Senior Technical Artist

Posted 9 Days Ago
Be an Early Applicant
Warsaw, Warszawa, Masovian, POL
Hybrid
21K-34K Annually
Senior level
Gaming
The Role
The Senior Technical Artist will create shaders, build tools, and optimize visual performance for The Witcher 4, collaborating with teams to enhance graphics fidelity.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Technical Artist with a focus on Art and Visuals to join our team working on The Witcher 4, the first game in a brand-new saga. You will contribute advanced artistic and technical expertise, attention to detail, and a passion for developing high-quality, accessible visuals that support our ambitious artistic and technological goals. This role is focused on Landscape.

Daily Responsibilities

  • Create and maintain key shaders for the game environment, including both custom shader code and work within the Unreal Engine Material Editor, with a strong focus on optimization.
  • Utilize C++ and Unreal Engine expertise to build robust tools and support technical pipelines.
  • Apply rendering knowledge to ensure visual fidelity and conduct detailed performance and memory profiling to identify and resolve bottlenecks.
  • Fine-tune materials and shaders to behave correctly under different lighting conditions. Collaborate and exchange feedback with the lighting team and other technical artists.
  • Build tools and workflows to empower content creators, leveraging both Blueprints and C++ integration.
  • Identify and resolve pipeline challenges, support asset optimization, and ensure smooth delivery across all target platforms.
  • Explore and implement new Unreal Engine features, collaborating closely with engineers and Epic Games to expand what’s possible in real-time content creation.
  • Mentor teammates and help foster a supportive, collaborative tech art culture where curiosity, knowledge-sharing, and experimentation are encouraged.

Qualifications

  • Minimum 3+ years of professional experience in real-time graphics, rendering, physically based lighting, shading (PBR pipelines), or technical artistry, particularly with Unreal Engine. We also value diverse career paths and equivalent hands-on experience.
  • Strong understanding of rendering systems and techniques, particularly in Unreal Engine.
  • Proficiency in HLSL, GLSL, or other shader/programming languages.
  • Experience using C++ in the context of Unreal Engine.
  • Ability to communicate effectively in a team setting, including documenting or visually explaining complex ideas.
  • Experience with performance and memory profiling.
  • Comfortable taking initiative and driving tasks forward while collaborating closely with others.
  • Ability to collaborate in English in a cross-functional environment.

Nice to have

  • Experience in creating pipeline automation tools using Python.
  • Experience using texturing software such as Substance Designer/Painter.

Please include a portfolio that showcases your technical art contributions and, if possible, code samples or relevant tools/scripts that demonstrate your problem-solving and development skills.

Additional Information

Working mode

  • Office-First: working primarily from the Warsaw office. Our team works primarily from our Warsaw office, so we give priority to candidates who are open to relocating to Poland.
  • For selected roles, remote work from within Europe may be considered.

Relocation Support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements — all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.

Health & Well-Being

  • Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
  • Annual budget for medical expenses (for those working outside Poland).
  • Psychological and psychiatrist care — free mental health support and various well-being webinars.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, and paid sick leave.
  • Gym Membership Reimbursement.
  • Menstrual Leave — employees who menstruate can take one extra day off each month when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours — start your workday anytime between 8 and 10 AM (CET).
  • REDs have access to the cafeteria platform through which they can receive vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Training, lectures and courses — internal workshops, external training for each employee, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Gifts for newborn rebels and regular chances to nab some cool swag!

Social Activities & Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​our canteens offer a range of healthy meals.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • Sustainability is an ongoing commitment for us, and our campus has  electric car charging points, green zones, and much more. Read all about it on our Beyond the Game Blog.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • No dress-code — we like to keep it casual.

    Estimated pay range for this position: 21 300 – 33 715 PLN gross monthly.
    Final offers are dependent on job-related factors like experience and qualifications.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

#LI_Hybrid

Top Skills

C++
Glsl
Hlsl
Python
Substance Designer
Substance Painter
Unreal Engine
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games. The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe. Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver. The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs. As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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