Technical Materials Artist

| San Francisco, CA, USA +69 more | Remote | Hybrid
Employer Provided Salary: 55,000-135,000 Annually
Salary data is provided by the employer. Please note this is not a guarantee of compensation.
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Cloud Chamber is looking for a detail-oriented - Materials - Artist who has the technical understanding, and keen 3D artistic skill, to assist in the creation of high-quality materials for stylized environments, props, and characters. 

You love to work out the technical aspects behind a complex material like shattered ice, magical crystals or flowing lava. You like the challenge of trying to translate a traditional art style into a shader that makes people question if it was painted by hand, or rendered in Unreal. 

You will be responsible for working with the material editor in Unreal to create optimized custom materials and material functions that will be used by our texture team.

Job Details:

  • Create visually stunning textures and materials for physically-based rendering.
  • Work with the Art Director and Lead Materials Artist to develop materials and shaders that fit our stylized look.
  • Work with Engineering and other Technical Artists to ensure our materials are performant.
  • Act as a liaison between the Materials team and the Core Tech/Tech Art teams.
  • Collaborate with 3D artists and designers to understand the content needs of the game.
  • Work with dev and tools teams to define tools and improvements necessary to meet content creator expectations.
  • Communicate effectively with team members, production and management to ensure that project goals and deadlines are met.
  • Receive, give, and apply feedback effectively while maintaining a constructive attitude.

Skills, Experience and Qualifications:

  • 3+ years of experience as a Texture or Technical  Artist.
  • Previous experience with creating Unreal materials and shaders from scratch. 
  • Ability to quickly prototype proof-of-concept ideas and looks based on concept or reference.
  • Strong knowledge of texturing software, preferably Substance Designer and Painter.
  • Familiarity with material layer systems.
  • Ability to work independently with a high level of autonomy.
  • Experience with shader networks and procedural texturing.
  • Familiar with Perforce.
  • Strong organizational and communication skills, with a critical eye for detail.
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
  • Ability to learn new areas of development.
  • Ability to collaborate with peer-level Artists, Engineers, and Game Designers.
  • Ability to partner with a diverse group of personalities effectively and constructively.
  • Excellent time management skills.
  • Able to problem-solve and prioritize issues while developing a production pipeline.
  • Self-motivated towards solving creative problems.
  • You have a love for research, reference, and documenting your findings to share with the team.
  • Work ethic focused on dynamism and collaboration.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.
  • Uncompromising ethics and unwavering integrity.
  • Willing to uphold the values of Cloud Chamber.
  • Ability to take direction well.
  • Able to respond elegantly to difficult creative changes, often late in the process.
  • Humble, open to coaching, an iterative process, and group critique.
  • A positive force multiplier with a great team-player attitude.

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us we’d love to meet you! Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com email accounts.

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:

Colorado: $60,000 and $105,000 per year
California: $75,000 and $135,000 per year
New York State (inclusive of New York City): $70,000 and $135,000 per year
Washington: $55,000 and $105,000 per year

Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, 4 including for reasons related to individual performance, company or individual department/team performance, and market factors.

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Technology we use

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An Insider's view of 2K

How would you describe the company’s work-life balance?

As a single mom, work-life balance is incredibly important to me. One of the things that attracted me most to 2K was the emphasis on creating an environment where employees are supported & empowered to excel in our work while recognizing that our people are our best assets, and to do great work, we have to take care of ourselves & families too.

Audrey

Senior Manager, Talent & Organizational Development

What does your typical day look like?

I work in Mocap Post Production. I’m mainly responsible for Head Mounted Camera footage in the post-processing and QA stage. I’m also the Lead for our small third volume, which we use exclusively for ROMming talent and props. I support processing the Mocap data and QA which helps to prepare assets for delivery. It’s very busy and very rewarding!

Tiffany

Motion Capture Animator

What makes someone successful on your team?

Passion, Drive, Always Learning, Open to New Ideas and a Team Player.

Shawna

Senior Director, Talent

What is your vision for the company?

Our vision is to continue being industry leaders with a culture that serves as an example. Putting the customer first is the only way to thrive in this competitive entertainment industry. Every 'out of the box' creative idea is a risk; letting yourself take these risks and be willing to fail fast will lead to long-term success.

Sanju

Technical Director

What are 2K Perks + Benefits

Culture
Volunteer in local community
Partners with nonprofits
Open door policy
OKR operational model
Team based strategic planning
Open office floor plan
Employee resource groups
Hybrid work model
Flexible work schedule
Diversity
Dedicated diversity and inclusion staff
Mandated unconscious bias training
Diversity employee resource groups
Hiring practices that promote diversity
Diversity recruitment program
Health Insurance + Wellness
Flexible Spending Account (FSA)
Disability insurance
Dental insurance
Vision insurance
Health insurance
Life insurance
Pet insurance
Wellness programs
Team workouts
Mental health benefits
Financial & Retirement
401(K)
401(K) matching
Employee stock purchase plan
Performance bonus
Charitable contribution matching
Child Care & Parental Leave
Childcare benefits
Family medical leave
Fertility benefits
Vacation + Time Off
Generous PTO
Paid volunteer time
Paid holidays
Paid sick days
Office Perks
Commuter benefits
Company-sponsored outings
Free daily meals
Free snacks and drinks
Some meals provided
2K provides weekly catering on Wednesdays.
Relocation assistance
Fitness stipend
Onsite gym
Professional Development
Job training & conferences
Promote from within
Online course subscriptions available

Additional Perks + Benefits

We also provide additional partner discounts on daily essentials, fitness reimbursement, and have ongoing raffles and give-aways.

In addition to vacation and time off benefits, we also have a generous compassionate leave program.

All benefits require eligibility pending employment type and location.

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