Senior Technical Artist (Riot Games Projects)

Posted 2 Hours Ago
Be an Early Applicant
2 Locations
In-Office or Remote
Senior level
Gaming • Software
The Role
Serve as a technical art liaison across teams to identify and resolve content pipeline issues, implement tools and materials, document workflows, track QA tickets, and support production. Collaborate with internal/external teams to maintain efficient pipelines, communicate tool and infra updates, and troubleshoot PC/Windows and networking issues.
Summary Generated by Built In

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities
  • Participate in production meetings to identify and address potential technical challenges related to digital content creation.
  • Support and monitor early-stage reviews (e.g., concept and animation) to detect issues and facilitate cross-team discussions for resolution.
  • Collaborate with internal and external teams on the development and implementation of new materials, new tools and technical setups.
  • Maintain clear and up-to-date documentation on technical workflows, tools, and pipelines.
  • Manage and track quality assurance tickets, ensuring timely assignment and resolution by coordinating with relevant teams.
  • Work closely with production to maintain efficient workflows and clear communication throughout the project lifecycle.
  • Communicate updates related to tools, infrastructure, and network configurations to ensure smooth production operations.
Qualifications
  • Foundational experience or education in programming, technical art, game development, or a related field.
  • Strong internal drive for solving problems, curiosity and eagerness to learn.
  • Have generic knowledge in full 3D character art workflows (modeling, rigging, and animation) using one or more popular DDC software (Maya, 3DS Max, Blender, or similar)
  • Comfortable in using or learning project tracking and documentation tools (e.g., JIRA, Notion, Airtable).
  • Have experience tinker with scripting or automation skills in any language (Python, C#, Typescript) or automation framework (n8n, power automate)
  • Familiar with version control systems (Git, SVN, Perforce).
  • Have experiences in debugging PC and Windows issue and interest in internet networking’s trouble shooting.
  • Strong communication in English and Vietnamese and interpersonal skills to effectively liaise among artists, producers, and clients.
  • Detail-oriented and well organized, able to juggle multiple tasks.
  • Demonstrate a strong desire in ownership of workflow, process and client facing communication.

Skills Required

  • Foundational experience or education in programming, technical art, game development, or related field.
  • Strong problem-solving drive, curiosity, and eagerness to learn.
  • Knowledge of full 3D character art workflows (modeling, rigging, animation) using Maya, 3DS Max, Blender or similar.
  • Comfortable using or learning project tracking and documentation tools (JIRA, Notion, Airtable).
  • Scripting or automation skills in any language (Python, C#, TypeScript) or automation frameworks (n8n, Power Automate).
  • Familiarity with version control systems (Git, SVN, Perforce).
  • Experience debugging PC and Windows issues and interest in internet networking troubleshooting.
  • Strong communication in English and Vietnamese and interpersonal skills for liaising among artists, producers, and clients.
  • Detail-oriented and well organized, able to juggle multiple tasks.
  • Demonstrated ownership of workflow, process, and client-facing communication.
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The Company
HQ: Singapore, Singapore
3,007 Employees

What We Do

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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