Senior Game Programmer

Reposted 5 Days Ago
Be an Early Applicant
Warszawa, Mazowieckie, POL
In-Office
Senior level
Gaming
The Role
Design and implement gameplay mechanics for new games, collaborate with team members, create gameplay systems, debug performance issues, and mentor others.
Summary Generated by Built In
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

Your daily tasks:

Design and implementation of gameplay mechanics in Techland's newest games, in particular:

  • Iterate gameplay features in close collaboration with animators and game designers.
  • Own and drive moment-to-moment gameplay mechanics.
  • Create and prototype new gameplay systems and related tools.
  • Debug and optimize gameplay mechanics for performance, responsiveness, and stability.
  • Mentor and support other programmers by sharing best practices, reviewing code, and helping grow expertise within the team.

Qualifications

  • 6+ years of experience in game development, with a focus on gameplay mechanics (3C’s, AI) or systems.
  • Excellent knowledge of C++ and Unreal Engine.
  • Experience with creating networked gameplay.
  • Strong 3D math skills.
  • Experience developing / maintaining large gameplay systems.
  • Ability to profile and optimize code, with a focus on cross-platform performance.
  • Experience working closely with designers and animators in a multidisciplinary environment.
  • Strong understanding of game feel and what makes gameplay fun.
  • Authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games.
  • Excellent organization and time management skills.
  • Excellent interpersonal and communication skills.
  • Very good command of English.
  • Familiarity with version control systems.

Nice to have:

  • Experience using GAS.
  • At least one Unreal Engine-based shipped AAA title developed from start to finish.
  • Computer science education.
  • Proven history of mentoring fellow programmers.

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

Skills Required

  • 6+ years of experience in game development
  • Excellent knowledge of C++
  • Experience with Unreal Engine
  • Strong 3D math skills
  • Excellent command of English
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The Company
HQ: Wrocław
585 Employees
Year Founded: 1991

What We Do

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!

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