Senior Game Artist - Mob Control

Posted 11 Days Ago
Be an Early Applicant
7 Locations
In-Office
Senior level
Gaming • Mobile
The Role
As a Senior Game Artist, you'll design and implement visual assets, improve game-feel, and collaborate with teams to ensure quality in mobile gaming. You'll have full ownership of the artistic elements in game features and work closely with art and development teams for integration.
Summary Generated by Built In
About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position can be fully remote, ideally within CET +/-2h.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You’ll join one of our Live Studios as a Senior Game Artist on Mob Control, helping us create a truly unforgettable game played by millions!

Role

As Senior Game Artist, you will have full ownership in the game features you are involved in. We look for somebody who is T-shaped, with great eye for detail, specially when it comes to timing, motion design, in-game sequences and the intersection between gameplay and UI.

  • Design, create, and implement visually striking assets and in game sequences that elevate the artistic quality of our game.

  • Propose and execute improvements that elevate game-feel and player experience in both meta and gameplay.

  • Full responsibility for art in the features you work on, reporting to the Creative Director.

  • Set up rigs, and animation sytems in order to achieve an stylized and fluid experience.

  • Animate popups, game elements, Ui and characters to transmit the desired emotions to players.

  • Be aware and incorporate the most performant and optimized ways to deliver assets budget-friendly.

  • Work closely with the art team and developers to ensure seamless asset integration and maintain consistent style and quality.

Profile
  • Strong understanding of the technical aspects of art in mobile gaming.

  • Proficient in 3D modeling and texturing using tools such as Blender, Maya, or equivalent.

  • Experienced with game engine workflows and asset integration; experience with Unity is a plus.

  • Skilled in 2D design tools, including Photoshop, Figma, and Illustrator.

  • Experienced in VFX, animation, and motion design.

Benefits
  • Best-in-class compensation

  • Other benefits according to the country you reside

Top Skills

Blender
Figma
Illustrator
Maya
Photoshop
Unity
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The Company
HQ: Paris
583 Employees
Year Founded: 2013

What We Do

Voodoo is a tech company that creates mobile games and apps. With 7 billion downloads and over 150 million monthly active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta.

The company is one of the most impressive examples of hypergrowth in the ecosystem, having raised over $1B and backed by Goldman Sachs, Tencent, and GBL.

Voodoo is now a team of over 750 employees worldwide, we’re looking for talented individuals from across the globe to join.

Entertain the world with us
voodoo.io/careers/jobs

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