Technical Art Intern

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Taguig City, Metro Manila, National Capital Region
In-Office
Gaming
The Role
Company Description

Welcome to Ubisoft Philippines.

We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2

Ready to take entertainment to the next level?

Embark on an epic journey and Create the Unknown with us.

Job Description

  • Work closely with the Artists, Leads, TAs, and QAs on the following: 
    • Adhering to the technical and graphical requirements of the pipeline 
    • Validation of art assets 
  • Liaise with the Leads and Production on communicating pipeline updates, technical issues, and bottlenecks 
  • Provide technical support by recognizing, troubleshooting, and finding appropriate solutions to the technical problems encountered by the team 
  • Aid in authoring tools that will improve the pipeline 

Qualifications

  • Graduating students or Fresh graduates are welcome to apply
  • Passion for both the tech and art aspects of game development 
  • Good Art foundation (form, shape, silhouette) 
  • Basic knowledge in 3D asset creation (modeling, texturing, lighting, rigging, animation) 
  • Experience in using art packages such as Photoshop, Zbrush, Substance Designer/Painter 
  • Basic understanding of the video game development processes and techniques (current gen) 
  • Basic understanding of rendering budgets and other technical issues related to performance in real-time engines 
  • Knowledge in scripting and programming languages (C#,  Python, JavaScript, MaxScript) 
  • Keen to develop good working relationship with the team 
  • Good interpersonal, organizational and communication skills 
  • Creative at finding technical solutions
  • Adheres to project guidelines, milestones, and deadlines 
  • Hunger to learn and develop new skills
  • Must be able to commit six (6) months of full-time and onsite internship

Please send your most recent or updated portfolio that showcase your 3D game development skills for this role. 

Additional Information

Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.

The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.

The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.

Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.

The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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