Senior UI Artist | New Games

Posted 13 Days Ago
Be an Early Applicant
3 Locations
In-Office
Senior level
News + Entertainment
Making the World Playful
The Role
Create polished, production-ready UI assets for a stylized mobile game, including icons, buttons, panels, HUDs, menus, events, and illustrative elements. Translate wireframes, UX flows, and art direction into consistent visuals, prepare optimized assets for Unity, review in-game implementation, and collaborate with design, art, UX, technology, animation, VFX, and 2D/3D teams.
Summary Generated by Built In

Craft:

Job Description:

We are looking for a Senior UI Artist to help shape and produce the visual interface for our a new IP centred mobile game

This role sits between Art Direction, Game Design, UX, and Tech. Your goal is to create clear, polished, playful, and production-ready UI assets that support the game experience and match the project’s cute, quirky, and high-quality visual tone.

The ideal candidate has strong graphic design foundations, excellent iconography and illustration skills, and a good understanding of how UI is implemented in Unity. Knowledge of 3D workflows is important, and Blender experience is a plus.

Your role within the Kingdom
  • Design and produce high-quality UI assets for mobile gameplay, menus, HUDs, events, and live features.

  • Create clear, readable, and polished icons, buttons, panels, badges, frames, and interface elements.

  • Develop illustrative UI elements that support the game’s visual identity.

  • Work from wireframes, UX flows, and art direction to create final UI visuals.

  • Maintain consistency across UI screens, systems, and feature updates.

  • Prepare assets for Unity implementation with correct formats, naming, slicing, and optimization.

  • Support the creation of UI style guides, templates, and documentation.

  • Collaborate with UX, Design, Tech, and Art Direction to ensure UI is beautiful, functional, and production-ready.

  • Review in-game implementation and help polish final results.

  • Contribute ideas to improve readability, usability, and visual quality.

Collaboration and Integration

  • Work closely with Art Direction to maintain the project’s visual style.

  • Collaborate with Game Designers and UX Designers to support clear player flows.

  • Work with Unity developers to ensure UI assets integrate correctly.

  • Coordinate with 2D, 3D, VFX, and animation teams when UI requires cross-discipline support.

  • Communicate clearly with internal teams and respond well to feedback.

  • Support production priorities while keeping a strong eye on quality and consistency.

Skills to create thrills
  • Strong portfolio showing high-quality UI art for games or mobile products.

  • Excellent iconography skills with strong readability at small sizes.

  • Strong illustration skills, especially for stylized, playful, or polished game visuals.

  • Solid understanding of layout, composition, typography, color, hierarchy, and visual clarity.

  • Experience with Figma, Photoshop, Illustrator, or equivalent tools.

  • Experience creating UI assets for Unity.

  • Good knowledge of 3D principles and how 3D assets can support UI presentation.

  • Ability to prepare clean, optimized, implementation-ready assets.

  • Good understanding of mobile UI constraints and readability.

  • Experience working with art direction and established visual styles.

  • Strong communication skills and ability to take feedback constructively.

  • Good sense of polish, consistency, and quality control.

Preferred Qualifications

  • Experience working on casual, mobile, or family-friendly games.

  • Experience with Blender.

  • Experience creating UI mockups, style guides, and asset libraries.

  • Knowledge of UI animation or motion design.

  • Comfort working with both 2D and 3D pipelines.

  • Experience supporting live game features, events, or seasonal content.

What We Offer

  • The opportunity to help shape the UI visual quality of a major global IP on mobile.

  • A collaborative art team focused on craft, clarity, and polish.

  • The chance to contribute to a playful and highly visible game experience.

  • A healthy work culture that values trust, ownership, and teamwork.

Success in this role means UI assets are clear, beautiful, consistent with the art direction, and smoothly integrated into the game.


About King

With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. Around 200 million people play a King game every month. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.

Skills Required

  • Strong portfolio demonstrating high-quality UI art for games or mobile products
  • Excellent iconography skills with strong readability at small sizes
  • Strong illustration skills, particularly for stylized, playful, or polished game visuals
  • Strong foundations in layout, composition, typography, color, hierarchy, and visual clarity
  • Experience with Figma, Photoshop, Illustrator, or equivalent tools
  • Experience creating UI assets for Unity
  • Good knowledge of 3D principles and how 3D assets support UI presentation
  • Ability to create clean, optimized, implementation-ready assets
  • Understanding of mobile UI constraints and readability
  • Experience working with art direction and established visual styles
  • Strong communication skills and ability to respond constructively to feedback
  • Strong sense of polish, consistency, and quality control
  • Experience working on casual, mobile, or family-friendly games
  • Experience with Blender
  • Experience creating UI mockups, style guides, and asset libraries
  • Knowledge of UI animation or motion design
  • Comfort working with both 2D and 3D pipelines
  • Experience supporting live game features, events, or seasonal content

King Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about King and has not been reviewed or approved by King.

  • Leave & Time Off Breadth — Paid vacation, floating holidays, sick time, a winter holiday break, and substantial paid leaves for life events are part of the package. Offerings are localized by country while maintaining generous time-away support.
  • Healthcare Strength — Multiple medical plan options, preventive care coverage, company HSA/HRA contributions, and mental‑health resources are highlighted. Access is tailored to local systems and includes fitness program options.
  • Parental & Family Support — Enhanced leave for all parents and family‑building support such as adoption and surrogacy reimbursement are emphasized. Additional paid compassion and bereavement leaves extend support for caregiving needs.

King Insights

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The Company
HQ: London
6,473 Employees
Year Founded: 2003

What We Do

King is a leading interactive entertainment company in the mobile world. We create unforgettable games that are played around the world every single day, like Candy Crush, our sweet phenomenon. King is an independent unit of Activision Blizzard Inc. which acquired King in February 2016.

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