Staff Game Play Engineer, Battle Road

Posted 24 Days Ago
Be an Early Applicant
Hiring Remotely in United States
Remote
205K-255K Annually
Senior level
Software • Defense
Building the future of the military staff.
The Role
As a Staff Gameplay Engineer, you will lead the architectural direction for gameplay systems, enhance feature delivery, collaborate across teams, optimize systems using Godot, GDScript, and C++, and mentor junior engineers.
Summary Generated by Built In
About Onebrief

Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.

We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.

Founded in 2019 by a group of experienced planners, today, Onebrief’s team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We’ve raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.

Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine – our proprietary cloud-based game engine that’s making the world playable.

About the Role

As a Staff Gameplay Engineer, you'll be a senior technical leader on the AtomEngine team — setting the architectural direction for gameplay systems, providing cross-team technical guidance, and directly improving the quality and velocity of everything we ship. This is a high-impact individual contributor role with broad organizational influence.

What You'll Do
  • Own and drive gameplay systems architecture across AtomEngine, providing technical direction on complex, cross-cutting problems

  • Provide architectural input across multiple concurrent projects — raise the quality ceiling and hit rate on feature delivery

  • Collaborate closely with designers and PMs to shape features from concept through delivery, ensuring technical feasibility, performance, and schedule alignment

  • Implement and optimize gameplay systems using Godot, GDScript, and C++

  • Design with a deep understanding of client/server architecture, state replication, latency, and scale

  • Partner with QA and testing teams to validate features, identify edge cases, and drive quality outcomes

  • Mentor mid and junior engineers — invest in the team's growth, not just your own output

  • Write and maintain clear technical documentation to support long-term maintainability and cross-team collaboration

  • Balance delivery, quality, and long-term maintainability through sound technical judgment and pragmatic tradeoffs.

What We Look For
  • 9+ years of game engine or gameplay engineering experience, with demonstrated Staff or equivalent scope

  • Deep familiarity with and experience tailoring game engines — Godot, Unity, Unreal, or custom

  • Sees and cultivates emergent behaviors across multiple interacting systems

  • Experience shipping and supporting live service games at scale

  • Proven ability to architect complex gameplay systems and communicate technical decisions to cross-functional stakeholders

  • Track record of raising engineering quality and velocity across a team, not just within your own work

  • Demonstrated technical judgment in balancing feature delivery, system quality, technical debt, and long-term investment

  • Ability to create clarity and drive execution in ambiguous problem spaces

  • History of simplifying systems, reducing complexity, and improving maintainability

  • Low ego — you're here to make the product and the team better

  • U.S. Citizenship required due to federal contract requirements

Nice to Haves

  • Experience with military simulation, constructive modeling, or defense software

  • Familiarity with entity component systems or simulation-at-scale architecture

  • Experience working on real-time-strategy (RTS) games

  • Experience working alongside government customers


Notice to Third Party Recruitment Agencies

Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.

Skills Required

  • 7+ years of game engine or gameplay engineering experience
  • Experience tailoring game engines such as Godot, Unity, or Unreal
  • Proven ability to architect complex gameplay systems
  • U.S. Citizenship required due to federal contract requirements

Onebrief Compensation & Benefits Highlights

  • Leave & Time Off Breadth Feedback suggests unlimited PTO, paid holidays and sick time, plus company‑wide vacations are prominent parts of the package. These offerings indicate ample flexibility to take time away from work.
  • Flexible Benefits A remote‑first setup with flexible schedules is emphasized, and a dedicated home‑office stipend supports effective remote work. These elements point to strong day‑to‑day flexibility and location autonomy.
  • Retirement Support Benefit summaries describe a 401(k) with employer matching. This indicates tangible support for long‑term financial planning.

Onebrief Insights

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The Company
350 Employees
Year Founded: 2019

What We Do

Before Onebrief, military planning and collaboration was slow, inefficient, and resource-intensive. Building slides with no version control as partners collaborated would have staffs spend weeks or months on a single product or document. With Onebrief, these workflows are now simple and collaboration between large commands is efficient. Staff optimization is the key to building a more resilient, more effective military. Today Onebrief users report at least 2x time savings - and growing. Onebrief is a first of its kind software for the military. While many others have tried to build a solution for this problem, Onebrief’s “card” structure for reusing data and enabling real time updates is what makes this possible. Core features and attributes that make this platform powerful include: - Global Collaboration - Real-Time Updates - AI Automation - Interoperability + Integrations - Deployable across Secret and Top Secret Networks Mission Driven Onebrief is composed of professionals from backgrounds of all kinds - spanning veterans across forces and organizations, and technologists from leading-edge software giants. Onebrief is more than just a software platform; it's a mission-driven company dedicated to improving the efficiency and effectiveness of military planning. By joining the team, you'll contribute to solutions that directly support national security and the work of service members. Your work directly addresses critical challenges that military planners and operators face daily. Every line of code and every design decision contributes to real-world outcomes. The software was designed and built by a team of experienced planners - lending a nuanced perspective on the challenges our partners face. Our team embeds alongside users - from the Pentagon to the Indo-Pacific - to build a platform that meets their unique needs. Rapid, Strategic Growth Our users love the platform and growth is scaling, most recently reporting operational usage growth at a 19,600% annualized rate. Stronger utilization is underway and we’re at an exciting period of advancement. As a rapidly growing organization, you'll directly influence its direction and long-term success. Over the past year we’ve seen exciting growth metrics: First, our headcount has grown 150% YoY to keep pace with our product advancement and customer growth. Our funding has skyrocketed, most recently raising our Series C, led by top-tier venture investors who have deep expertise in defense tech.

Why Work With Us

Impactful Transformation At Onebrief, we believe optimizing the military staff is the most impactful thing - on a per-dollar basis - in defense tech right now. This has the potential to save the department of defense billions of dollars and save users countless hours. It’s a longstanding problem that we’re uniquely positioned to solve.

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Onebrief Offices

Remote Workspace

Employees work remotely.

We’re a fully remote organization - and believe it makes us a more powerful team. We bring together incredible professionals without the constraints of time zones or personal circumstances.

Typical time on-site:
United States

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