Senior Software Engineer, Agentic CAD

Posted 54 Minutes Ago
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Long Beach, CA, USA
In-Office
154K-230K Annually
Senior level
Aerospace • Hardware • Robotics • Software • Manufacturing
Building reusable rockets to empower science and exploration.
The Role
Own the architecture and stability of a shared core 3D CAD engine supporting multiple customer-specific products. Translate product requirements into scalable architecture, guide agentic software development, review AI-generated work, and lead customer-facing product engineering and enhancements. Collaborate across human and agent teams while maintaining mission-critical capabilities and supporting agentically generated designs.
Summary Generated by Built In

At Relativity Space, we’re building rockets to serve today’s needs and tomorrow’s breakthroughs. Our Terran R vehicle will deliver customer payloads to orbit, meeting the growing demand for launch capacity. But that’s just the start. Achieving commercial success with Terran R will unlock new opportunities to advance science, exploration, and innovation, pioneering progress that reaches beyond the known.

Joining Relativity means becoming part of something where autonomy, ownership, and impact exist at every level. Here, you're not just executing tasks; you're solving problems that haven’t been solved before, helping develop a rocket, a factory, and a business from the ground up. Whether you’re in propulsion, manufacturing, software, avionics, or a corporate function, you’ll collaborate across teams, shape decisions, and see your work come to life in record time. Relativity is a place where creativity and technical rigor go hand in hand, and your voice will help define the stories we’re writing together. Now is a unique moment in time where it’s early enough to leave your mark on the product, the process, and the culture, but far enough along that Terran R is tangible and picking up momentum. The most meaningful work of your career is waiting. Join us.

About the Role:

Awerx is a new startup business unit within Relativity Space set to agentically engineer the future of aerospace. Awerx is building agentic CAD and operations tools for Relativity and External customers. The team recently launched the first agentically engineered, liquid fueled rockets and is expanding its agentic tooling to support more use cases and customers.

Awerx is building a core CAD engine that ships in several customer-specific versions. A senior engineer is essential to own the architecture, keep the core stable across every variant, and lead the customer-facing side Awerx CAD tools inside and outside of Relativity Space. We are looking for an expert software engineer with experience building in 3D environments with agentic first workflows.

What you'll do:

  • Own the architecture of a shared core 3D engine that supports multiple customer-specific products
  • Support teams bringing these agentic designs into reality
  • Turn product requirements into architecture that holds up as the product line grows
  • Work with an agentic first (human) team across agent swarms and human-agent communication interfaces
  • Review and steer work produced by AI agents
  • Own the customer-facing side of product engineering and integrated product enhancements while maintaining mission critical agentic capabilities

What we're looking for:

  • 5+ years of experience in software architecture, ideally on multi-platform products (game engines, CAD tools, or similar)
  • Experience running agents at home (beyond Claude Code), and are Comfortable using agentic coding tools day to day, with good judgement on what agents are outputting
  • Comfortable working across several coding languages, with deep experience in one or two
  • Experience working across products or teams, and demonstrated ability to learn entirely new domains and technologies beyond existing experience

Nice to have:

  • Hands-on experience developing with 20th century CAD vintages or CAD ecosystems (SolidWorks, Teamcenter, NX, plugin development)
  • GPU / CUDA programming/tuning experience
  • Shipping and maintaining software for multiple architectures with feature parity and reliability across all
  • Mechanical engineering background, or having built real things with CAD / 3D printers

At Relativity Space, we are committed to transparency and fairness in our compensation practices. Actual compensation will be determined based on experience, qualifications, and other job-related factors.
Compensation is only one part of our total rewards package. Relativity Space offers competitive salary and equity, a generous PTO and sick leave policy, parental leave, an annual learning and development stipend, and more! To see some of the benefits & perks we offer, please visit here.

Hiring Range:
$154,000—$230,000 USD

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

If you need a reasonable accommodation, please contact us at [email protected].

Please note: Relativity Space does not accept unsolicited resumes, candidate profiles, or referrals from recruitment agencies or search firms. Any unsolicited submission - via email, our website, social media, or directly to an employee - will be deemed the property of Relativity Space, and no fee will be owed absent a current, fully executed agreement with Talent Acquisition that specifically authorizes submissions for the applicable role.

Skills Required

  • 5+ years of experience in software architecture, ideally involving multi-platform products such as game engines, CAD tools, or similar systems.
  • Experience running AI agents and using agentic coding tools beyond Claude Code in day-to-day development.
  • Strong judgment when evaluating and reviewing AI agent output.
  • Comfort working across several programming languages, with deep expertise in one or two.
  • Experience working across products or teams.
  • Demonstrated ability to learn new domains and technologies beyond existing experience.
  • Hands-on experience with legacy CAD ecosystems such as SolidWorks, Teamcenter, or NX, including plugin development.
  • GPU or CUDA programming and tuning experience.
  • Experience shipping and maintaining software across multiple architectures with feature parity and reliability.
  • Mechanical engineering background or experience building physical objects with CAD or 3D printers.

Relativity Space Compensation & Benefits Highlights

  • Healthcare Strength — Health coverage is presented as comprehensive, including medical, dental, and vision, with company‑funded HSA contributions and mental‑health resources. Access to services like One Medical and strong core insurance are highlighted as standouts.
  • Parental & Family Support — Family-building support includes generous parental leave and a $10,000 stipend for fertility, adoption, and related needs. These programs are repeatedly highlighted as meaningful benefits.
  • Leave & Time Off Breadth — Time off includes PTO, sick‑time accruals, 11 company holidays, and personal‑choice holidays. The overall allotment is often characterized as generous.

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The Company
HQ: Long Beach, CA
2,200 Employees
Year Founded: 2016

What We Do

Relativity Space is on a mission to better connect humanity to space and the universe beyond our planet. Our medium-to-heavy lift reusable rocket, Terran R, will deliver customer payloads to orbit, meeting the growing demand for launch capacity. But that’s just the start. Achieving commercial success with Terran R will unlock new opportunities to advance science, exploration, and innovation, pioneering progress that reaches beyond the known.

Why Work With Us

Joining Relativity means becoming part of something where autonomy, ownership, and impact exist at every level. Here, you're not just executing tasks; you're solving problems that haven’t been solved before, helping develop a rocket, a factory, and a business from the ground up.

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Relativity Space Offices

OnSite Workspace

At Relativity Space, we are an office-first company. We believe our best work happens in person—where collaboration is faster, problem-solving is sharper, and ideas flow more freely.

Typical time on-site: None
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HQThe Wormhole
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Launch Complex 16
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NASA Stennis Space Center
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Kent, WA
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Washington, DC
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