Wave
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The Senior Game Designer will create game design goals for social experiences across VR and 2D formats, innovate social mechanics for user engagement, and design monetization systems. This role involves collaboration with multiple teams and community feedback evaluation.
As a Software Development Engineer in Test, you will develop and maintain test automation frameworks for C# and NodeJS applications, improve test coverage, perform manual testing, and collaborate with various teams to enhance the quality of backend systems for live music experiences.
As a Senior Technical Artist, you'll develop efficient art production pipelines, advocate for technical constraints, collaborate with teams to meet quality standards, optimize production workflows, and create comprehensive documentation. You will also train and mentor artists while innovating for evolving project needs.
As a Senior Environment Artist, you will design and integrate engaging environments for live performances, collaborating with various teams to ensure the visual quality and technical functionality of your work. You will also mentor junior artists and oversee optimization efforts while managing project timelines and stakeholder communications.
The Software Engineer II will develop game tools and technologies, work on the Wave client, perform code reviews, and address performance and architectural challenges to enhance the live entertainment experience in the metaverse.