Senior UX Designer - League of Legends (12 Month Contract)

Posted Yesterday
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Dublin, IRL
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
Design large-scale, cross-team player experiences for League of Legends from concept through development. Create artifacts (research, journeys, flows, wireframes, prototypes), ensure experiential consistency, iterate for minimal viable experiences, and collaborate across timezones and design leadership to set quality standards.
Summary Generated by Built In

In 2009, Riot released its debut title League of Legends and has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Improving experiences for a global audience while also building new games gives our User Experience discipline exciting and complex problems to solve. Our focus on the player experience places designers in a rare position to influence product direction through bold design decisions. We strive to connect players with others and ultimately want to turn strangers into friends, creating meaningful shared experiences for years to come.

As a Senior User Experience Designer, you’ll be responsible for the design work in a high-scope product area that is complex and ambiguous. The spaces will generally encompass multiple features and sometimes span across teams. You will apply design thinking and take a broad approach to ensure experiential continuity across platforms and touch points. You’ll work from concept through development and collaborate with other designers to achieve your goals. Your colleagues will be based in both Dublin and Los Angeles, and you will use your impeccable collaboration skills to be able to work across timezones. 

This role will be based in the Dublin office on a hybrid basis on a 12 month contract. 

Responsibilities: 
  • Collaborate across teams to design large-scale products for players 
  • Communicate your data-informed vision and design rationale to cross-functional stakeholders   
  • Deliver appropriate level of design artifacts for the team (e.g., Strategy articulation, discovery/ research results, journey maps, flows, wireframes, mockups and/or prototypes) 
  • Break down experiences thoughtfully for teams to be able to ship value incrementally (i.e., Minimum viable experience) 
  • Manage experiential quality and consistency across features end-to-end
  • Work with Design discipline leadership to establish design best-practices and quality standards  
Required Qualifications:
  • 4+ years experience designing digital experiences, products, and platforms as a User Experience Designer or Interaction Designer
  • Experience with Adobe Creative Suite, Figma, Sketch or other industry design and prototyping tools 
Desired Qualifications:
  • 6+ years experience in user experience design or interactive design
  • B.A. in Human-Computer Interaction, Visual Design, Interaction Design, User Experience Design, or a related field
  • Experience working in the video game industry, with live-service gaming experience being a plus
  • Experience working across timezones in a distributed team environment
  • Familiarity with game engines (Unity / Unreal)
  • As a part of the application process, candidates will be expected to provide a portfolio of their work.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application. 


Skills Required

  • 4+ years experience designing digital experiences, products, and platforms as a User Experience Designer or Interaction Designer
  • Experience with Adobe Creative Suite, Figma, Sketch or other industry design and prototyping tools
  • Provide a portfolio of design work as part of the application process
  • 6+ years experience in user experience design or interactive design
  • B.A. in Human-Computer Interaction, Visual Design, Interaction Design, User Experience Design, or a related field
  • Experience working in the video game industry, with live-service gaming experience being a plus
  • Experience working across timezones in a distributed team environment
  • Familiarity with game engines (Unity / Unreal)

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

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The Company
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

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