Sr. Technical Artist

Reposted Yesterday
Be an Early Applicant
2 Locations
In-Office or Remote
Senior level
Gaming • Software
The Role
Create, set up, and optimize 3D assets and master materials in Unreal Engine 5. Implement and refine shaders (node-based and HLSL), support and maintain projects, collaborate with art leadership, and assist the Technical Art team to meet visual quality and performance targets.
Summary Generated by Built In
Responsibilities
  • Create and set up assets for projects.
  • Optimize project content to meet quality and performance requirements.
  • Maintain and support existing projects as needed.
  • Create master materials in Unreal Engine.
  • Implement, adjust, and refine materials inside Unreal Engine.
  • Provide project support based on team and production needs.
  • Communicate daily with the Art Director, Producer, and Lead Artist.
  • Support the Technical Art team across different projects.
  • Collaborate closely with the Lead Artist to achieve the desired visual quality.
Qualifications
  • Strong knowledge of Unreal Engine 5.
  • Solid understanding of the PBR workflow.
  • Hands-on experience with Unreal Engine 5.x, including a wide range of shader creation techniques (node-based and HLSL).
  • Basic knowledge of any industry-standard 3D software.
  • Understanding of rendering pipelines.
  • Excellent communication and knowledge-sharing skills, with the ability to work effectively in multicultural environments.
  • Ability to process feedback, identify key insights, and apply them effectively.
  • English B2.

Would be a plus:

  • Experience using Unreal Engine for mobile platforms.
  • Strong understanding of modern game industry standards as an active and passionate player.
  • Technical understanding of shader optimization pipelines in Unreal Engine 5.x.
  • Ability to share knowledge and create documentation.
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
About the Team
  • VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
  • The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
  • Clear and transparent employee growth assessment system with regular feedback for your career development;
  • As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
  • The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
  • The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
  • Medical insurance;
  • Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
  • The possibility of remote work and flexible schedule on corporate equipment;
  • A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
  • Opportunities to engage in corporate social responsibility (CSR) projects.

                    Skills Required

                    • Strong knowledge of Unreal Engine 5
                    • Solid understanding of the PBR workflow
                    • Hands-on experience with Unreal Engine 5.x, including shader creation techniques (node-based and HLSL)
                    • Basic knowledge of any industry-standard 3D software
                    • Understanding of rendering pipelines
                    • Excellent communication and knowledge-sharing skills; ability to work in multicultural environments
                    • Ability to process feedback, identify key insights, and apply them effectively
                    • English B2
                    • Experience using Unreal Engine for mobile platforms
                    • Strong understanding of modern game industry standards (active/passionate player)
                    • Technical understanding of shader optimization pipelines in Unreal Engine 5.x
                    • Ability to share knowledge and create documentation
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                    The Company
                    HQ: Singapore, Singapore
                    3,007 Employees

                    What We Do

                    Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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