UI Artist | New Games

Posted 12 Days Ago
Be an Early Applicant
3 Locations
In-Office
Entry level
News + Entertainment
Making the World Playful
The Role
Design and produce polished, readable UI assets for a mobile game, including icons, buttons, panels, badges, HUDs, menus, events, and live features. Translate wireframes, UX flows, and art direction into production-ready visuals, prepare optimized assets for Unity, maintain consistency across screens, and collaborate with designers, developers, artists, and art direction. Contribute to style guides, templates, usability improvements, and cross-disciplinary game features.
Summary Generated by Built In

Craft:

Art

Job Description:

We are looking for a UI Artist to help shape and produce the visual interface for our a new original IP mobile game

This role sits between Art Direction, Game Design, UX, and Tech. Your goal is to create clear, polished, playful, and production-ready UI assets that support the game experience and match the project’s visual tone.

The ideal candidate has strong graphic design foundations, excellent iconography and illustration skills, and a good understanding of how UI is implemented in Unity. 

Your role within the Kingdom
  • Design and produce high-quality UI assets for mobile gameplay, menus, HUDs, events, and live features.

  • Create clear, readable, and polished icons, buttons, panels, badges, frames, and interface elements.

  • Develop illustrative UI elements that support the game’s visual identity.

  • Work from wireframes, UX flows, and art direction to create final UI visuals.

  • Maintain consistency across UI screens, systems, and feature updates.

  • Prepare assets for Unity implementation with correct formats, naming, slicing, and optimization.

  • Support the creation of UI style guides, templates, and documentation.

  • Collaborate with UX, Design, Tech, and Art Direction to ensure UI is beautiful, functional, and production-ready.

  • Contribute ideas to improve readability, usability, and visual quality.

Collaboration and Integration

  • Work closely with Art Direction to maintain the project’s visual style.

  • Collaborate with Game Designers and UX Designers to support clear player flows.

  • Work with Unity developers to ensure UI assets integrate correctly.

  • Coordinate with 2D, 3D, VFX, and animation teams when UI requires cross-discipline support.

  • Communicate clearly with internal teams and respond well to feedback.

  • Support production priorities while keeping a strong eye on quality and consistency.


Skills to create thrills
  • Strong portfolio showing high-quality UI art for games or mobile products.

  • Excellent iconography skills with strong readability at small sizes.

  • Strong illustration skills, especially for stylized, playful, or polished game visuals.

  • Solid understanding of layout, composition, typography, color, hierarchy, and visual clarity.

  • Experience with Figma, Photoshop, Illustrator, or equivalent tools.

  • Experience creating UI assets for Unity.

  • Ability to prepare clean, optimized, implementation-ready assets.

  • Good understanding of mobile UI constraints and readability.

  • Experience working with art direction and established visual styles.

  • Strong communication skills and ability to take feedback constructively.

  • Good sense of polish, consistency, and quality control.

Preferred Qualifications

  • Experience working on casual, mobile, or family-friendly games.

  • Experience with AI

  • Experience creating UI mockups, style guides, and asset libraries.

  • Knowledge of UI animation or motion design.

  • Comfort working with both 2D and 3D pipelines.

  • Experience supporting live game features, events, or seasonal content.

What We Offer

  • A collaborative art team focused on craft, clarity, and polish.

  • The chance to contribute to a playful and highly visible game experience.

  • A healthy work culture that values trust, ownership, and teamwork.

Success in this role means UI assets are clear, beautiful, consistent with the art direction, and smoothly integrated into the game.


About King

With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. Around 200 million people play a King game every month. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.

Skills Required

  • Strong portfolio demonstrating high-quality UI art for games or mobile products
  • Excellent iconography skills with strong readability at small sizes
  • Strong illustration skills, particularly for stylized or polished game visuals
  • Solid understanding of layout, composition, typography, color, hierarchy, and visual clarity
  • Experience with Figma, Photoshop, Illustrator, or equivalent tools
  • Experience creating UI assets for Unity
  • Ability to prepare clean, optimized, implementation-ready assets
  • Understanding of mobile UI constraints and readability
  • Experience working with art direction and established visual styles
  • Strong communication skills and ability to respond constructively to feedback
  • Strong sense of polish, consistency, and quality control
  • Experience working on casual, mobile, or family-friendly games
  • Experience with AI
  • Experience creating UI mockups, style guides, and asset libraries
  • Knowledge of UI animation or motion design
  • Comfort working with 2D and 3D pipelines
  • Experience supporting live game features, events, or seasonal content

King Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about King and has not been reviewed or approved by King.

  • Leave & Time Off Breadth — Paid vacation, floating holidays, sick time, a winter holiday break, and substantial paid leaves for life events are part of the package. Offerings are localized by country while maintaining generous time-away support.
  • Healthcare Strength — Multiple medical plan options, preventive care coverage, company HSA/HRA contributions, and mental‑health resources are highlighted. Access is tailored to local systems and includes fitness program options.
  • Parental & Family Support — Enhanced leave for all parents and family‑building support such as adoption and surrogacy reimbursement are emphasized. Additional paid compassion and bereavement leaves extend support for caregiving needs.

King Insights

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The Company
HQ: London
6,473 Employees
Year Founded: 2003

What We Do

King is a leading interactive entertainment company in the mobile world. We create unforgettable games that are played around the world every single day, like Candy Crush, our sweet phenomenon. King is an independent unit of Activision Blizzard Inc. which acquired King in February 2016.

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