UI Artist

Reposted 6 Days Ago
Location, WV
Senior level
Gaming • Information Technology • Esports
The Role
As a Game UI/UX Designer, you'll create engaging designs, lead user research, and enhance player experience through intuitive interfaces and fluid animations for a digital board game platform.
Summary Generated by Built In

Wanted: Colonist UI Artist

Working Hours: We work asynchronously and value outcomes over hours

Location: Fully Remote, Anywhere in the world

Compensation:

  • Competitive salary paid in USD

  • Negotiable range based on experience and location

  • Stock (own a piece of Colonist)

About Colonist

We're building the biggest digital board game platform on the internet. Last year, our players spent 2,466 years playing 45 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

About The Role

As a UI Artist at Colonist, you’ll bring our digital board game to life through beautiful visuals, cohesive style, and expressive animation. Your work will make every interaction visually engaging, creating a look and feel that keeps millions of players immersed in the world of strategy, competition, and fun.

What You'll Do

  • Work closely with a dynamic, cross-functional team to drive design decisions that enhance the user experience

  • Independently create high-quality UI designs that set a new standard for creativity and usability

  • Leverage tools like Figma and other cutting-edge design platforms to ideate, prototype, and refine designs

Requirements

  • 5+ years of experience as a UI Artist in the gaming industry

  • Proficiency in Figma or similar design tools

  • Expertise in interaction and motion design, animation principles, and 2D asset implementation

  • Strong understanding of game mechanics across various genres and accessibility best practices

  • Solid grasp of graphic design principles and game sound design

Nice to Have

  • Familiarity with game engines (e.g., Unity, Unreal)

  • Basic scripting knowledge for prototyping (e.g., C#, JavaScript)

Our Values at Colonist

We strongly adhere to these values in our team - if these resonate, then you’ll love working here!

Dependability

We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.

Ownership

We take full responsibility and go beyond our roles to improve Colonist. Each of us acts like we own the company, because through our stock options, we do.

Clear Communication

In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.

Efficient Execution

We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.

Continuous Learning

We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.

Benefits and Compensation

Compensation

  • Competitive salary paid in USD

  • Stock (own a piece of Colonist)

Benefits

  • Fully remote team spread across multiple time zones

  • Flexible hours - we work asynchronously and value outcomes over hours

  • Unlimited vacation

  • Yearly offsite

  • Work equipment provided

Growth

  • Work directly impacts 5M+ yearly active players

  • Rapid learning opportunities

  • Work with exceptional colleagues on challenging projects

  • Freedom to identify and solve problems

  • Access to all company metrics and discussions

  • Expect deep work and autonomy with clear expectations and accountability

Top Skills

C#
Figma
JavaScript
Unity
Unreal
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The Company
17 Employees
Year Founded: 2018

What We Do

We are a modern-day gaming guild with a mission to make multiplayer games players want to play. Growing up we were part of online Clans, Guilds, and Alliances in various MMOs & online games. Today, Colonist is our online Guild, and we work tirelessly towards our mission.

* We are fully remote
* We are output-driven and work asynchronously
* We are a hybrid between a startup and a game company
* We keep meetings at a minimum and;
* We have fun and make our game while playing it!

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