Senior Quest Designer

Posted Yesterday
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Hiring Remotely in Warsaw, Warszawa, Masovian, POL
In-Office or Remote
256K-439K Annually
Senior level
Gaming
The Role
Creates detailed storylines and designs and implements quests in Unreal Engine 5. Plans required assets, integrates gameplay, locations, characters, dialogue, and other elements, maintains quest quality, fixes bugs, and documents designs. Collaborates across development teams, mentors other designers, provides feedback, and delivers narrative-driven experiences for AAA RPGs. Applicants must provide a portfolio or examples of completed projects.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

We are looking for a passionate and experienced Senior Quest Designer to join our team. In this role, you will create immersive storylines and use your narrative-driven design skills to direct complex projects. As a key member of the Quest Design team, you will craft and implement your own stories within the iconic worlds of The Witcher and Cyberpunk, engaging our global community and creating unforgettable experiences for our players.

Daily Responsibilities:

  • Creating the storyline on a detailed level.
  • Designing quests and implementing them using Unreal Engine 5.
  • Planning assets required for the creation of the quests.
  • Cooperating with other departments.
  • Integrating delivered assets (like gameplay elements, locations, characters, dialogue etc.) into a seamless, engaging and unique experience.
  • Maintaining the highest possible quality of quests, and fixing reported bugs.
  • Creating and maintaining design documentation.

Qualifications

  • At least 6 years of experience working in a Quest or Mission Design position, with at least 1 AAA shipped title with strong narrative design elements.
  • High creativity and exceptional level of narrative proficiency.
  • Proven high proficiency with writing scenarios, screenplays or short stories.
  • Very high proficiency with visual scripting tools.
  • Experience with game editors and game design tools.
  • Strong critical thinking and analytical skills.
  • Sense for designing in-game features as well as tools for efficient implementation.
  • Ability to receive and apply feedback in a highly iterative environment.
  • Proven ability to effectively work across teams involved in a game development lifecycle.
  • Excellent communication skills & proven ability to work within a team.
  • Experience with mentoring other designers and ability to deliver accurate feedback.
  • Ability to work under pressure and meet production deadlines.
  • Real passion for playing games (cRPGs or pen & paper role playing systems).
  • Fluent English.

Nice to have
(Please note that these skills are not required to apply for the position)

  • Credited work on narrative field for movies, plays or books.
  • Knowledge of Unreal Engine 5 Blueprints.
  • Knowledge of Andrzej Sapkowski's Witcher universe.
  • Familiarity with the fantasy genre in games, movies and literature.

Candidates for all Quest Design positions are kindly requested to provide portfolio/examples of the projects they did.

Additional Information

Work mode:

  • Office-First — Working primarily from the Warsaw for a minimum of 10 days per month.
  • Remote-First — Possibility of remote work from within +/- 3 hours away from Warsaw time zone.

Relocation Support

  • Relocation package — flight ticket, company apartment for your first month, relocating your pet and family, shipping your belongings. It’s all covered.
  • Relocation assistance — processing your legalization operations for you and  tax settlements — all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.

Health & Well-Being

  • Private medical healthcare — a selection of medical plans with dental care and unlimited rehabilitation to choose from, which are also accessible for your partner and relatives or annual budget for medical expenses (for those working outside Poland).
  • Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
  • Psychological and psychiatrist care — free mental health support and various well-being initiatives.
  • Paid Leave — from 20 to 26 days of holiday per year, and paid sick leave.
  • Sports card — gain access to a wide number of sporting and fitness facilities across the city.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.
  • RED Summer Camp for Kids — a fun summer program for children aged 5–12, majoritively paid by the company.
  • Annual screenings for cancer prevention covered by the company (accessible in our offices in Poland).

Perks & Professional Growth

  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures, and courses — workshops and trainings for each employee, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Gifts for newborn rebels and regular chances to nab some cool swag!

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​canteens.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • Sustainability is an ongoing commitment for us, and our campus has  electric car charging points, green zones, and much more. Read all about it on our Beyond the Game Blog.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • No dress-code — we like to keep it casual.

Estimated pay range for this position: 21 300 – 36 600  PLN gross monthly.
Final offers are dependent on job-related factors like experience and qualifications.

Contract type in Poland: Employment Contract ("Umowa o pracę") when working in Poland.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

Skills Required

  • At least 6 years of experience in Quest or Mission Design
  • At least one shipped AAA title with strong narrative design elements
  • High creativity and exceptional narrative proficiency
  • Proven high proficiency writing scenarios, screenplays, or short stories
  • Very high proficiency with visual scripting tools
  • Experience with game editors and game design tools
  • Strong critical thinking and analytical skills
  • Ability to design in-game features and tools for efficient implementation
  • Ability to receive and apply feedback in an iterative environment
  • Ability to work effectively across game development teams
  • Excellent communication and teamwork skills
  • Experience mentoring other designers and delivering accurate feedback
  • Ability to work under pressure and meet production deadlines
  • Passion for games, especially cRPGs or pen-and-paper role-playing systems
  • Fluent English
  • Portfolio or examples of completed projects
  • Credited narrative work for movies, plays, or books
  • Knowledge of Unreal Engine 5 Blueprints
  • Knowledge of Andrzej Sapkowski's Witcher universe
  • Familiarity with fantasy in games, movies, and literature
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games. The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe. Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver. The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs. As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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