Voodoo
Jobs at Voodoo
Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.
Success! We'll use this to further personalize your experience.
Recently posted jobs
Gaming • Mobile
Partner with game designers and product managers to run A/B tests, analyze and calibrate game parameters and in-game economies, build simulations and dashboards, and translate findings into actionable product recommendations to improve engagement, fairness, retention, and monetization.
Gaming • Mobile
Lead development of client-facing features, core gameplay improvements, new meta features, and system refinements for Paper.io 2. Work closely with the live games team to design, test, optimize performance, and iterate based on player feedback.
Gaming • Mobile
Drive operational excellence across the creative Growth team by owning cross-functional projects, improving processes and tooling, tracking AI creative use cases and performance, revamping reporting, monitoring capacity and metadata, and supporting hiring and career-path initiatives.
Gaming • Mobile
The Playable AI Engineer will develop and scale interactive ads using AI and playable development skills, collaborating with various teams to optimize ad performance.
Gaming • Mobile
Own the full B2B sales cycle for Comet: build outbound pipeline, run discovery and demos, navigate cross-functional buying groups, secure pilots, drive onboarding, expand and renew accounts, maintain CRM and forecasts, and iterate the sales playbook with product feedback.
Gaming • Mobile
The Senior Data Engineer will manage offline and online ML architecture, building data pipelines, and ensure low-latency feature processing while collaborating with data scientists and engineers.
Gaming • Mobile
As a Game Developer, you will enhance game functionality and stability using Unity and C#. Collaborate with a team to implement game logic, solve problems, and ensure timely delivery of results.
Gaming • Mobile
Join Voodoo as a Senior Unity C# Game Developer to create engaging puzzle games, focusing on game architecture, feature development, and teamwork with experts.
Gaming • Mobile
Contribute art and UI for a mobile puzzle game: design and implement scalable UI in Unity, create optimized 2D/3D assets, animate and integrate UI scenes, iterate from live data, and collaborate with designers to boost engagement and accessibility.
Gaming • Mobile
Lead the technical foundation of a new puzzle game studio: recruit and structure the engineering team, define architecture and workflows from prototype to live operations, set technical strategy and practices, collaborate with product leadership, code when needed, monitor product health, and contribute to studio management and growth.
Gaming • Mobile
Lead the technical development of a new casual puzzle game studio: recruit and onboard engineers, define technical foundations (engine, level editor, live ops), set engineering practices, collaborate on roadmap and rollouts, do hands-on coding as needed, monitor product health, and contribute to studio strategy and people management from prototype to global launch.
Gaming • Mobile
Diagnose and fix broken internal processes, embed with leaders to improve operations and KPIs, run 4–12 week tactical projects (market analysis, cost reviews, integrations, tooling rollouts), and take ownership of ambiguous cross-team problems until resolved.
Gaming • Mobile
Work directly with the CEO to drive high-impact strategic projects (M&A, expansion, monetization), incubate and launch new ventures, run company operating cadence (meetings, OKRs, board prep), lead and prioritize a Special Project Managers team, and act as the CEO's proxy to unblock cross-functional issues.
Gaming • Mobile
Design, build, and operate robust production data pipelines and platforms; contribute code and maintain production systems; integrate AI/LLM tooling into platform workflows; own projects end-to-end from scoping to release; collaborate with engineering, data science, product, and marketing in an agile environment.
Gaming • Mobile
Lead development and enhancement of a Unity-based puzzle game: implement game systems in C#, optimize performance and memory, work within existing codebase, collaborate with artists and PMs, mentor teammates, and ensure timely delivery of high-quality features.
Gaming • Mobile
Design, prototype, balance, and iterate engaging mobile puzzle levels. Collaborate with engineers, artists, and product to implement features, run/playtest levels, analyze player data and A/B tests, and refine difficulty and retention. Contribute to product roadmap and competitive analysis for hybrid-casual and puzzle markets.
Gaming • Mobile
Lead production for a puzzle mobile game, defining scope and schedules, allocating resources, tracking progress, overseeing QA, championing game vision, improving workflows, removing bottlenecks, and providing gameplay feedback to deliver a market-ready hit.
Gaming • Mobile
Lead product design and iteration for a puzzle mobile game: design levels, refine mechanics, run A/B tests, analyze player data, balance difficulty, collaborate with engineers and artists, and contribute to the product roadmap.
Gaming • Mobile
Lead design for a mobile puzzle game prototype: define the design pipeline, pitch and implement features, balance gameplay and pacing, analyze user behavior and metrics, prototype systems, collaborate across UI/UX and engineering, and benchmark market trends to deliver a polished F2P mobile title.
Gaming • Mobile
As a Staff Backend Engineer, you'll develop and scale backend platforms for mobile games in a cross-functional team, focusing on infrastructure and API design using Golang.



