Guerrilla
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The Senior Human Resources Manager at PlayStation Studios will focus on building and maintaining relationships with leadership, implementing HR strategies that improve business performance, and fostering an inclusive culture. Responsibilities include advising on best practices, coaching managers, conducting investigations, and collaborating with business groups to support goals.
As a Cinematic Technical Designer, you will integrate character animations, visual effects, and camera work to create cinematic sequences in collaboration with various teams. You will troubleshoot and optimize these sequences for seamless gameplay while contributing to the development of cinematic tools and workflows.
The Senior Visual Effects Artist will create and implement stylized particle and shader effects while mentoring junior team members and ensuring high artistic standards. This role includes collaborating with art, design, and engineering teams to integrate visual effects into gameplay, adhering to performance requirements, and utilizing visual scripting languages.
As a Senior UI Tech Programmer at Guerrilla, you will enhance UI capabilities within the Decima Engine, writing and optimizing C++ code, collaborating with designers and programmers, and maintaining the UI framework for performance.
As a Senior Game Systems Designer at Guerrilla, you will design and implement gameplay systems, collaborating with multiple disciplines to develop engaging content. You will mentor junior designers and ensure high-quality delivery of features. Your role involves designing systems that enhance player progression and rewards in multiplayer action games.
As a Senior Combat Designer, you will design, prototype, and implement machine enemies for cooperative gameplay, focusing on creating memorable challenges. This includes developing behaviors, utilizing player feedback, and collaborating within a multi-disciplinary team to enhance the game experience from concept to release.