, and address pipeline issues from motion capture to implementation.
Top Skills: MayaPerforceUnreal Engine
Reposted 11 Hours AgoSaved
In-Office or Remote
2 Locations
Junior
Junior
Gaming • Software • Metaverse
The Narrative Designer will build stories and character backgrounds, design immersive scenes, write dialogues, and create branching, interactive narratives, collaborating with other departments to enhance the game's narrative experience.
Top Skills: Character CreationDialogue WritingInteractive Story DesignNarrative DesignStorytelling
Reposted 11 Hours AgoSaved
In-Office or Remote
2 Locations
Mid level
Mid level
Gaming • Software • Metaverse
Design and implement in-game UI/UX specifications, focusing on usability and user flow, while collaborating with artists and engineers to maintain quality and performance.
Top Skills: UnityUnreal Engine
Reposted YesterdaySaved
Remote
United States
Entry level
Entry level
Gaming
This position is for applicants interested in general ART roles not currently listed. Candidates should submit their applications here.
Reposted YesterdaySaved
Remote
5 Locations
Senior level
Senior level
Gaming • Information Technology • Esports
As a Game UI/UX Designer, you'll create engaging designs, lead user research, and enhance player experience through intuitive interfaces and fluid animations for a digital board game platform.
Top Skills: C#FigmaJavaScriptUnityUnreal
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Reposted YesterdaySaved
In-Office or Remote
New York, NY, USA
Internship
Internship
Gaming • Software
The UI/UX Designer Intern will gather user requirements, create designs for mobile app features, and collaborate on improving user experience. Responsibilities include conducting user research, testing, and working on design documentation while producing design assets for Unity games.
Top Skills: Adobe IllustratorC#FigmaInvisionJavaScriptPhotoshopUnity
Reposted YesterdaySaved
In-Office or Remote
Winston-Salem, NC, USA
Junior
Junior
Gaming
Create landscapes and building interiors in Unreal Engine 4, optimize assets, assist junior team members, and communicate effectively with the development team.
Top Skills: Blueprint ScriptingHeightmapping SoftwareHoudiniQuixel MegascansUnreal Engine 4
Reposted 2 Days AgoSaved
Remote or Hybrid
Redmond, WA, USA
Mid level
Mid level
Gaming
The Technical Artist will solve technical art problems, optimize assets, integrate gameplay elements, and improve art pipelines for the ARK franchise.
Top Skills: CgFabric EngineGlslHlslMaxscriptMelPymelPythonUnreal Engine
5 Days AgoSaved
In-Office or Remote
2 Locations
53-80 Annually
Senior level
53-80 Annually
Senior level
Gaming
The Contract Senior Creature AI Designer will design and implement game AI behaviors, collaborating with multiple teams to ensure quality and functionality in an unannounced project using Unreal Engine 5.
Top Skills: Unreal Engine 5
5 Days AgoSaved
In-Office or Remote
Boston, MA, USA
106K-174K Annually
Senior level
106K-174K Annually
Senior level
Gaming
The Senior UI Designer leads the design of intuitive interfaces for Cyberpunk 2, ensuring UI design enhances gameplay and immersion through collaboration, documentation, and innovation.
Top Skills: FigmaIllustratorPhotoshopUnreal Engine
Reposted 7 Days AgoSaved
In-Office or Remote
Dinner Station, NV, USA
65-72 Hourly
Senior level
65-72 Hourly
Senior level
Computer Vision • Gaming • Information Technology • Esports
As a Senior Game Designer for MARVEL SNAP, you will design new cards and locations, manage gameplay rules, and lead other designers. Responsibilities include balancing gameplay and planning for future releases.
Top Skills: Unity
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