Wave
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The Senior Game Designer will create game design goals for social experiences across VR and 2D formats, innovate social mechanics for user engagement, and design monetization systems. This role involves collaboration with multiple teams and community feedback evaluation.
The Software Engineer II will develop game tools and technologies, work on the Wave client, perform code reviews, and address performance and architectural challenges to enhance the live entertainment experience in the metaverse.
As Manager of Music Partnerships and Marketing, you will develop relationships with artists and creators, support marketing initiatives, manage projects, and oversee live show productions. This role requires strong organizational and communication skills while working in a fast-paced environment at Wave’s LA studio and remotely.
The Senior VFX Artist will collaborate with the Art Director and content team to create engaging visual effects for live, motion-captured performances in a virtual concert environment. Responsibilities include managing the VFX pipeline, mentoring team members, optimizing and debugging assets, and ensuring artistic quality in collaboration with technical teams. The role requires strong artistry skills and knowledge of Unreal Engine 5.