Senior Game Systems Designer

Posted Yesterday
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Amsterdam
Senior level
Gaming • Sports • eSports
The Role
The Senior Game Systems Designer at Guerrilla will design, prototype, and implement game systems and workflows, collaborating with various teams to create engaging gameplay. Responsibilities include working with game directors, developing scripting solutions, and guiding junior designers to ensure high-quality feature implementation.
Summary Generated by Built In

Guerrilla is looking for a skilled, technically-minded, and passionate Senior Game Systems Designer to design, prototype and implement game systems which impact the short to mid-term gameplay loop as well as build designer workflows to support the development of the content for these systems. 

As a successful candidate, you will work closely with Systems, Combat, Technical and UI/UX Designers, Gameplay Programmers and on multi-disciplinary teams creating gameplay systems and contents which delight, excite, and engage our players at a strategic level.

What you will do

As a Senior Game Systems Designer at Guerrilla, you will:

  • Work closely with game directors to design and develop systems, content, and workflow which supports player power, progression, and rewards.
  • Collaborate with Gameplay, Combat, and Technical Designers to develop scripting solutions which support the creation of gameplay systems content.
  • Support multidisciplinary teams efforts to implement gameplay features from concept to release at the highest possible quality in a timely manner.
  • Provide guidance and mentorship for junior to senior level Gameplay System Designers.

Who you are

  • Proven Experience as a Senior Gameplay System Designer (or related position)
  • Shipped at least one AAA game, preferably for an online multiplayer action, as a Gameplay Systems Designer or related position.
  • Proficiency in logic graph creation and development of user-friendly design tools with a systematic and modular approach.
  • Strong programming or scripting skills. Able to architect, write, debug and deconstruct complex systems in visual scripting languages.
  • Passion for, and deep understanding of, multiplayer action games. 
  • Excellent interpersonal, written and verbal communication skills.
  • Comfortable with providing and receiving constructive criticism.
  • Self-motivated and take initiative.

Please note: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on the role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Interested?

If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV, Cover Letter and a link or PDF file of your portfolio where you showcase your best and most recent work.


At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Top Skills

Programming
Scripting
The Company
Amsterdam
413 Employees
On-site Workplace
Year Founded: 2003

What We Do

As one of Europe's leading game development studios, Guerrilla has continually pushed the boundaries of technical and artistic excellence since its inception in 2003. Today, the studio employs 400 professionals from 25 different nationalities. Guerrilla’s state-of-the-art offices are located in the cultural and historical heart of Amsterdam, The Netherlands — a great place to work and play.

Guerrilla was founded as the result of a merger between three smaller Dutch studios: Lost Boys Games, Orange Games and Digital Infinity. In 2005, it was acquired by Sony Interactive Entertainment after the release of Killzone on PlayStation 2. In the decade that followed, Guerrilla expanded Killzone into a successful franchise with a handheld spin-off and three sequels.

Guerrilla's next title, released for PlayStation 4 in 2017 and for PC in 2020, is the critically and popularly acclaimed open world action-RPG Horizon Zero Dawn. The studio released its sequel Horizon Forbidden West in February 2022, with the Burning Shores expansion in 2023. This year, Guerrilla also released the PSVR2 title, Horizon Call of the Mountain

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