Senior Software Unity Engineer
We are seeking a Senior Software Unity Engineer (or higher) with a strong emphasis on animation and mobile graphics development to join our talented team. If you have a passion for developing high-quality games, optimizing performance, and working at the intersection of engineering and art, we’d love to hear from you!
Responsibilities:
-
- Game Feature Development: Design and implement game features in Unity 3D using C#, with a focus on high performance and mobile optimization.
- Animation Systems: Work closely with animators and technical artists to integrate and optimize animation systems, ensuring fluid, high-quality performance across mobile devices.
- Shader Development: Write, debug, and optimize shaders to create stunning visual effects while maintaining performance across different platforms, with a specific focus on mobile.
- Performance Optimization: Collaborate with the art, design, and technical teams to establish an art budget. Balance the visual quality and game performance by ensuring the art assets and animations are optimized for mobile platforms.
- Collaboration with Technical Artists: Understand and work closely with technical artists to optimize workflows, integrate assets, and create a performant and visually appealing game experience.
- Mobile Graphics Expertise: Drive improvements in mobile graphics rendering, ensuring high-performance, visually rich experiences on Android and iOS.
- Problem Solving: Diagnose and solve complex issues related to performance, memory management, and frame rate optimizations across various mobile devices.
- Code Reviews: Conduct code reviews to ensure code quality, maintainability, and scalability of the game systems.
Requirements Skills & Qualifications
-
- Experience: 5+ years of professional experience in Unity 3D development, with a strong emphasis on mobile game development.
- Proficiency in C#: Expert-level C# skills, with the ability to write clean, efficient, and maintainable code.
- Animation Expertise: Deep understanding of animation systems in Unity, including Animator, rigging, skeletal animation, and blend trees.
- Shader Skills: Strong experience in writing and debugging shaders, including optimizing shaders for performance across mobile platforms (HLSL, GLSL, or ShaderLab).
- Graphics Optimization: Proven ability to optimize rendering pipelines, reduce draw calls, and manage GPU/CPU performance.
- Collaboration Skills: Experience working closely with animators, artists, and technical artists to create and optimize assets while maintaining a high visual quality.
- Art Budgeting: Ability to create and manage an art budget, ensuring that game assets are optimized for performance on target hardware.
- Mobile Platforms: Familiarity with mobile performance profiling tools (like Unity Profiler, RenderDoc, etc.) and knowledge of mobile hardware limitations and optimizations.
Preferred Qualifications:
-
- Technical Art Knowledge: Understanding of the workflows and toolsets used by technical artists, including asset integration, visual effects, and pipeline development.
- Game Feature Ownership: Experience leading the development of major game systems or features from concept to shipping.
- Agile Development: Experience working in Agile development environments, including task estimation and sprint planning.
The perks of working at Azra:
- Competitive salary & equity
- Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!
- Parental leave
- Unlimited paid time off
- Work that fits your lifestyle – Work from our studio office in Sacramento, CA, hybrid, or fully remote.
- Occasional catered lunches and dinners
- Office social events including happy hours, parties, and community service projects.
- A generous technology budget to provide the best gear you need to be your most productive and happy self.
- A packed snack room and loaded fridge
- Dedicated Game Room for "Market Research" 😏
- An authentic office environment where you get to be YOU
Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.
Base Salary Range: $127,000 - $190,500 USD. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.
Top Skills
What We Do
Azra Games believes that the childhood experience of bashing, smashing, and storytelling with your favorite toys in unhinged and imaginative play is the purest form of gaming. We are on a mission to recapture that freedom for the modern era with kickass collectibles and combat RPGs powered by Web3 technology. LFG!
We are both gamers and crypto natives. Founded by virtuoso game designer Mark Otero, best known for Electronic Arts’ top grossing Star Wars: Galaxy of Heroes, serial-preneur Sonny Mayugba (COO) and crypto degen Travis Boudreaux (CTO), Azra Games is backed by Andreessen Horowitz (a16z) and NFX.
Mark Otero is joined by an insanely stacked dev team. Game credits include franchises such as Star Wars, Mass Effect, Dragon Age, Marvel, Battlefield, Assassin’s Creed and more. That said, we build to our strengths. Our first game, LEGIONS & LEGENDS, will be Mark’s ninth collectibles and combat RPG.