Senior Realization Programmer [Tom Clancy’s The Division 3]

Reposted 2 Days Ago
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Malmö, SWE
In-Office
Senior level
Gaming
The Role
Join the Realization team for Tom Clancy's The Division 3, focusing on character realization through programming, including facial animation and lighting. Collaborate with diverse professionals and design game development tools and pipelines.
Summary Generated by Built In
Company Description

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. Our diverse and talented team of over 700 professional's hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.  

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division 2.   

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.  

 
Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

Job Description

In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project. 

We are looking for an experienced generalist programmer to join our newly formed Realization team for Tom Clancy's The Division 3. Collaborating with other programming disciplines, you’ll dive into Character Realization for both players and NPCs, working on facial animation, lighting, audio, and more, ensuring every character feels real and engaging. 

What you’ll do    

  • Designing, implementing, debugging, and iterating on new and existing engine systems, pipelines and tools  
  • Supporting realization designers by fulfilling the technical needs to integrate narrative with gameplay  
  • Performance awareness in algorithms as well as in memory and bandwidth usage  
  • Utilizing your knowledge in C++ to enhance our game development tools and pipelines  
  • Incorporating advanced technologies to enhance our capabilities

Qualifications

What you’ll bring:    

You’re someone who thrives on being creative, helping, and is comfortable in their abilities. You value quality in everything you do and have good attention to detail. You have experience in the software development field and are enthusiastic about collaborating closely with professionals from various disciplines and diverse backgrounds. An interest in cinematic storytelling and narration is a plus. You also enjoy working with a diverse set of responsibilities.  

  • Degree in Computer Science/Engineering or equivalent work experience    
  • A solid level of proficiency in C++.    
  • An interest in or prior experience with pipelines from the file system to packages.     
  • Basic understanding of localization, narrative pipelines, and handling data through build systems.    
  • Experience with tools development for large teams    
  • Experience with designing efficient systems, tools, and pipelines 

Additional Information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

You can also find a summary of the Massive Job Perks here.  

Questions? We're more than happy to answer them! Please contact Anton Brunzell, Talent Acquisition Partner for this position 

All your application information will be kept confidential according to EEO & GDPR guidelines. 

Skills Required

  • Degree in Computer Science/Engineering or equivalent work experience
  • Solid level of proficiency in C++
  • Experience with tools development for large teams
  • Experience with designing efficient systems, tools, and pipelines
  • Interest in or prior experience with pipelines from the file system to packages
  • Basic understanding of localization and narrative pipelines

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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