U.S., Senior Character Animators

Posted 6 Days Ago
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Los Angeles, CA, USA
In-Office
55-65 Hourly
Senior level
Information Technology • News + Entertainment
The Role
Create realistic 3D character animation for live-action film and television VFX. Responsibilities include collaborating with animation, FX, rigging, and lighting teams; progressing shots from blocking through final polish; refining motion-capture data in Maya; meeting deadlines; and incorporating review feedback. The role requires professional VFX animation experience, a current demo reel, strong Maya skills, anatomical and physical movement knowledge, collaboration, communication, and attention to detail.
Summary Generated by Built In

About Zoic

Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.  

Are you looking for your next creative and technical challenge? Come join our team! 

Why Join Zoic?

  • We are an Artist owned and operated VFX studio.
  • We love what we do and always stay curious about new technology and techniques.
  • We respect work/life balance in a hectic industry.
  • We work with a team from all walks of life and back grounds.
Position Description

We’re looking for an experienced Character Animator to join our team for a short term project. You’ll work closely with our Animation Director and Animation Supervisor to craft compelling, performances for live-action film and television productions. This is a remote position, with ideal candidates being located in the United States.
 
Responsibilities
 
  • Create high-quality, realistic animation for live-action film and television productions
  • Collaborate with Animation, FX, Rigging, and Lighting departments to integrate shots seamlessly
  • Work within an established pipeline to take shots from blocking to final polish
  • Deliver work on time while maintaining the studio’s quality standards
  • Process and refine motion capture data in Maya to support character performances
  • Participate in review sessions and incorporate feedback efficiently
 
Qualifications
 
  • Professional experience as a 3D animator in film and/or television VFX — required
  • Reel of most current work with breakdown of responsibilities/specific contributions
  • Strong proficiency animating in Maya from reference, with the ability to own shots through to final
  • Solid understanding of anatomy, weight, and physical movement — essential for believable work
  • Hands-on experience working with motion capture data in Maya
  • Ability to thrive in a fast production environment with shifting priorities
  • Strong communication skills and a collaborative, proactive attitude
  • Meticulous attention to detail and a commitment to follow-through
 
Additional Information
  • Candidates will need to be located in the United States ideally
  • This is a remote (work-from-home position)
  • Pay Range: 55/hr – 65/hr DOE(The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Zoic Studios participates in the eVerify program
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned
  • Due to the volume of applications we receive across our different openings we regret that only those selected to interview will be contacted

Skills Required

  • Professional experience as a 3D animator in film and/or television VFX
  • Reel of most current work with breakdown of responsibilities and specific contributions
  • Strong proficiency animating in Maya from reference and owning shots through final
  • Solid understanding of anatomy, weight, and physical movement
  • Hands-on experience working with motion capture data in Maya
  • Ability to thrive in a fast production environment with shifting priorities
  • Strong communication skills and a collaborative, proactive attitude
  • Meticulous attention to detail and commitment to follow-through
  • Located in the United States
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The Company
HQ: Culver City, California
211 Employees
Year Founded: 2003

What We Do

"Visual Evolution"​ is our mission­-to evolve the story, art, and technology of the moving image, and through this evolution, broaden the audience for moving images. Partnership, integrity, and enthusiasm are the key founding principles at Zoic. Our projects are born in think tanks, where every idea has value and potential. Good ideas are fleshed out, and a plan for achieving a visual representation of the idea is set early in the creative process. During production we remain accountable to our word and, as changes occur, we change together. We believe that partnerships that remain intact finish with integrity. Most importantly, we love what we do. Zoic is a company of accomplished artists and producers who understand story, process, and relationships. Our team has a proven record of success. They are masters in their fields of 3D, Compositing, and Production Management. Their reputations, in turn, attract additional talent and encourage a strong work ethic. We have built a digital infrastructure, which is flexible and strong to support the staff. It is a "liquid"​ pipeline, designed by our team for rapid expansion and contraction. It is resolution- independent and changeable based on project needs. Leading visual technology firms provide additional support and insight to the latest methods. We work with these partners as we do with our creative partners: by promoting visual evolution as fast as technology allows. What we do can seem complex and foreign--even incomprehensible. It is our intention to educate and encourage others to embrace this change and together create something new.

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