This role is for one of our clients
$50 - $120/hourpay
Job Title: Software Engineer - Open 3D Engine (O3DE)
Job Type: Contractor
Location: Remote
Job Summary: In this position, you will utilize your expertise to contribute to the training of next-generation AI systems. Your efforts will influence how models learn, reason, and operate by providing high-quality, real-world data. No previous experience in AI is necessary — what counts is your domain knowledge.
Requirements
Key Responsibilities:
• Apply extensive hands-on experience with O3DE to build robust, high-quality scenes and simulations optimized for AI training.
• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive components.
• Convert conceptual ideas into fully developed 3D scenes and dynamic simulations using O3DE.
• Work closely with customer stakeholders to ensure deliverables align with AI training needs and use cases.
• Write clear and maintainable code in Python and C++ to integrate with O3DE and enhance development workflows.
• Design and improve asset processing pipelines tailored for large-scale AI-focused projects.
• Maintain effective written and verbal communication to thoroughly document technical solutions and update the customer’s team on progress.
Required Skills and Qualifications:
• Demonstrated expertise with Open 3D Engine (O3DE), including the Atom Renderer, Component Entity System, Gems, and Asset Processor.
• Strong skills in Python and C++ programming.
• Experience in planning and delivering 3D simulations from concept through completion within O3DE.
• Knowledge of AWS and its application in scalable game or simulation environments.
• Practical experience in game development or simulation engineering.
• Excellent written and verbal communication abilities, with a focus on documentation and teamwork.
• Capability to work independently in a remote environment while effectively collaborating with the customer’s team.
Preferred Qualifications:
• Experience in developing or optimizing 3D simulations specifically for AI/ML training purposes.
• Strong understanding of performance tuning and asset management within complex O3DE projects.
• Proven success working in remote, cross-functional teams focused on advanced 3D simulation or game engine development.
Skills Required
- Demonstrated expertise with Open 3D Engine (O3DE) including Atom Renderer, Component Entity System, Gems, and Asset Processor.
- Strong programming skills in Python.
- Strong programming skills in C++.
- Experience planning and delivering 3D simulations from concept through completion within O3DE.
- Knowledge of AWS and its application in scalable game or simulation environments.
- Practical experience in game development or simulation engineering.
- Excellent written and verbal communication, with strong documentation practices.
- Ability to work independently in a remote environment while collaborating with customer teams.
- Experience developing or optimizing 3D simulations for AI/ML training purposes.
- Strong understanding of performance tuning and asset management within complex O3DE projects.
- Proven success working in remote, cross-functional teams focused on advanced 3D simulation or game engine development.
What We Do
Weekday is an AI-powered recruitment platform that helps startups hire top-tier engineering and product talent. By leveraging a massive database of white-collar professionals and advanced outreach tools, the company streamlines the hiring process through automated sourcing, AI-driven resume screening, and white-glove contingency services. Their mission is to modernize recruitment by enabling companies to discover and engage passive candidates efficiently, ensuring high-quality hires for critical roles.









