CD PROJEKT RED

HQ
Warsaw
Total Offices: 6
958 Total Employees
Year Founded: 2002

Jobs at CD PROJEKT RED

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8 Hours AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead in-game cinematography and capture efforts: plan and record high-quality gameplay footage and custom in-engine cinematics for trailers and marketing. Mentor junior team members, set capture standards and pipelines across consoles and PC, collaborate with production and marketing teams, and drive tooling and process improvements for capture, screenshots, and renders.
8 Hours AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Design, implement, and maintain corporate LAN/WLAN, backup and cloud networking solutions. Automate network operations, manage Dell and Ruckus devices, monitor systems, secure networks, provide third-line support, maintain server rooms, document implementations, and support global IT teams.
2 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Coordinate domestic and international business travel for employees: book flights, hotels, trains, and cars; manage invoices and expenses; liaise with vendors; assist during disruptions; prepare travel cost reports; support group travel logistics and occasional after-hours assistance.
4 Days AgoSaved
Hybrid
Warsaw, Warszawa, Masovian, POL
Gaming
Lead and develop CD PROJEKT RED's internal creative studio, setting operating models, prioritizing briefs, managing delivery across static, video and in-game assets, and building a high-performing, collaborative team while partnering with brand and production leaders.
4 Days AgoSaved
Hybrid
Warsaw, Warszawa, Masovian, POL
Gaming
Manage and develop a Technical QA team for The Witcher 4 (Polaris). Implement QA strategy, ensure milestone verification, monitor KPIs and risks, improve QA tools/workflows, collaborate with cross-functional teams, and provide hands-on technical debugging and performance analysis support.
5 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead and improve narrative production processes for The Witcher 4, planning schedules and roadmaps, aligning cross-functional teams, managing dependencies, and driving frequent incremental delivery. Coach and support narrative teams and creative leaders, implement production workflows, and ensure timely, high-quality story and content delivery across the game.
5 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
Design, implement, and optimize advanced character animation systems and tools, collaborate with ML researchers and animators, prototype procedural and physics-based techniques, debug and profile for performance across platforms, mentor junior programmers, and support project planning to deliver high-quality animation features.
6 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
As a Senior QA Engineer, you will design and maintain automated testing frameworks, support CI/CD environments, and mentor junior engineers while collaborating across teams to enhance gaming quality solutions.
6 Days AgoSaved
Hybrid
Warsaw, Warszawa, Masovian, POL
Gaming
Design, implement, and maintain automation for OS and hybrid cloud environments. Build scripts and IaC tools, integrate CI/CD and monitoring, collaborate with Systems Engineering and ITSECOPS, and document solutions to improve operational efficiency and enable self-service IT.
7 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Design, implement, optimize, and maintain core gameplay systems for a AAA RPG. Own key gameplay features, build tools, debug and profile large-scale systems, conduct code reviews, and mentor junior engineers while collaborating with design, QA, and production.
8 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead the finance function for Marketing & Publishing: partner with business leaders on budgeting, forecasting, and performance analysis; manage a finance team; standardize processes and reporting; support contracts and procurement; and contribute to ERP/CPM/BI system development to turn financial insights into business actions.
8 Days AgoSaved
In-Office or Remote
Poland, Lanark Highlands, ON, CAN
Gaming
This is a spontaneous application opportunity where candidates can submit their CV for future positions.
8 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
The role involves leading a DevOps team, enhancing workflows, managing talent, and collaborating with diverse stakeholders to optimize development processes.
8 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
The Senior Publishing Producer will coordinate project deliveries, evaluate milestones, manage communications, mitigate risks, and assist in negotiations and budgeting.
8 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Design, prototype, iterate, and polish in-game levels and encounters using proprietary tools and Unreal Engine 5. Collaborate with designers, artists, and programmers to craft gameplay flow, visual composition, and narrative-driven experiences. Create map layouts from sketches to fully functional levels, work within level metrics, and propose gameplay system improvements.
9 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead and grow a VFX team for a new AAA game, design and optimize VFX pipelines, prototype particle effects in Unreal Engine 5, collaborate across disciplines, ensure performance and budget compliance, and drive R&D for innovative real-time and baked simulations.
10 Days AgoSaved
In-Office
Boston, MA, USA
Gaming
Lead narrative production for Cyberpunk 2, managing story, quests, mocap/perfcap, VO, and cinematics. Guide and grow production teams, optimize processes (planning, scoping, scheduling), remove bottlenecks, and ensure cross-functional alignment to deliver large-scale AAA narrative RPG content.
10 Days AgoSaved
In-Office
Warsaw, Warszawa, Masovian, POL
Gaming
Lead and elevate production teams for AAA RPG development: manage planning, scoping, scheduling, roadmaps, and pipelines; remove impediments; coach teams; coordinate cross-functional and external partners; drive continuous integration and delivery, and ensure alignment with game vision and quality.
12 Days AgoSaved
In-Office or Remote
Warsaw, POL
Gaming
The Senior VFX Artist will create high-quality visual effects, collaborate with multiple teams, innovate workflows, and deliver performant VFX in a multiplayer RPG set in The Witcher universe.
13 Days AgoSaved
Hybrid
Warsaw, Warszawa, Masovian, POL
Gaming
Lead planning and execution of test strategies for large-scale gameplay systems, collaborate with developers and designers, analyze test coverage and defects, run root cause analysis, contribute to automation strategy, maintain test documentation, mentor junior QA, and report quality findings to stakeholders while ensuring gameplay consistency and technical integrity.