Top C++ Jobs in Provo, UT
The Sensing Solutions Architect is responsible for bridging product development, pre-sales, and delivery by facilitating demonstrations, prototyping, and supporting client presentations throughout the sales cycle. Role includes defining customer requirements, working with sales teams, and participating in engineering activities.
The SR Backend Java Engineer will design and develop large-scale distributed systems, automate infrastructure management, lead projects, and mentor junior team members. The role involves working with technologies such as Java and cloud infrastructures, ensuring high-performance systems for a large user base.
The Lead Gameplay Software Engineer will provide technical leadership for developing and maintaining high-quality gameplay code in Unreal Engine 5, facilitate collaboration to implement gameplay features, drive technical initiatives, manage a team of engineers, and ensure the stability of the game. The role requires strong programming skills and management experience in game development.
Join Redis's core AI team to research, design, and implement advancements for Large Language Models (LLMs), focusing on optimization for relevance, latency, and privacy. Responsibilities include model optimization, tool development, and addressing complex NLP problems. Ideal for a self-directed individual with expertise in machine learning models and NLP.
The Staff Systems Engineer at Glydways will decompose system functions into requirements, contribute to system architecture, develop verification methods, and collaborate with cross-functional teams. Additionally, the engineer will analyze system performance, address potential failures, and document engineering activities while communicating effectively with partner teams.
Limitless is seeking a Senior / Staff Software Engineer (Generalist) to contribute to the development of their web, Mac, Windows apps, and wearable technology. This role involves working with a variety of programming languages and collaborating with different teams to drive innovation and improve product offerings.
The Software Engineer (Backend) will develop solutions for large scale problems, design and implement scalable applications, and improve Machine Learning infrastructure. Responsibilities include analyzing requirements, maintaining software, and managing project deadlines.
As a Principal Autonomy Software Engineer, you will lead the development of software for autonomous airborne systems, focusing on design, architecture, and integration of autonomy capabilities. Collaboration with the R&D team and mentorship of junior engineers will be key responsibilities, along with making decisions on technology and system design to meet both short-term and long-term goals.
As a Principal Engineer on the database engine team, you will lead the design and development of core features of SingleStore's database engine, solve complex technical problems, mentor other engineers, and collaborate with various departments to optimize customer experiences.
Lead the design and development of Mursion's VR simulation software using Unity and ensure high performance and reliability. Responsibilities include developing interfaces, building prototypes, optimizing code, and collaborating with cross-functional teams to achieve business objectives.
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