Senior Principal AI/ML Engineer

Posted Yesterday
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3 Locations
In-Office
Senior level
News + Entertainment
Making the World Playful
The Role
Lead architecture and hands-on implementation of scalable decision automation and production ML systems for Candy Crush Saga. Build reusable decisioning foundations, improve experimentation and causal inference tooling, mentor senior engineers, and ensure reliability, observability, and cross-team alignment for player-facing personalization and adaptation at scale.
Summary Generated by Built In

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Data, Analytics & Strategy

Job Description:

Senior Principal AI/ML Engineer – Decision Automation

Candy Crush Saga | King

Are you motivated by building the shared decisioning foundations for how a live game learns, experiments, and adapts at scale?

Join King as a Senior Principal AI/ML Engineer in the Decision Automation team for Candy Crush Saga. In this role, you will help turn fragmented AI/ML and decisioning approaches into scalable, production-grade systems that support faster experimentation, safer adaptation, and more coherent player experiences across the game.

This is a hands-on senior technical leadership role. You will shape direction through architecture, code, prototyping, design reviews, and deep technical judgment. We are not looking for a strategy-only leader. We are looking for someone who can build, simplify, and connect complex systems across team boundaries.

The Role

You’ll join the Decision Automation team within Candy Crush Saga: a cross-functional AI/ML team working closely with product, analytics, engineering, game teams, and central platform partners to enable faster, smarter, and more player-centric decisions across the game.

Our mission is to accelerate Candy’s learning loop by automating insight generation, experimentation, and adaptation at scale. This role is central to helping define and build the shared architecture needed to make decision automation more scalable, reliable, and reusable across Candy.

The team works across areas such as:

  • Causal inference and simulation capabilities usable by product teams

  • Generalized automated decisioning systems across multiple game features

  • Orchestration across ML systems to reduce conflicting treatments and coordination overhead

With hundreds of millions of players, the systems you help shape will operate at significant scale and influence core player-facing decisions across Candy Crush Saga.

What You’ll Do

  • Influence technical direction across Candy Crush Saga in AI/ML and decisioning through credibility, clarity, and delivery

  • Stay hands-on through meaningful production coding, technical prototyping, and implementation work on critical paths

  • Set a high bar for production AI/ML engineering, including reliability, observability, maintainability, and quality of execution

  • Mentor senior engineers and raise the standard of technical judgment, design quality, and cross-team collaboration

  • Lead the shared architecture for AI/ML and automated decisioning systems used across multiple components in Candy Crush Saga

  • Help unify fragmented approaches into reusable technical foundations that improve consistency, speed, and scalability

  • Partner with product and game teams to turn high-value opportunities into reusable capabilities rather than one-off solutions

What You Bring

Deep AI/ML Expertise

  • Deep experience building and shipping production AI/ML systems with meaningful business impact

  • Strong applied expertise in areas such as personalization and causal inference

  • Track record of connecting AI/ML methodology with real production guardrails,  constraints and operational use

Technical Leadership

  • Proven ability to influence technical direction across teams through credibility, clarity, and execution

  • Experience defining shared patterns, technical standards, or architectural direction in complex environments

  • Ability to lead senior-level technical discussions with substance and precision

Communication and Collaboration

  • Excellent communication skills, with the ability to explain complex technical ideas clearly to both technical and non-technical audiences

  • Proven ability to influence across departments and align teams around shared technical direction

  • Strong mentoring capability, especially with senior engineers and technical leaders

  • Comfortable representing technical work in high-visibility forums, internally and externally

Product and Cross-Functional Collaboration

  • Able to shape product bets through technical insight and co-create reusable capabilities with cross-functional partners

  • Effective working across engineering, analytics, product, and platform teams

  • Strong judgment in translating business goals into scalable technical systems

Nice to Have

  • Experience with large-scale experimentation platforms, personalization systems, or decisioning infrastructure

  • Familiarity with game technology, player-facing optimization, or content adaptation systems

  • Experience reducing fragmented or bespoke ML workflows into shared technical foundations

Locations:

  • Stockholm, Barcelona and London


About King

With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.


Skills Required

  • Deep experience building and shipping production AI/ML systems with meaningful business impact
  • Applied expertise in personalization and causal inference
  • Experience connecting AI/ML methodology with production guardrails, constraints, and operational use
  • Proven ability to influence technical direction and define shared architectural patterns across teams
  • Hands-on production coding, technical prototyping, and implementation on critical paths
  • Strong experience with reliability, observability, maintainability, and quality for production ML systems
  • Excellent communication and collaboration with technical and non-technical stakeholders
  • Proven mentoring capability with senior engineers and technical leaders
  • Experience with large-scale experimentation platforms, personalization systems, or decisioning infrastructure
  • Familiarity with game technology, player-facing optimization, or content adaptation systems
  • Experience reducing fragmented ML workflows into shared technical foundations

King Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about King and has not been reviewed or approved by King.

  • Leave & Time Off Breadth Paid vacation, floating holidays, sick time, a winter holiday break, and substantial paid leaves for life events are part of the package. Offerings are localized by country while maintaining generous time-away support.
  • Healthcare Strength Multiple medical plan options, preventive care coverage, company HSA/HRA contributions, and mental‑health resources are highlighted. Access is tailored to local systems and includes fitness program options.
  • Parental & Family Support Enhanced leave for all parents and family‑building support such as adoption and surrogacy reimbursement are emphasized. Additional paid compassion and bereavement leaves extend support for caregiving needs.

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The Company
HQ: London
6,473 Employees
Year Founded: 2003

What We Do

King is a leading interactive entertainment company in the mobile world. We create unforgettable games that are played around the world every single day, like Candy Crush, our sweet phenomenon. King is an independent unit of Activision Blizzard Inc. which acquired King in February 2016.

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