Senior Robotics Research Scientist

Posted 2 Days Ago
Be an Early Applicant
Seattle, WA, USA
In-Office
192K-357K Annually
Senior level
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
Lead research and development of algorithms and systems for robotic manipulation and loco-manipulation; integrate methods into real robot systems; co-lead multi-person projects; publish and engage with the academic community; transfer research into NVIDIA products; and mentor interns and junior researchers/engineers.
Summary Generated by Built In

We are now looking for a Senior Robotics Research Scientist! NVIDIA is at the forefront of the AI and robotics revolution, and our robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, and simulation. This research aims to transform research paradigms, transfer into NVIDIA’s robotics and simulation products, and create new robotics markets for the world.

The Seattle Robotics Lab has led many influential works that have been presented at top robotics, AI, and computer vision conferences; these works include BayesSim, cuRobo, DeXtreme, DiSECT, Factory, GraspNet, ITPS, MimicGen, RVT, and SHAC. (See our publications page for a complete list.) The work has deeply impacted the research community and NVIDIA products, including Isaac Sim, Isaac Lab, and Isaac Manipulator. Furthermore, SRL collaborates closely with other research and engineering teams to advance and leverage the Cosmos and GR00T-N foundation models, as well as the Newton physics simulation engine. The team is targeting several grand challenges in robotics and is aiming to achieve never-before-seen capabilities within 2-3 years. We are looking for world-class senior research scientists to play a pivotal role in these efforts, providing both technical leadership and hands-on technical contributions. These scientists must have exceptional research and engineering skills, a proven research track record, strong supporting references, and a team-first mentality.

What you will be doing:

  • Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications;

  • Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;

  • Co-leading and contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;

  • Engaging with the academic community through high-impact publications, conferences, workshops, and code releases;

  • Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact;

  • Mentoring interns and more junior research scientists and engineers.

What we need to see:

  • A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience). At least 3 years of research experience after completing your PhD; 5+ years is preferred.

  • Deep knowledge of both the theory and practice of robotics and AI, with a strong interest in connecting your work to real-world robotics applications.

  • A proven track record of research excellence, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.

  • Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams as both a leader and a contributor.

  • Exceptional programming skills in Python; in addition, familiarity with C++, CUDA, and Warp is a plus.

  • Fluency in modern deep learning frameworks such as PyTorch and JAX. Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo.

  • Deep comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems; and designing robust workflows for model training and evaluation.

Ways to stand out from the crowd:

  • Prior experience working with product managers and engineering teams to transfer research into products is a significant plus.

  • A history of successfully mentoring junior researchers, engineers, and/or interns.

  • Experience with one or more of the  following research areas and applications, which are of particular interest:

    • Bimanual and dexterous manipulation

    • Mobile manipulation and humanoid loco-manipulation

    • Multisensory perception (e.g., vision, tactile, and force/torque sensing)

    • Simulation, sim-to-real, and real-to-sim

    • Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning

    • Industrial applications, such as bin-picking, kitting, and assembly

The Seattle Robotics Lab is currently located near the University of Washington and is moving to a new office in the vibrant Fremont neighborhood in 2026. Widely considered to be one of the technology world’s most desirable employers, NVIDIA has some of the most forward-thinking and hardworking people in the world inventing the future for us. Are you a creative and collaborative researcher interested in seeking new challenges? If so, we want to hear from you! Please join us and be at the forefront of robotics research that will impact both industry and academia!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 192,000 USD - 304,750 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 20, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Skills Required

  • PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or related field (or equivalent experience).
  • At least 3 years of research experience after completing your PhD (5+ years preferred).
  • Deep knowledge of theory and practice of robotics and AI, with interest in real-world robotics applications.
  • Proven track record of research excellence with publications in top robotics and AI conferences/journals.
  • Exceptional communication, collaboration, and interpersonal skills; experience working on teams as leader and contributor.
  • Exceptional programming skills in Python.
  • Fluency in modern deep learning frameworks such as PyTorch and JAX.
  • Significant experience with robotics frameworks (e.g., ROS2) and physics simulation frameworks (e.g., Isaac Sim, Isaac Lab, MuJoCo).
  • Deep comfort working with simulation and real-world robotics: debugging simulators and renderers, hardware setup and maintenance, communication systems, and robust ML workflows.
  • Familiarity with C++, CUDA, and Warp.
  • Experience mentoring junior researchers, engineers, or interns.
  • Experience working with product managers and engineering teams to transfer research into products.
  • Experience in areas such as bimanual/dexterous manipulation, mobile manipulation, multisensory perception, sim-to-real, VLA models, or industrial applications.

NVIDIA Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about NVIDIA and has not been reviewed or approved by NVIDIA.

  • Equity Value & Accessibility Equity awards and a discounted ESPP are highlighted as core parts of total compensation, enabling employees to share in the company’s success. Stock-based compensation and the two-year lookback ESPP are consistently described as especially valuable.
  • Healthcare Strength Health coverage is portrayed as robust, with comprehensive medical, dental, and vision options alongside mental health support and on-site care resources. Employer HSA contributions and wellness perks reinforce the depth of the offering.
  • Retirement Support Retirement programs are depicted as strong, featuring a meaningful 401(k) match with Roth options and support for Mega Backdoor Roth contributions. These elements position long-term savings as a notable advantage of the total rewards package.

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The Company
HQ: Santa Clara, CA
21,960 Employees
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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