CD PROJEKT RED

HQ
Warsaw
Total Offices: 2
958 Total Employees
Year Founded: 2002

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Jobs at CD PROJEKT RED

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2 Hours AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead Concept Artist responsible for guiding a team, providing mentorship, and creating high-quality character and environment designs for a major RPG project. Collaborate with the Art Director to ensure artistic consistency while fostering a creative team environment.
2 Hours AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
As a Lead VFX Artist, you will lead a team, optimize VFX workflows, integrate effects using Unreal Engine 5, and collaborate with various teams to meet project goals.
2 Hours AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Design and implement cloud solutions, manage complex environments, drive automation, optimize CI/CD pipelines, lead performance engineering, and mentor fellow engineers.
2 Hours AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
The Senior Gameplay Engineer will create modular plugins and architecture for single and multiplayer gameplay in Unreal Engine 5, collaborating with teams and maintaining high-quality code.
2 Hours AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead a gameplay engineering team, develop core gameplay features, collaborate with various departments to ensure high-quality gameplay experiences for The Witcher 4.
2 Hours AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
The Cost Project Specialist will manage CAPEX and OPEX budgets, prepare cost estimates, optimize costs, oversee tender processes, and monitor budget status for investment projects at CD PROJEKT's Warsaw campus.
3 Hours AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Senior Writer will craft narratives, dialogues, and quests for Cyberpunk 2, collaborating with leadership and mentoring other writers.
3 Hours AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming
Responsible for architecting hybrid systems of AI and game technologies, integrating machine learning into gaming systems, and leading development teams.
2 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead the finance function for Marketing & Publishing, supporting decision-making and financial clarity. Oversee planning, analysis, and process improvement in a dynamic environment.
2 Days AgoSaved
In-Office or Remote
Warsaw, POL
Gaming
The Senior VFX Artist will create high-quality visual effects, collaborate with multiple teams, innovate workflows, and deliver performant VFX in a multiplayer RPG set in The Witcher universe.
3 Days AgoSaved
In-Office or Remote
Warsaw, Warszawa, Masovian, POL
Gaming
The Senior VFX Artist will create high-quality visual effects, collaborate across disciplines, and innovate new workflows for a multiplayer RPG set in The Witcher universe.
3 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Senior Gameplay Engineer will architect systems for gameplay in open world environments, mentor team members, and write high-quality C++ code.
4 Days AgoSaved
Hybrid
Warsaw, Warszawa, Masovian, POL
Gaming
The Expert/Senior MS Dynamics 365 Specialist will lead ERP system design and implementation, improve system efficiency, and collaborate with technical and business teams.
4 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
The Senior UI Designer will lead the design of player-focused interfaces for Cyberpunk 2, ensuring alignment between gameplay and UI standards while collaborating across teams and fostering innovation in design.
8 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Lead and mentor a VFX team to design, implement, optimize, and ship high-fidelity real-time effects for a multiplayer AAA game; coordinate across disciplines, manage external partners, and evolve VFX pipelines and tools.
8 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Architect and implement engine-level rendering features and optimizations for Unreal Engine 5, profile and optimize GPU/CPU/memory across platforms, collaborate with art and tech teams, maintain shared engine tech, debug engine/game issues, and mentor other programmers.
8 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Lead the UI Engineering Team to implement and maintain user interface features for a game, managing team development and collaborating with other departments.
8 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Design, implement, and optimize high-performance rendering systems and shaders within a third-party engine (Unreal). Collaborate with art and engineering teams to improve performance, memory usage, and tools while mentoring engineers and shaping technical roadmaps.
8 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
Lead the UI Engineering Team to implement and maintain user interface features for Cyberpunk 2. Manage team performance, collaborate with designers, and optimize UI systems.
8 Days AgoSaved
In-Office or Remote
Boston, MA, USA
Gaming
Create high-quality real-time VFX (explosions, weather, weapon FX), mentor artists, collaborate across disciplines, research new tools/workflows, optimize performance, and manage outsourced VFX deliverables.