Senior Recruiter

Posted Yesterday
Be an Early Applicant
Hiring Remotely in DEU
Remote
Senior level
Gaming • Mobile • Software • Design
The Role
Lead full-cycle recruitment across game development, iGaming, and business roles. Source and close challenging technical, creative, and business candidates; partner with hiring managers; manage pipelines, priorities, feedback, and recruitment reporting. Oversee ATS administration and day-to-day recruitment operations while identifying bottlenecks and improving processes in a fast-moving, autonomous remote environment.
Summary Generated by Built In

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.
Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.

  • Make your personal contribution to the games millions of people are playing;

  • Develop yourself professionally in an atmosphere of trust and support;

  • Work remotely from anywhere in the world on your own schedule;

  • Get your support from teammates and the company.

We are looking for a Senior Recruiter to take responsibility for the day-to-day recruitment function and drive hiring across a variety of game development and iGaming roles.

This is a hands-on role for someone who enjoys closing challenging positions, managing multiple hiring processes, and bringing structure and momentum to a fast-moving recruitment environment. Alongside full-cycle recruitment, you will take the lead in organizing recruitment priorities, workload, and day-to-day activities across the function.

We’re looking for someone who is comfortable with a high level of autonomy, changing priorities, and taking action without waiting for detailed instructions.

What we’re looking for:

  • 5+ years of experience in full-cycle recruitment.

  • Proven recruitment experience within the iGaming/game development industry.

  • Strong experience closing challenging and niche technical, creative, and business roles.

  • Good understanding of the game development industry and its key roles and specializations.

  • Strong sourcing skills and the ability to build effective search strategies for roles with limited candidate pools.

  • Experience managing the full recruitment cycle, from intake and sourcing to offer and closing.

  • Experience working directly with Hiring Managers and managing multiple hiring processes simultaneously.

  • High level of ownership and initiative - able to identify priorities, spot issues, and move things forward without waiting for detailed instructions.

  • Strong organizational skills and the ability to stay effective when priorities change quickly.

  • Experience with ATS, recruitment reporting, and day-to-day recruitment operations.

  • Strong English communication skills, both written and spoken.

  • Based in Europe or experienced in working closely with Eastern European teams and stakeholders.

Nice to have:

  • Experience in iGaming/game development outsourcing.

  • Experience recruiting across multiple international markets.

What the role is about:

  • Manage the full recruitment cycle for a variety of roles across game development, iGaming, and other business areas.

  • Personally lead and close complex, niche, and high-priority vacancies.

  • Partner with Hiring Managers to clarify requirements, align on candidate profiles, and keep hiring processes moving.

  • Manage recruitment pipelines and ensure timely feedback and decision-making throughout the hiring process.

  • Provide relevant market insights and recruitment data to support hiring decisions and search strategy.

  • Take the lead in organizing recruitment priorities, workload, and day-to-day activities across the team.

  • Oversee day-to-day recruitment operations, including vacancy management, ATS administration, reporting, and process coordination.

  • Monitor the overall recruitment pipeline, identify bottlenecks, and proactively address operational issues.

Working conditions:

  • Work remotely from anywhere in the world.

  • Flexible working hours.

  • High level of autonomy and ownership.

  • Opportunity to work across a wide variety of roles, technologies, and game development projects.

Skills Required

  • 5+ years of experience in full-cycle recruitment
  • Recruitment experience within the iGaming or game development industry
  • Experience closing challenging and niche technical, creative, and business roles
  • Understanding of game development industry roles and specializations
  • Strong sourcing skills and ability to develop search strategies for limited candidate pools
  • Experience managing the full recruitment cycle from intake through offer and closing
  • Experience working directly with hiring managers and managing multiple hiring processes
  • High ownership, initiative, and ability to work autonomously
  • Strong organizational skills and ability to adapt to changing priorities
  • Experience with ATS, recruitment reporting, and recruitment operations
  • Strong written and spoken English communication skills
  • Based in Europe or experienced working with Eastern European teams and stakeholders
  • Experience in iGaming or game development outsourcing
  • Experience recruiting across multiple international markets
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The Company
300 Employees
Year Founded: 2006

What We Do

iLogos Game Studios is a full-cycle external game development and co-production studio serving game companies worldwide. Founded in 2006, it provides game design and development, 2D and 3D art production, mobile and console porting, ongoing development, live operations, quality assurance, and testing. The studio supports both independent developers and major publishers, helping create, adapt, and improve games across platforms and devices.

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