Senior Game Product Manager, Events - Wild Rift

Reposted 16 Hours Ago
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Shanghai, Shanghai Municipality, Shanghai, CHN
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
Own event strategy and delivery for Wild Rift live events: define patch-level direction and success criteria, plan and review event designs, partner with cross-functional teams, analyze post-launch performance, and lead flagship or complex events including monetization integration.
Summary Generated by Built In

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

We are looking for a Senior Game Product Manager to join the Live-Experience team on League of Legends: Wild Rift. In this role, you will act as the product owner for events, responsible for defining the direction, structure, and quality bar of in-game events across each release.

You will work closely with cross-functional partners and collaborate with designers and producers responsible for day-to-day event creation and execution. This role ensures that events are aligned with product and patch goals, deliver meaningful player experiences, and support the long-term health and sustainability of the game.

Responsibilities:
  • Define the event strategy for each patch, setting clear direction, priorities, and success criteria aligned with broader product and patch objectives.
  • Own the overall planning and delivery outcomes of events, partnering with cross-functional teams to ensure high-quality execution without directly owning day-to-day implementation for standard events.
  • Translate Patch strategy and product goals into clear, executable event plans that support different player needs, including core engagement, key login moments, and differentiated player segments.
  • Provide clear direction, design guidance, and quality reviews for events created by designers and producers on the Live-Experience team, ensuring alignment on goals, complexity, and player experience.
  • Analyze post-launch performance, conduct holistic reviews, and apply learnings to continuously improve future events.
  • Personally design and lead high-complexity large-scale or flagship events when needed, including complex events or mini-games, while thoughtfully integrating monetization execution in support of business goals.
Required Qualifications:
  • 6+ years of professional experience in product management or game producer roles, have a player-first mindset and sound judgment under complex constraints.
  • Strong understanding of game products, with the ability to interpret version strategy and translate objectives into actionable live-event plans.
  • Proven ability to manage multiple initiatives, prioritize effectively, and drive projects forward with clarity.
  • Strong cross-functional collaboration and communication skills, with high standards for quality and player experience.
  • Self-driven, adaptable, and comfortable learning and growing in a fast-moving environment.
Desired Qualifications:
  • Experience working on mobile games or game products serving a global player audience
  • Experience collaborating with international or cross-cultural teams
  • Familiarity with data-informed decision making and event performance analysis
  • Fluency in English.

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.


Skills Required

  • 6+ years of professional experience in product management or game producer roles
  • Player-first mindset and sound judgment under complex constraints
  • Strong understanding of game products and ability to translate version strategy into live-event plans
  • Proven ability to manage multiple initiatives, prioritize effectively, and drive projects forward
  • Strong cross-functional collaboration and communication skills with high standards for player experience
  • Self-driven, adaptable, and comfortable learning and growing in a fast-moving environment
  • Experience working on mobile games or game products serving a global player audience
  • Experience collaborating with international or cross-cultural teams
  • Familiarity with data-informed decision making and event performance analysis
  • Fluency in English

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

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The Company
HQ: Los Angeles, CA
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

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