CD PROJEKT RED

HQ
Warsaw, Mazowieckie, POL
Total Offices: 2
958 Total Employees
Year Founded: 2002

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Jobs at CD PROJEKT RED
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An Hour Ago
Warsaw, Warszawa, Masovian, POL
Gaming
Join the Mocap Team as a Junior Motion Capture Specialist, engaging in animation, programming, and maintaining studio hardware while improving the motion capture pipeline.
An Hour Ago
Warsaw, Warszawa, Masovian, POL
Gaming
Create high-quality promotional videos for games, including editing, post-production, and live action footage. Collaborate with teams and manage video production workflows.
9 Hours Ago
Warsaw, Warszawa, Mazowieckie, POL
Gaming
Design and model weapons for Cyberpunk: Orion. Responsibilities include 3D modeling, texturing, collaborating with teams, and mentoring junior artists.
13 Hours Ago
Boston, MA, USA
Gaming
As Engineering Director, lead gameplay systems for Cyberpunk 2, overseeing architecture, mentoring teams, and driving innovation in gaming experiences.
15 Hours Ago
Warsaw, Warszawa, Masovian, POL
Gaming
As a Cybersecurity Specialist, you will analyze, recommend, and implement security measures, coordinate with teams, and manage security incidents.
17 Hours Ago
Boston, MA, USA
Gaming
The Lead Technical Artist will lead a team, develop and manage content tools and pipelines in Unreal Engine 5, and mentor staff while ensuring high-quality asset integration.
17 Hours Ago
Boston, MA, USA
Gaming
The Senior Systems Designer will create, develop, and manage game systems to enhance game experiences and guide junior designers.
21 Hours Ago
Warsaw, Warszawa, Masovian, POL
Gaming
As a UX Researcher, you'll design and execute research studies to enhance player experience in RPGs, collaborating with teams to analyze data and present insights.
21 Hours Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The Cybersecurity Specialist will analyze, recommend, and implement security measures, coordinate with teams, and manage security policies and incidents.
Yesterday
Warsaw, Warszawa, Masovian, POL
Gaming
The Senior Engineer will optimize rendering systems, develop new solutions, debug, collaborate with artists, and mentor programmers to enhance game visual quality.
2 Days Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The Producer, Franchise Management will manage strategic franchise projects, ensuring effective communication, project execution, and stakeholder alignment, while overseeing administrative support and process improvement.
3 Days Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The Junior Technical Support Specialist will communicate with players, track technical issues, prioritize reports, and collaborate across teams to ensure player satisfaction.
3 Days Ago
Remote
Boston, MA, USA
Gaming
Lead the Orion team to develop procedural tools for game design, manage team performance, and ensure efficient tools integration with Unreal Engine.
3 Days Ago
Remote
Warsaw, Warszawa, Masovian, POL
Gaming
As a Technical Narrative Designer, you will collaborate with teams to design narrative systems, implement story elements, and maintain resources for storytelling in games.
3 Days Ago
Boston, MA, USA
Gaming
The QA Manager will build and lead the QA team, execute QA strategies, manage quality metrics, and collaborate with partners to ensure high-quality game delivery.
3 Days Ago
Remote
Boston, MA, USA
Gaming
Collaborate with UI artists and programmers to implement UI solutions, maintain technical standards, and ensure performance in Cyberpunk 2.
3 Days Ago
Boston, MA, USA
Gaming
Lead the engineering team for Project Sirius by providing technical guidance, managing innovation, and delivering high-performance gaming experiences.
3 Days Ago
Remote
Boston, MA, USA
Gaming
The Senior Technical Artist will enhance Unreal Engine 5 processes, mentor other artists, develop tools, and optimize content integration.
3 Days Ago
Remote
Boston, MA, USA
Gaming
The Expert Technical Artist will work on rendering systems, collaborate with teams to meet visual targets, and optimize graphics performance.
3 Days Ago
Boston, MA, USA
Gaming
The Lead VFX Artist will manage a team, create high-quality VFX, mentor artists, drive innovation, and ensure content meets technical standards.