Voodoo

HQ
Paris
Total Offices: 11
583 Total Employees
Year Founded: 2013

Jobs at Voodoo

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Recently posted jobs

2 Days AgoSaved
Hybrid
3 Locations
Gaming • Mobile
Join Voodoo as a Senior Unity C# Game Developer to create engaging puzzle games, focusing on game architecture, feature development, and teamwork with experts.
2 Days AgoSaved
In-Office or Remote
Paris, Île-de-France, FRA
Gaming • Mobile
Create gameplay-driven 3D mobile advertising creatives for Mob Control using Unreal Engine. Own the full production pipeline, including concept development, modeling, texturing, animation, lighting, VFX, Blueprint or C++ logic, rendering, and final polish. Collaborate with Creative and User Acquisition teams to test and optimize short-form ads based on performance metrics such as CTR, CPI, and ROAS.
2 Days AgoSaved
Hybrid
3 Locations
Gaming • Mobile
As a Game Developer, you will enhance game functionality and stability using Unity and C#. Collaborate with a team to implement game logic, solve problems, and ensure timely delivery of results.
5 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming • Mobile
The User Acquisition Manager will plan and manage user acquisition campaigns for games/apps, analyze performance, collaborate with teams, and coach juniors.
5 Days AgoSaved
Remote
İstanbul, Şişli, İstanbul, TUR
Gaming • Mobile
Lead design and iteration of puzzle levels and mechanics for Collect'Em All. Analyze player behavior and metrics, run A/B tests, balance difficulty, prototype rapidly, collaborate with engineers and artists, and contribute to the product roadmap to improve engagement and retention.
6 Days AgoSaved
Hybrid
Paris, Île-de-France, FRA
Gaming • Mobile
Drive treasury transformation across global entities by improving cash management, liquidity monitoring, forecasting, automation, and financial controls. Use Kyriba and AI to automate workflows, validate process effectiveness, reduce manual work, and enhance fraud prevention and traceability across purchase orders, invoices, and payments. Support daily treasury operations and collaborate in an international environment.
6 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming • Mobile
Create marketing videos, visuals, animations, gameplay content, prototypes, and playable ads for a real-money gaming business. Build AI-powered workflows and lightweight automations, benchmark competing products, run creative experiments, analyze results, and support launch preparation. The role suits a proactive final-year student or recent graduate who combines creative, technical, analytical, and business skills and works fluently in French and English.
10 Days AgoSaved
In-Office or Remote
7 Locations
Gaming • Mobile
As a Quality Assurance Engineer, you will lead game testing, improve quality processes, coordinate with teams, and address game defects.
13 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming • Mobile
Support the Playable Ads team by editing video ads, creating 2D UI assets, benchmarking competitor ads, tracking ad performance, and pitching creative concepts to drive mobile downloads.
17 Days AgoSaved
In-Office or Remote
8 Locations
Gaming • Mobile
Design and build the server-side foundation to move Castle Busters from client-authoritative to server-validated competitive multiplayer. Implement server-side validation for economy and progression, create server-authoritative game state and APIs for the Unity client, collaborate with client engineers and designers, and ensure scalable, high-performance backend systems.
17 Days AgoSaved
Hybrid
Paris, Île-de-France, FRA
Gaming • Mobile
Design and build server-side systems to move a client-authoritative game to server-validated competitive PvP. Implement server-side validation for economy and progression, server-authoritative game state, matchmaking, cheat detection for a deterministic lockstep architecture, and APIs/player-state management for a Unity client. Collaborate with client engineers, designers, and the shared backend platform to scale for millions of users.
17 Days AgoSaved
Hybrid
Warsaw, Warszawa, Mazowieckie, POL
Gaming • Mobile
Develop and refine features, levels, and game mechanics for a mobile midcore game. Analyze player behavior, game metrics, feedback, and competitors to guide data-driven decisions. Collaborate with engineers, artists, and product experts; run A/B tests, playtests, and rapid prototypes; balance difficulty and optimize engagement, retention, and player satisfaction. The role is on-site in Warsaw.
17 Days AgoSaved
Hybrid
Warsaw, Warszawa, Mazowieckie, POL
Gaming • Mobile
Design and improve a mobile midcore/RPG game from prototype to market-ready product. Responsibilities include defining the design pipeline, pitching and implementing features, balancing gameplay and pacing, analyzing player behavior and market trends, creating prototypes, and collaborating across UI, UX, logic, and performance. The role requires strong mobile, free-to-play, RPG, and LiveOps experience, plus effective use of data, Unity, Figma, and AI-powered tools.
20 Days AgoSaved
In-Office
Paris, Île-de-France, FRA
Gaming • Mobile
The Lead Creative Manager will oversee creative production for multiple games, analyze team performance, lead recruitment, and explore innovative creative concepts.
24 Days AgoSaved
In-Office or Remote
Seoul, KOR
Gaming • Mobile
Own and grow a portfolio of South Korean game studios and mobile game titles. Responsibilities include studio partnerships, game ideation, prototyping, product strategy, roadmap definition, soft and global launches, live operations, scaling, data-driven performance management, and P&L ownership. The role represents the company locally and collaborates with global publishing, product, and analytics teams.
25 Days AgoSaved
Hybrid
Paris, Île-de-France, FRA
Gaming • Mobile
Owns end-to-end legal support for Voodoo’s advertising business, including ad tech transactions, mobile measurement and data-provider agreements, SDK and data-flow reviews, advertising network contracts, platform policy guidance, and partner disputes. The role advises monetization, user acquisition, publishing, and product teams while building scalable legal templates, playbooks, fallback positions, and contract processes. It requires strong ad tech, commercial contracting, privacy, IAB, and consent-framework expertise.
26 Days AgoSaved
Hybrid
Paris, Île-de-France, FRA
Gaming • Mobile
Create engaging mobile video advertisements for Paper.io 2, research competitors, test creative concepts, analyze performance, and contribute to creative initiatives. The role requires strong video editing and content creation skills, expert After Effects knowledge, familiarity with AI creative tools and mobile gaming, and fluent English communication.
26 Days AgoSaved
In-Office or Remote
9 Locations
Gaming • Mobile
Own A/B testing and analysis for Paper.io 2, using large datasets to uncover player behavior and growth opportunities. Translate insights into game design and product roadmap recommendations, optimize monetization and core KPIs, and build dashboards and reports. Collaborate with designers, product managers, and developers in a fast-paced live-ops environment.
27 Days AgoSaved
In-Office or Remote
Paris, Île-de-France, FRA
Gaming • Mobile
Develop and scale Golang backend services for mobile games serving millions of users. Responsibilities include infrastructure, API design, coding, client-side integration, requirements gathering, feature delivery, validation, performance optimization, and collaboration with game designers, client developers, and cross-functional teams.
28 Days AgoSaved
In-Office
Beijing, CHN
Gaming • Mobile
Support the Art Director in shaping game vision while designing, integrating, and optimizing high-quality 2D UI assets and UX flows in Unity. Create style guides and reusable component libraries, animate UI scenes, collaborate with game designers and remote teams, and iterate using feedback, live user data, A/B testing, and LiveOps insights to improve player engagement and accessibility.