Azra Games
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The Senior Software Unity Engineer will focus on developing game features in Unity 3D, optimizing performance for mobile platforms, integrating animation systems, writing and optimizing shaders, and collaborating with technical artists while conducting code reviews.
The Senior Unity Engineer will manage, design, implement, debug, and document new game systems in Unity, contribute to architecture and tools choices, and solve complex technical problems, ensuring high-quality RPG development.
As a Principal/Lead Level Designer at Azra Games, you will create immersive 3D game levels, evaluate map flows, and collaborate with various teams to ensure a top-tier gameplay experience. You will also refine game mechanics and construct levels that reflect player psychology and enhance game enjoyment.
The Senior 3D Character Artist will create high-quality character models, collaborate with various team members to ensure artistic direction, optimize models for mobile performance, mentor junior artists, and stay updated on industry trends.
As a Lead Technical Artist, you will optimize game performance and visuals in Unity, support artists, troubleshoot issues, and implement innovative solutions for a AAA RPG. Responsibilities include working with shaders, lighting systems, and content creation, while ensuring high-quality asset delivery within performance targets.
As an AI Solutions Engineer at Azra Games, you will lead research and implementation of generative AI technologies in game development, collaborating with teams to optimize workflows and prototypes, and enhancing real-time AI performance in games.
As an AI Concept Prompter, you will leverage AI technologies to generate and refine visual assets. Your responsibilities include using tools like MidJourney and Photoshop, managing workflows in ComfyUI, and training LoRA models. Collaboration with team members to produce compelling visuals is essential, along with experimenting with new AI tools to enhance creativity and efficiency.