Senior Rendering Software Engineer

Posted Yesterday
Be an Early Applicant
Burnaby, BC, CAN
Hybrid
114K-169K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Design, implement, optimize, and maintain real-time rendering systems and tools in Unreal Engine. Own features from R&D through production, optimize GPU/CPU/memory for consoles and high-end PCs, collaborate with cross-disciplinary teams, mentor other engineers, and ensure visual quality and performance across characters, crowds, environments, lighting, VFX, and cinematics.
Summary Generated by Built In

Who We Are

Founded in 2023, 2K Sports Lab is the newest stand alone studio at 2K looking to push game development boundaries to bring 2K's next groundbreaking sports franchise to life. We're building a world-class team at our new Vancouver, BC location where our goal is to deliver an exceptional experience through bold ideas, technical excellence, and creative collaboration. We're seeking passionate and driven professionals across all areas of game development to help shape this ambitious vision. If you’re interested in tackling unique challenges and think you have what it takes to level up our team, we encourage you to apply!

What We Need

Our studio is looking for an experienced Senior Rendering Engineer who sets a high quality bar, pushes the boundaries of real-time visuals, and is excited to help build the next major sports franchise in our industry.

You will work closely with engineers, artists, technical artists, designers, and producers to deliver spectacular, performant visual experiences for a world-class sports simulation game. This is a senior individual contributor role with opportunities to provide technical ownership, mentorship, and architectural direction.

What You Will Do:

  • Design, implement, optimize, and maintain real-time rendering systems and features in Unreal Engine.
  • Own features from R&D and prototyping through production, balancing visual quality, workflow, performance, memory, and maintainability.
  • Collaborate with artists, technical artists, designers, and engineers to deliver high-quality rendering features and efficient content workflows.
  • Build and support tools, pipelines, and workflows that help art teams deliver high-quality assets into the game.
  • Optimize rendering systems for current-generation consoles and high-end PCs, including GPU, CPU, memory, and scalability considerations.
  • Champion visual quality while ensuring features meet performance targets across gameplay, cinematics, presentation, characters, crowds, stadiums, lighting, VFX, and environments.
  • Create and review technical designs for rendering systems, features, architecture, tools, and workflows.
  • Mentor other rendering engineers and contribute to a positive, healthy team culture.
  • Share informed opinions on the broader game experience and help the team make decisions that are best for the game

What Will Make You a Great Fit:

  • 5+ years of professional game development experience building and shipping high-quality rendering features.
  • Demonstrated ability to deliver AAA-quality rendering features on commercially shipped games in a senior or equivalent rendering role. 
  • Strong Unreal Engine experience, with an ability to implement features while avoiding unnecessary long-term engine divergence.
  • Experience owning and optimizing core rendering systems, visual features, and asset delivery pipelines.
  • Deep understanding of current-generation console constraints, including GPU profiling, memory budgets, frame-time analysis, platform-specific optimization, and scalability.
  • Strong 3D math skills and knowledge of real-time rendering algorithms.
  • Experience with PBR materials, shader development, lighting, post-processing, GPU optimization, and CPU-side rendering performance.
  • Experience with environment rendering, character rendering, advanced lighting, VFX, particle systems, or related graphics features.
  • Strong cross-disciplinary collaboration skills and the ability to communicate technical tradeoffs clearly.
  • Passion for making games and delivering high-quality player experiences

Beneficial Qualifications

  • Experience with UE5 Nanite and Lumen, or a deep understanding of similar virtualized geometry, global illumination, and real-time lighting technologies.
  • Experience with crowd-heavy, or character-heavy games.
  • Passion for playing and/or watching sports.

The pay range for this position in British Columbia at the start of employment is expected to be between CAD $114,300 and CAD $169,140 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.

As an equal opportunity employer, we are committed to ensuring that individuals with disabilities are provided  suitable accommodations to enjoy equal employment opportunities, including the ability to participate in the job application or interview process. Please contact us if you need an accommodation as part of your application process or otherwise have questions about the Company’s accommodation policy and review process.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews, and when emailing, we only use 2K.com accounts.

Skills Required

  • 5+ years professional game development experience building and shipping high-quality rendering features
  • Demonstrated ability to deliver AAA-quality rendering features on commercially shipped games in a senior or equivalent role
  • Strong Unreal Engine experience and ability to implement features while avoiding long-term engine divergence
  • Experience owning and optimizing core rendering systems, visual features, and asset delivery pipelines
  • Deep understanding of current-generation console constraints, GPU profiling, memory budgets, frame-time analysis, platform-specific optimization, and scalability
  • Strong 3D math skills and knowledge of real-time rendering algorithms
  • Experience with PBR materials, shader development, lighting, post-processing, GPU and CPU-side rendering performance optimization
  • Experience with environment rendering, character rendering, advanced lighting, VFX, or particle systems
  • Strong cross-disciplinary collaboration and clear technical communication skills
  • Passion for making games and delivering high-quality player experiences
  • Experience with UE5 Nanite and Lumen or similar virtualized geometry and real-time GI technologies
  • Experience with crowd-heavy or character-heavy games
  • Passion for playing and/or watching sports

What the Team is Saying

Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Novato, CA
4,200 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

Gallery

Gallery

2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
Company Office Image
HQ2K Novato
Gearbox Studio Montréal
Company Office Image
2K Austin
Hangar 13 Brighton
Hangar 13 Brno
2K Sports Lab
Firaxis Games Cary
2K Chengdu
Company Office Image
2K Dublin
Gearbox Studio Frisco
Cat Daddy Games
2K Vegas
2K LA
HB Studios
2K Madrid
Cloud Chamber Montréal
2K Czech
Gearbox Studio Québec
31st Union
2K Seattle
Firaxis Games Sparks
2K Valencia
Learn more

Similar Jobs

2K Logo 2K

Software Engineer

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
71K-106K Annually

2K Logo 2K

Designer

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
76K-136K Annually

2K Logo 2K

Design Director

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
153K-229K Annually

2K Logo 2K

Designer

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
76K-112K Annually

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account