Senior Unity Network Engineer - Unannounced Project

Reposted 8 Days Ago
Be an Early Applicant
2 Locations
In-Office
Senior level
Gaming • Mobile
Scopely is a global interactive entertainment and mobile-first video game company.
The Role
Lead the implementation of gRPC communication within the Unity game client, design networking abstractions, optimize performance, and mentor engineers.
Summary Generated by Built In

Scopely is looking for a Senior Unity Network Engineer to join a new truly unique multiplayer strategy game in Barcelona, Spain on a hybrid basis (3 days a week). We can support with visa sponsorship and relocation assistance from any location.   

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.    

We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!

We are modernizing our backend infrastructure to a gRPC-based services architecture and seeking a skilled and pragmatic Unity networking expert to own the client-side networking integration. This role will be pivotal in ensuring performant, reliable, and scalable communication between the Unity game client and our evolving backend systems.

You will work alongside a team of senior and principal backend engineers dedicated to performance, scalability, and platform improvements, and collaborate with cross-functional client-side teams building game features. Your focus will be implementing and optimizing client-side gRPC communication, designing robust network abstractions, and working with teams to ensure seamless integration with the backend.

What You Will Do

  • Lead the implementation of gRPC communication within the Unity game client
  • Design and maintain clean networking abstractions that support multiplayer game features
  • Collaborate closely with backend engineers to shape protocol design and performance goals
  • Profile and optimize client-side network performance, memory usage, and latency
  • Help set best practices and mentor client engineers on networking patterns and technologies
  • Act as the technical owner for Unity networking, bridge the client-backend boundary during service splits, refactors, and integration.
  • Contribute to internal tools, debug utilities, and build pipelines to improve developer velocity

What We’re Looking For  

  • Highly experienced in game development with Unity and a focus on networked multiplayer games
  • Deep experience with client-side networking systems (e.g., gRPC, Protobuf, REST, WebSockets, or custom binary protocols)
  • Solid understanding of C# performance, async patterns, threading, and Unity architecture constraints
  • Experience profiling and optimizing network flows in production environments
  • Ability to work autonomously while coordinating across backend and feature teams
  • Familiarity with versioned APIs, schema evolution, and compatibility concerns in distributed systems

Bonus Points

  • Experience with gRPC specifically in Unity (e.g., IL2CPP compatibility, or custom wrappers).
  • Experience with gRPC in other engines (Unreal, Lumberyard, CryEngine, Custom)
  • Experience shipping a live service game or working with live operations teams.
  • Familiarity with microservice architectures and backend deployment pipelines.
  • Background in gameplay engineering, especially in multiplayer titles.
About Us

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
 
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
 
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.

Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit: scopely.com

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. 
 
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. 

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.
 
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Top Skills

C#
Grpc
Protobuf
Rest
Unity
Websockets
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The Company
HQ: Culver City, CA
2,669 Employees
Year Founded: 2011

What We Do

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences based on both original and licensed IP, including “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “Scrabble® GO,” “WWE Champions," “Yahtzee® With Buddies,” and "Stumble Guys," among others.

Scopely creates, publishes and live-operates immersive games that empower a directed-by-consumer™ experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the mobile games industry.

Recognized multiple times as one of Fast Company’s "World’s Most Innovative Companies" and Built In's "Best Places to Work," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in Bangalore, Barcelona, Boulder, Dublin, London, Los Angeles, Sevilla, Shanghai, Singapore, Seoul, Tel Aviv, Tokyo and more!

Scopely is home to many internal game development teams, or Scopely Studios, including: Boundless Entertainment, DIGIT, Genjoy, Hijump, Omnidrone and Parallel, among others, with additional studio partners in seven countries across four continents.

For more information, visit scopely.com.

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