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Recently posted jobs
Gaming
Manage cross-functional marketing projects, collaborate with stakeholders, oversee creative development, support production delivery, and manage risks effectively.
Gaming
Lead marketing project initiatives, manage teams, coordinate marketing campaigns, collaborate with stakeholders, and oversee creative development in the gaming industry.
Gaming
As a Junior Level Designer, you will assist in building and optimizing open-world game levels, working closely with a cross-functional team. Responsibilities include creating environments, debugging levels, and participating in game testing.
Gaming
Lead the design of new experiences in the Dying Light franchise, guiding a team through all development phases while collaborating with other departments.
Gaming
Design and implement AI behaviors for NPCs in games, collaborating with design, programming, and animation teams to enhance gameplay experience.
Gaming
The Lead Online Game Designer will define the framework for a new experience in the Dying Light franchise and lead an interdisciplinary team through the development cycle, ensuring successful implementation and continuous support after launch.
Gaming
The Game Designer will architect NPC behaviors, design AI archetypes, and implement systemic combat and stealth mechanics, ensuring smooth animation and player experience.
Gaming
As Principal Game Designer, you will partner with the Game Director, ensuring creative alignment, guiding design reviews, and tackling complex production challenges in AAA game development.
Gaming
Lead the game design process, collaborating closely with the Game Director and teams to ensure the creative vision is realized in AAA game development. Oversee design reviews, problem-solving, and maintain project coherence.
Gaming
As a Game Data Analyst, you'll analyze player behavior, evaluate game mechanics, produce actionable insights, and collaborate with diverse teams.
Gaming
As a Game Data Analyst, you'll analyze player data to improve game mechanics and provide actionable insights to support business decisions.
Gaming
Support design, implementation, and maintenance of complex rendering systems in Techland's proprietary engine, focusing on graphics programming and related algorithms.
Gaming
Lead UI/UX Designer overseeing the design team. Responsibilities include evaluating designs, collaborating with teams, analyzing user feedback, and maintaining design standards.
Gaming
The UI/UX Lead will oversee the design team, ensuring intuitive interfaces and cohesive player interactions while collaborating with various stakeholders in game development.
Gaming
Lead global marketing for Techland's games: set strategy, build go-to-market plans, run campaigns from announcement to post-launch, manage brand, UA, performance, creative teams, budgets, partners, and measure campaign success to grow player communities and commercial results.
Gaming
Lead Techland's global marketing function to define positioning, run global campaigns, manage brand, communications, user acquisition, and performance marketing, oversee creative assets and budgets, develop teams and agency relationships, and measure campaign performance to grow player communities and commercial results.
Gaming
The Revenue Director develops long-term sales strategies, oversees revenue projections, collaborates with teams, and manages relationships with developers and publishers to drive revenue growth.
Gaming
Lead level design direction, collaborate with directors, mentor the team, and establish design standards while ensuring quality and functionality in game environments.
Gaming
Lead level design for projects, collaborating with directors, mentoring the team, establishing standards, and ensuring high-quality level creation.
Gaming
The role involves implementing UI in games, developing complex UI systems, optimizing UI code, and mentoring other programmers.


