Senior Software Engineer, Gameplay - League of Legends

Reposted 2 Days Ago
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Sydney, New South Wales, AUS
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
The Senior Software Engineer will improve and maintain game modes in League of Legends, develop features, mentor engineers, and collaborate with diverse teams.
Summary Generated by Built In

Riot Sydney is looking for an experienced Senior Software Engineer to join the Sydney-based League, gameplay team. 

As Software Engineers at Riot, we bring deep knowledge of specific technical areas and also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.

As a Senior Software Engineer on the Game team under League’s Gameplay initiative, you will bring deep gameplay technical knowledge and skills to the game play domains in League of Legends. You will increase sustainability for new/existing game modes and develop tools and workflows that make it easier for designers and artists to create awesome experiences for our players. You will work as part of a diverse team consisting of artists, designers, engineers, producers, and QA. You will contribute to technical decision-making processes, driving team-level decisions in alignment with product goals. You will report to the Team Engineering Manager.
This is a full-time role, based in Sydney, Australia. Internal Job Title: Software Engineer II. 

Responsibilities:
  • Develop and implement improvements to help League of Legends maintain and scale game modes more sustainably.
  • Understand backend services powering League of Legends and collaborate with the team to use them effectively.
  • Automate aspects of creating and running new and existing game modes.
  • Design and develop features and UI in the League of Legends game engine using C++.
  • Work closely with cross-disciplinary teams in Sydney and the US (Game Designers, Artists, Animators, Quality, and Producers) to shape engaging player experiences.
  • Provide feedback to designers and artists on technical tradeoffs of their designs and ideas.
  • Participate in team technical decisions and contribute to the overall product direction.
  • Mentor and support less experienced engineers.
  • Participate in team's on-call rotation where you may be required to be on-call during certain periods outside of your normal working hours
Required Qualifications: 
  • 4+ yrs of collective professional experience building applications or games in a client-server architecture.
  • Bachelor’s degree in Computer Science or comparable field or equivalent experience
  • Experience working closely with non-engineering collaborators to deliver value
  • Experience building games
  • Experience working with complex code bases
  • Professional experience using C++

For this role, you'll succeed through craft expertise and a collaborative spirit that prioritises the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:

  • Medical Insurance that covers you and your dependents
  • Employee Assistance Program
  • Wellness fund
  • Donation matching of time and money to registered charities
  • Learning and Development opportunities

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.


Skills Required

  • 4+ years of professional experience in client-server architecture
  • Bachelor's degree in Computer Science or comparable field
  • Experience working with non-engineering collaborators
  • Experience building games
  • Experience with complex code bases
  • Professional experience using C++

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

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The Company
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

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