Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job DescriptionAs a User Interface Artist (UI Artist) at Ubisoft Saguenay, you design and integrate in-game interfaces in close collaboration with art direction, user experience, and programming teams. You turn gameplay concepts into clear, functional, and visually consistent interfaces integrated into our proprietary tools and game engines. You continuously refine your work based on team feedback and contribute to shared UI best practices.
What you’ll do
- Collaborate with art and brand direction to follow the project’s visual identity
- Translate gameplay concepts into functional and cohesive interfaces
- Partner with user experience teams to visually represent user journeys
- Design interface elements including menus, animations, HUD, icons, buttons, and mockups
- Balance creative intent with technical constraints
- Integrate assets into proprietary game tools and engines
- Refine and optimize interfaces based on team feedback
- Document workflows and share UI design best practices
What you bring to the team
- Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro
- Strong understanding of ergonomics and information architecture
- Ability to collaborate effectively within cross-functional teams
- Clear and thoughtful communication skills
- Openness to feedback and continuous improvement
- Knowledge of user experience design principles
- Strong interest in visual communication and user experience
What to send our way
- Your CV highlighting relevant skills and experience
- A portfolio showcasing your UI work
Skills Required
- Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro
- Strong understanding of ergonomics and information architecture
- Ability to collaborate effectively within cross-functional teams
- Clear and thoughtful communication skills
- Openness to feedback and continuous improvement
- Knowledge of user experience design principles
- Strong interest in visual communication and user experience
- Portfolio showcasing UI work
Ubisoft Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.
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Healthcare Strength — Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
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Leave & Time Off Breadth — Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
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Parental & Family Support — Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.
Ubisoft Insights
What We Do
Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.







