Simulation Engineer – Cognitive Twin (human)

Posted Yesterday
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2 Locations
In-Office
Mid level
Robotics
The Role
Build and operate high-fidelity robot simulations: configure dynamics, contacts, articulations, sensors, and scenes; create headless benchmarks and automated test sweeps; validate sim-to-real fidelity against robot logs; maintain scene import/export pipelines; integrate simulation backend with platform runtime and APIs; version scenarios and produce structured benchmark reports.
Summary Generated by Built In

At NEURA Robotics we build cognitive robots and Neuraverse, the connected ecosystem where robots, their skills, and the developers who build them come together. The Cognitive Twin is the unified environment where we design robotic applications, visualize their data in real time, and simulate and run them across virtual and real robots — so an application can be built and validated in simulation long before it runs on real hardware.

The robotics of the future isn't proven on hardware first — it's built and validated in simulation. On the Cognitive Twin team you make the twin's simulation capabilities real and usable: you bring up robots, sensors, and physics scenes on the platform and enable teams to simulate, benchmark, and validate against the real world.

Your mission & challenges

Simulation enablement: You stand up and operate the twin's simulation capabilities on top of the platform's physics engine — configuring rigid-body dynamics, contacts, and articulations, and bringing up robot, sensor, and environment models so scenes run reliably and repeatably.

Scene & content bring-up: You build and parameterize physics scenes and headless setups, wire in sensors and robots, and make simulation features accessible from the browser and the API.

Benchmarking & evaluation: You build standardized headless benchmark scenes and test cases, run them in the loop, and evaluate control, planning, and learning approaches against clearly defined fidelity and performance metrics — step rate, parallel instance count, latency, memory.

Sim-to-real checks: You help compare twin behavior against real-robot logs, surface obvious sim-to-real gaps (e.g. dynamics, sensor noise, contact behavior), and support calibration of simulation parameters as the fidelity bar takes shape.

Interoperability: You build and maintain ingest and export pipelines for common 3D and robot-description formats and own their round-trip fidelity, so scenes move cleanly in and out of the twin.

Platform integration: You own the simulation-backend side of the scene definition format — how a composed scene maps to the engine's runtime representation and how state is emitted over the binary real-time stream — together with Integration, Frontend, and AI/ML.

Reproducibility & quality: You keep scenarios, configurations, and results cleanly versioned and documented, set modeling conventions and acceptance criteria, and produce structured benchmark reports.

What we can look forward to
  • A university degree (Bachelor's or Master's) in Robotics, Mechanical / Electrical Engineering, Computer Science, Mechatronics, or a related field — or equivalent hands-on experience.

  • Several years of relevant experience in robotics simulation, benchmarking, or model-based evaluation, in research or industry.

  • Hands-on expertise with a modern real-time 3D / game-engine-based simulation environment and a production physics engine (e.g. PhysX) — configuring rigid-body dynamics, articulations, and contacts — and confident robot / environment modeling with standard robot-description and scene-interchange formats.

  • A working understanding of multi-body dynamics, kinematics, and contact physics — enough to configure, operate, and validate models with confidence.

  • Strong modern C++ (C++17) and CMake, with Python for tooling; comfortable in large, multi-language codebases.

  • Experience defining objective metrics and statistically evaluating simulation results, plus structured experiment management and automation of simulation tests (batch runs, sweeps, CI-like workflows).

  • Experience with — or strong interest in — sim-to-real transfer, and a good understanding of real robot hardware and its limitations.

  • Familiarity with AI coding tools (e.g. Claude Code, Cursor, Copilot) and agentic orchestration for development.

  • A plus: MuJoCo, NVIDIA Isaac Sim, or PyBullet; GPU-accelerated / distributed simulation; actuator and sensor modeling (IMUs, LiDAR, cameras, force-torque); scene-interchange format tooling.

  • A product-development mindset — you care about delivering real value to users and adapt readily as product requirements evolve.

  • A structured working style, team spirit, and precise technical communication. Perfect command of English; German is a plus.

Skills Required

  • Bachelor's or Master's degree in Robotics, Mechanical/Electrical Engineering, Computer Science, Mechatronics, or equivalent hands-on experience
  • Several years of relevant experience in robotics simulation, benchmarking, or model-based evaluation
  • Hands-on expertise with real-time 3D/game-engine-based simulation environments and production physics engines (e.g., PhysX)
  • Working understanding of multi-body dynamics, kinematics, and contact physics
  • Strong modern C++ (C++17) and CMake
  • Python for tooling and automation
  • Experience defining objective metrics, statistically evaluating simulation results, and automating experiment management and CI-like simulation workflows
  • Experience with sim-to-real transfer and understanding of real robot hardware limitations
  • Perfect command of English; strong technical communication and collaborative, structured working style
  • Familiarity with AI coding tools (e.g., Copilot, Claude Code, Cursor) and agentic orchestration for development
  • Experience with MuJoCo, NVIDIA Isaac Sim, or PyBullet; GPU-accelerated or distributed simulation; actuator and sensor modeling (IMU, LiDAR, cameras, force-torque)
  • German language skills
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The Company
HQ: Metzingen
180 Employees
Year Founded: 2019

What We Do

NEURA Robotics is a German high-tech company founded in 2019 in Metzingen near Stuttgart with the vision to revolutionize the world of robotics. More than 180 team members from over 30 countries are working on advanced technologies in the fields of environmental perception, drive and control technology, material science, mechanical design, and artificial intelligence. We are expanding the cognitive capabilities of robots and make breakthrough advances in a variety of areas to bring robots and humans closer together, making many areas of work more attractive, creative, and social again. That's why everything we do runs under the guiding principle "we serve humanity". In a very short period of time, NEURA Robotics has developed robots and technologies that are characterized above all by their outstanding performance as well as safe and human-centred way of working. In this way, a wide variety of application fields can be covered, from intelligent production to medical technology. All major robot components are developed and designed in-house. Imprint: https://www.neura-robotics.com/legal Privacy: https://www.neura-robotics.com/privacy

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