Senior Game Artist

Posted 22 Days Ago
Be an Early Applicant
Īnd, Chamba, Himāchal Pradesh
Senior level
Gaming
The Role
As a Senior Game Artist, you will create stylized and realistic animations for games, handle rigging for various characters and props, and ensure adherence to production schedules. You will collaborate closely with the Lead Artist to deliver high-quality 3D animations while maintaining an organized workflow and applying feedback professionally.
Summary Generated by Built In

Gaming:

Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

Job Descriptions

About Company

Light & Wonder is a global leader in game experiences. We create content, hardware and systems that connect iconic titles across any place or channel. By turning games into expansive entertainment, we keep thrilling players with characters and stories they can’t get enough of.

Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary businesses, we deliver unforgettable experiences by combining the exceptional talents of our 6,000+ member team with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more, visit www.lnw.com.

We are committed to offering very competitive benefits that are aligned with our values and inspire employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resource, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally.

Our Values

Date to be bold: We combine diverse talent to look at the familiar in unfamiliar ways.

Never settle: We relentlessly push forward to create the extraordinary in every detail.

Uphold integrity: We promote accountability and respect to raise the bar for ourselves and the industry.

Win as a team: We bring out the best in each other to share collective success.

Your Roles & Responsibilities:

Skills: 3DsMax , Autodesk Maya , 3D Animation & Rigging, Modeling & texturing

 

  • Create both stylized and realistic animations as per the game requirements.
  • Create Biped , Quadrupeds and all type of Rigged props .
  • Understand real-time and prerendered production pipelines with a focus on Animation
  • Have an ability to do unity integration
  • Interpret artistic direction with ease
  • Maintain the production schedule and communicate any deadline concerns
  • Problem solve creative challenges on the fly
  • Work closely with Lead Artist to produce high-quality 3D animations in an iterative process
  • Maintain excellent file structure and organization
  • Able to filter and evaluate criticism on a professional level
  • Continually sharpen 3D artistic abilities and software expertise through company training, independent learning, and learning from other team members
  • Experience in game development pipeline
  • Strong skills in animating humanoid bipeds, quadrupeds, and other creatures
  • Strong skills with animation workflows
  • Strong understanding of rigging
  • Expertise in 3ds Max, Maya or equivalent 3D programs (3DS Max preferred)
  • Excellent design and compositional skills
  • Ability to self-manage time with a reasonable degree of accountability and minimal instruction
  • A great attitude and team player

 

Really nice to haves:

 

  • Have an ability to model both organic and hard-surface meshes
  • Have an ability to model Low poly models (Game Ready)
  • Have excellent knowledge of 3ds Max and zbrush Sculpting
  • Have experience with Unity game engine or equivalent Softwares.
  • Have experience rendering with VRay or equivalent
  • Have an understanding of color theory and lighting
  • Have experience with Substance Painter
  • Have compositing experience using After Effects or equivalent
  • Have a foundation in the traditional arts
  • If love games, movies, animation, and if love dissecting them while thinking how to take them to the next level.

 

Send Us

 

  • Portfolio/Demo Reel .
  • Please provide all links in application .
  • 3D Art test may be requested.

 

Qualifications

 

Education: A degree/Diploma in computer animation/game art/animation or equivalent.

 

 

Qualifications

Top Skills

3Dsmax
Autodesk Maya
The Company
HQ: Las Vegas, NV
2,419 Employees
On-site Workplace

What We Do

Light & Wonder is a leading cross-platform global game company focused on creating new worlds where players can immerse themselves in dynamic casino, online or mobile games.

Headquartered in Las Vegas, Nevada, with nearly 5,000 employees, the company has locations on six continents.

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