Techland
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Gaming
Design, develop, and maintain quests for an open-world action RPG using paper documentation and the proprietary C-Engine. Collaborate with narration, level design, art, animation, audio, QA, production, and direction teams to bring stories to life. Own quest development, incorporate feedback, monitor progress, track time in Jira, and stay current with innovative game design trends.
Gaming
Designs, develops, and maintains quests in the proprietary C-Engine, collaborating with narration and interdisciplinary teams to bring stories to life. Owns quest development, incorporates director feedback, monitors progress with producers and directors, follows industry trends, and tracks work in Jira.
Gaming
Designs, prototypes, implements, debugs, and optimizes gameplay mechanics and systems for AAA games. Collaborates with game designers and animators, develops networked gameplay, maintains large gameplay systems, and ensures cross-platform performance and responsiveness. The role also mentors programmers through code reviews, best-practice sharing, and technical guidance.
Gaming
Develop systems and tools supporting AAA game production, including build systems, QA solutions, and ML- and GenAI-powered developer tools. Collaborate with technology teams, debug and optimize existing systems, and create technical documentation. The role requires C++ and Python knowledge, familiarity with systems programming and ML/GenAI technologies, strong communication skills, and good English.
Gaming
Implement and optimize UI systems for Techland’s games, collaborating with designers, artists, and gameplay teams. Extend proprietary UI frameworks and tools, debug performance and stability issues, and mentor fellow programmers through code reviews and best-practice sharing.
Gaming
Develop and execute long-term sales and monetization strategies for video games, particularly live-service, mobile, F2P, and AAA titles. Own sales forecasts, revenue projections, KPIs, and performance optimization. Collaborate with live operations, production, finance, and other internal teams to improve post-launch campaigns and commercial outcomes. Analyze player behavior, sales trends, and game changes while building relationships with developers, publishers, and industry partners.
Gaming
Develop and execute long-term sales and monetization strategies for video games, particularly live-service, mobile, F2P, and AAA titles. Own sales forecasts, revenue projections, KPI tracking, and performance optimization. Partner with live operations, production, finance, developers, publishers, and industry partners to drive revenue growth, analyze player and market trends, and adapt strategies to meet business objectives.
Gaming
Lead global marketing for Techland's games: set strategy, build go-to-market plans, run campaigns from announcement to post-launch, manage brand, UA, performance, creative teams, budgets, partners, and measure campaign success to grow player communities and commercial results.
Gaming
Lead Techland's global marketing function to define positioning, run global campaigns, manage brand, communications, user acquisition, and performance marketing, oversee creative assets and budgets, develop teams and agency relationships, and measure campaign performance to grow player communities and commercial results.
Gaming
This role involves implementing UI for games, collaborating with design and gameplay teams, optimizing UI code, and mentoring junior programmers.
Gaming
Design, prototype, implement, debug, and optimize gameplay mechanics and systems for new games. Collaborate with designers and animators, develop networked gameplay, improve cross-platform performance, and mentor other programmers through code reviews and best-practice sharing.
Gaming
The Writer will create narratives for video games, including dialogue, character descriptions, and collaborate with the quest design team.
Gaming
Techland seeks a Writer for the Narrative team to create interactive stories through dialogues, world overviews, and quest documentation.
Gaming
Create interactive game narratives: story outlines, character and world descriptions, quests, and dialogues. Implement and develop dialogues in the proprietary C-Engine, collaborate with quest designers, provide creative feedback, and participate in meetings to shape quest documentation and cinematic/environmental storytelling.
Gaming
Create narrative documentation and write dialogue for main and side quests, implement and develop dialogues in the proprietary C-Engine, prepare/update quest and scene scripts, collaborate with quest designers, and participate in creative meetings to deliver interactive storytelling.
Gaming
Create and optimize game environments: block out terrain and buildings, place assets and decals, light scenes and cutscenes, collaborate with designers and artists, and use a proprietary editor to deliver polished, gameplay-directed locations.
Gaming
Create and polish game environments: block out terrain and buildings, place meshes and decals, light scenes and cutscenes to support mood and gameplay, optimize levels, and collaborate with designers and artists using a proprietary editor while owning large environment sections.
Gaming
As a Junior Level Designer, you will assist in building and optimizing open-world game levels, working closely with a cross-functional team. Responsibilities include creating environments, debugging levels, and participating in game testing.
Gaming
Design, build, script, test, and iterate open-world levels and quests. Implement gameplay systems (encounters, population, AI), collaborate with artists and programmers, maintain documentation, and optimize player experience.
Gaming
Design, build, script, iterate, and optimize open-world levels and quests. Implement gameplay systems (encounters, population, AI life), collaborate cross-discipline, test and refine player experience, and maintain level documentation.


