Software Engineer (AR/VR)

Posted 4 Hours Ago
Be an Early Applicant
Singapore
Junior
Aerospace • Industrial
The Role
The Software Engineer will develop AR/VR applications for the Aerospace industry, from conception to launch. Responsibilities include creating custom experiences using Unity or Unreal Engine, working with 3D models, implementing user interfaces, and maintaining high-quality code. Close collaboration with the development team and keeping up with industry trends is expected.
Summary Generated by Built In

Date Posted:

2022-01-11-08:00

Country:

Singapore

Location:

39 Changi North Crescent, Singapore

Position Title:

Software Engineer (AR/VR Software Developer)

Position Grade:

P3/ P4

Department:

Innovation Hub Singapore

Review by

Bonar Asido Sihombing

Job Summary

(Description of general

purpose of the job)

We are looking for a highly skilled application programmer who is comfortable with both front and back end programming, with good experience and proficiency in AR/VR development, you will work on virtual/augmented reality technology to create a high-quality visualization application for Aerospace Industry use cases.

The role will be required to see out a project from conception to final product, as a sole contributor, or part of a developer team, that requiring good organizational skills and attention to detail. This role will also be responsible for the integration different application frameworks and platforms within the organization’s Industry 4.0 digital solution ecosystem, as well as supporting exploration of new technology and innovation solution.

Roles and

Responsibilities

(Essential roles, responsibilities an d activities a candidate can expect to assume in this

position)

  • Works with application development team, business unit process experts, and outsource technology partner to design and develop software applications.
  • Works with application development team, business unit process experts, and outsource technology partner to create custom AR and VR experiences for enterprise use cases (engineering, biomedical, marketing, training, etc.) in Unity and/or Unreal Engine
  • Develop VR/AR applications runnable on mobile devices and the latest head-mounted displays
  • Work with 3D models and pre-rendered images to create photorealistic experiences
  • Setting up virtual environments for a wide range of AR or VR scenarios, depending on the project type
  • Implementing user interfaces based on mockups and storyboards
  • Crafting intuitive user interactions for both novice and experienced users
  • Writing well-documented, reusable code in C++, C#, or other languages as necessary
  • Diagnosing, documenting, and fixing bugs reported by testers and users
  • Using industry standard source control and issue tracking systems (Git, Jira, Trello, etc.)
  • Participating in project planning and team code reviews
  • Keeping up with the latest trends and advancements in augmented and virtual reality.

Competencies

(Essential competencies

required for this position)

 Selection at least 3 and max 5 Rank by importance (1 being most important)

Type of Competencies

Rank

Adaptability

2

Analytical Skills

4

Business Judgment

Communication

3

Customer Focus

Developing Talent

Focus on Results

1

Forward Thinking

Listening

Strategic Leadership

Teamwork

Dimension and

Scope

(Describe how the

position fits into the organization as a whole as well as the level of

accountability)

Supervisory responsibility: (if any)

No

Budgetary Responsibility: Yes / No Yes

Other financial metrics impacted by this position (eg. Revenue, bookings, etc) No

Qualification and

Education

Requirements

(Education and Work experience that a candidate should have when applying for position)

Minimum Education required (specific field or equivalent): 

  • Degree in Computer Science/ Computer Engineering/Information technology/Game Design, or equivalent combination of education, technical expertise, training, or work experience.
  • A passion for AR/VR solution development

Minimum years of experience in role: 

  • Proficiency in Object Oriented Programming and coding best practices, especially in C# and/or C++
  • 2+ years’ experience with Unreal Engine/Unity is preferred; fresh graduates are also welcomed
  • Familiarity with standard AR and VR hardware, software (such as Vuforia), best practices, and design patterns
  • Familiar with PTC smart factory framework (ThingWorx and Vuforia).
  • Ability to understand and apply 2D and 3D mathematical concepts (linear algebra, matrix multiplication, quaternions, etc.)
  • Knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc. 
  • History of working collaboratively on multi-person teams with source control and (ideally) issue tracking
  • Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into AR/VR
  • Capacity to prioritize tasks through self-directed time management and organization
  • UI/UX ability and experience a plus
  • General familiarity with industry-standard 3D graphics software such as 3DS Max, Maya, Substance, etc.
  • Experience with database systems and git source control is a plus
  • Familiar with on Secure Software Development, secure code quality control, and application and system integration vulnerability assessment.
  • Familiar with Application Development and Software Assurance in a highly regulated industry
  • Great individual performer as well as contributor in a team
  • Good problem solving skills.
  • Self-motivated and work well under pressure.

Preferred Skills (if any): 

  • Demonstrated Excellent level of analytical ability, communication and interpersonal skills required to build relationships with team members to solve problems and resolve issues.
  • Experiences in full software development lifecycle
  • Experience with Unreal Engine/Unity is preferred; fresh graduates are also welcomed
  • Familiarity with standard AR and VR hardware, software (such as Vuforia), best practices, and design patterns.

General role in supporting ACE, EH&S, Ethics &

Compliance and

Quality initiatives

ACE:

  • Support the Continuous Improvement programs and ACE activities within the company
  • Minimum ACE Associate certification under ACP

EH&S:

  • Support and participate in the EH&S programs and activities within the company
  • Report all incidents (injuries, illnesses, near misses, spills etc), hazardous conditions, and emergencies to his/her supervisor
  • Responsible for performing a risk assessment of work activities, taking corrective and preventive actions
  • Comply with EH&S regulations/policies/programs/rules and use Personal Protective Equipment (PPE)
  • Participate in audits and inspections as and when required
  • Attend EH&S training programs and takes personal responsibility for safety

Ethics & Compliance:

  • Understand and carry out work performance in compliance with the UTC Code of Ethics, its Supplements and governing policies and the International Trade Policies and Procedures

Quality:

  • Provide a quality product/service that satisfies our customers’ needs and expectations the first time, every time
  • Emphasize a total quality management process which provides accuracy, and strict compliance with agency regulations and customer requirements, giving the highest degree of confidence; understanding that meeting the requirements of the next employee in the work flow process is just as important as meeting the needs of external customer.

Others

This job description is not necessarily a complete list of all job functions, requirements or working conditions. The Company reserves the right to modify essential job functions, job roles & responsibilities and job qualification at any time.

Raytheon Technologies is An Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or veteran status, age or any other federally protected class.

Privacy Policy and Terms:

Click on this link to read the Policy and Terms

Top Skills

C#
C++
The Company
HQ: Waltham, MA
27 Employees
On-site Workplace
Year Founded: 2020

What We Do

RTX, formerly known as Raytheon Technologies Corporation, is an aerospace and defense company that provides advanced systems and services for commercial, military and government customers worldwide. It includes four industry-leading businesses—Collins Aerospace, Pratt & Whitney, Raytheon Intelligence & Space and Raytheon Missiles & Defense. With 195,000 employees, the company is pushing the boundaries of avionics, cybersecurity, directed energy, electric propulsion, hypersonics, quantum physics and more. Raytheon Technologies formed in 2020 through the combination of Raytheon Company and the United Technologies Corporation aerospace businesses.

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