Senior Creature FX TD

Posted 18 Days Ago
Be an Early Applicant
Melbourne, Victoria, AUS
Hybrid
Senior level
Digital Media • Virtual Reality • Design
The Role
Create and execute character and creature simulations for clothing, hair, fur, feathers, skin, and muscle using Maya, nCloth, and proprietary tools. Build simulation rigs, deliver finished assets to Lighting, collaborate with Modeling, Rigging, Animation, and Production, and contribute to tool development. Manage schedules, troubleshoot pipeline issues, and maintain high-quality technical and aesthetic standards across CG creature projects.
Summary Generated by Built In

A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Who Are We

Framestore combines talent and technology to bring life to everything we create, whether in film, episodic, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

About the role

Creature FX Technical Directors are responsible for providing a wide variety of dynamic simulations for character-based work; including clothing, hair, muscle and skin.
Hear from one of our current CFX artists here.

What you’ll do:

  • The creation of simulation rigs for characters and creatures using Maya, nCloth and additional proprietary tools

  • Shot execution using simulation rigs and the delivery of finished assets to the Lighting department

  • Liaison with other departments involved in the creature workflow - Modeling, Rigging, Animation and Lighting

  • Involvement in the development of departmental tools and techniques

  • Meeting set schedules and deadlines while maintaining the highest standards

  • Regularly communicating with Production and Leads regarding schedules and deadlines

  • Bachelor Degree or 5 years full time work experience in lieu

  • Work experience – at least 5-7 years experience in a similar role

  • Previous experience on CG creature projects with some of the following types of dynamic simulation: cloth, hair/fur, feathers, skin and muscle

  • A thorough knowledge of Maya

  • Experience of creating simulation rigs and setups for shows

  • Good problem solving skills and an eye for detail

  • An appreciation of both the aesthetic and technical requirements of the role

  • A strong work ethic, and a willingness to be involved in both development and shot execution

  • The ability to work as part of a team in a challenging and deadline orientated environment

  • A good understanding of pipeline and workflow issues

  • Excellent organisation, communication and interpersonal skills, and the ability to liaise across departments

You might also have:

  • Programming/scripting experience (e.g. Mel, Python and/or C++)

  • Experience of developing tools, scripts and plug-ins to help streamline workflow

  • Modeling and Rigging skills and experience

  • A good understanding of Maya constraints and deformers

  • A knowledge of Carbon or any other simulation software

  • Experience of working under a Unix/Linux systems environment

Application Process

To apply, please complete the linked application form or submit your resume and portfolio to [email protected] with the subject line: Senior Creature FX TD - Melbourne.

Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Skills Required

  • Bachelor’s degree or five years of full-time work experience in lieu of a degree
  • At least 5–7 years of experience in a similar Creature FX role
  • Previous experience on CG creature projects
  • Experience with dynamic simulations including cloth, hair or fur, feathers, skin, or muscle
  • Thorough knowledge of Maya
  • Experience creating simulation rigs and setups for shows
  • Strong problem-solving skills and attention to detail
  • Ability to work effectively in a team-oriented, deadline-driven environment
  • Understanding of pipeline and workflow issues
  • Excellent organization, communication, and interpersonal skills
  • Programming or scripting experience with MEL, Python, and/or C++
  • Experience developing tools, scripts, and plug-ins
  • Modeling and rigging skills and experience
  • Understanding of Maya constraints and deformers
  • Knowledge of Carbon or other simulation software
  • Experience working in a Unix/Linux environment
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The Company
HQ: London
2,620 Employees
Year Founded: 1986

What We Do

Framestore brings extraordinary ideas to life in any space or screen through craft, imagination and technology. Offices in London, New York, Los Angeles, Montréal, Chicago, Melbourne, Vancouver, and Mumbai. Current film projects include: Fantastic Beasts: The Crimes of Grindelwald, Detective Pikachu, Dumbo, Captain Marvel, Alita: Battle Angel and Mary Poppins Returns. We were the recent proud recipients of both the BAFTA and Academy Award for our VFX on Blade Runner 2049. Visit our website for current vacancies in film, advertising and content: https://www.framestore.com/careers

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