Zoic Studios
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The Studio Production/Resource Manager is responsible for managing resource requests, scheduling artists, tracking project timelines, and maintaining communication between teams. They will also implement improvements to resource tracking, support HR with new hire details, and assist in training documentation and team mentoring.
The VFX Compositing TD is responsible for creating tools and workflows for compositing needs, supporting the department with shot work. This involves designing and maintaining digital pipeline tools, extending Nuke capabilities, collaborating with artists, and providing technical guidance to ensure quality in visual effects.
The Sr VFX Rigger creates, delivers, and maintains high-level rigs. Responsibilities include developing rig modules, supporting animation workflows, working with multiple departments to troubleshoot issues, and assisting in the training of department talent. They are also involved in ensuring that production deadlines are met while maintaining rigor in the rigging process.
The Nuke Pipeline Developer will collaborate with the Pipeline team to design, develop, and maintain Zoic’s Nuke pipeline, writing and maintaining Python or C++ plugins and extensions, creating production software, training artists, and documenting developed tools.
As a Nuke Pipeline Developer at Zoic Studios, you will collaborate with the Pipeline team and CG Technical Supervisors to design and maintain the Nuke pipeline. Your responsibilities include developing plugins in Python or C++, creating production tools, supporting artists, and documenting your work.
The Senior Compositor is responsible for completing complex compositing shot work and participating in Look Development for select shots and sequences. They must have a keen eye for detail, deep knowledge of convincing imagery, and the ability to work collaboratively in a deadline-driven environment. The role also involves identifying, developing, sharing, and documenting workflows, tools, and best practices.
The Senior Animator creates engaging performances for CG characters and objects, taking creative direction from the director, meeting production deadlines, mentoring junior animators, and advising on animation toolsets, while adhering to the style guidelines of a stop-motion production.